/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 11762 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | glew.h | 11762 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_opengl_glext.h | 8170 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 8167 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/graphics/nanort/nanort-b1feea8/examples/common/ThirdPartyLibs/Glew/CustomGL/ |
H A D | glew.h | 11607 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 11822 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_opengl_glext.h | 8167 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_opengl_glext.h | 8170 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl_glext.h | 8170 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/audio/protracker/pt2-clone-1.37/pt_pal_editor/release/macos/pt_pal_editor-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 8167 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
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/dports/audio/protracker/pt2-clone-1.37/release/macos/pt2-clone-macos.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 8170 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | glext.h | 8017 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | glext.h | 8761 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/graphics/aloadimage/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 8575 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/ |
H A D | glext.h | 8743 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 8575 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/multimedia/avidemux-qt5/avidemux_2.7.6/foreignBuilds/msvc/include/GL/ |
H A D | glext.h | 8796 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/multimedia/avidemux/avidemux_2.7.6/foreignBuilds/msvc/include/GL/ |
H A D | glext.h | 8796 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/khronos/noninclude/GL/ |
H A D | glext.h | 8594 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/emulators/citra-qt5/citra-ac98458e0/externals/glad/include/glad/ |
H A D | glad.h | 7160 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/emulators/citra/citra-ac98458e0/externals/glad/include/glad/ |
H A D | glad.h | 7160 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | glext.h | 8575 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glfw/ |
H A D | glext.h | 8540 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | glext.h | 8578 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/khronos/noninclude/GL/ |
H A D | glext.h | 8594 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 macro
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