/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/ |
H A D | gl.hrl | 1510 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/ |
H A D | gl.hrl | 1510 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/ |
H A D | gl.hrl | 1510 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/games/taisei/taisei-1.3.2/subprojects/glad/include/glad/ |
H A D | glad.h | 2331 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2031 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2031 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2031 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/ |
H A D | gl.hrl | 2031 -define(GL_DRAW_BUFFER8_ARB, 16#882D). macro
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/dports/emulators/aranym/aranym-1.1.0/src/ |
H A D | glenums.c | 2588 /* 0x882D */ GL_ENUM(GL_DRAW_BUFFER8_ARB)
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/dports/graphics/sage/sage-0.2.0/sage/ |
H A D | sage.h | 1107 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/ |
H A D | flextGL.h | 1686 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/ |
H A D | GL.java | 1251 public static final int GL_DRAW_BUFFER8_ARB = 0x882D; field
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/dports/lang/fpc-source/fpc-3.2.2/packages/univint/src/ |
H A D | macglext.pas | 894 const GL_DRAW_BUFFER8_ARB = $882D;
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/dports/devel/raylib/raylib-3.7.0/src/external/ |
H A D | glad.h | 2258 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/devel/raylib/raylib-3.7.0/examples/others/external/include/ |
H A D | glad.h | 2250 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/ |
H A D | glext.nim | 4209 GL_DRAW_BUFFER8_ARB* = 0x0000882D
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/dports/devel/sdl_gnat/sdl_gnat-2013/src/ |
H A D | sdl_sdl_opengl_h.ads | 779 GL_DRAW_BUFFER8_ARB : constant := 16#882D#; -- ../include/SDL/SDL_opengl.h:957 constant
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | glext.h | 811 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_opengl.h | 953 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_opengl.h | 953 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_opengl.h | 957 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 957 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/cad/ldview/ldview-4.4/include/GL/ |
H A D | glext.h | 898 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_opengl.h | 953 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_opengl.h | 953 #define GL_DRAW_BUFFER8_ARB 0x882D macro
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