Home
last modified time | relevance | path

Searched refs:GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (Results 26 – 50 of 369) sorted by relevance

12345678910>>...15

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/
H A Dglframebuffer.cpp447 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in Create()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/edit_virtual_scan/vs/
H A Dutils.h438 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in isOk()
/dports/games/spring/spring_98.0/rts/Rendering/GL/
H A DFBO.cpp359 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in CheckStatus()
/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/
H A Dschroopengl.c476 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in schro_opengl_check_framebuffer()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/render_splatpyramid/
H A Dpyramid_point_renderer_base.cc26 FOO( GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT ); in checkFramebufferStatus()
/dports/devel/vcglib/vcglib-2020.09/wrap/gl/
H A Dfbo.h845 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in IsValid()
/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/
H A Dfbo.h845 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in IsValid()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCOpenGLTexture.cpp946 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFBOStatus()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/
H A DFrameBufferObject72 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCOpenGLTexture.cpp912 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFBOStatus()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DFrameBufferObject72 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/
H A Dqglframebufferobject.cpp416 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
H A Dqglextensions_p.h602 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_ao/
H A Dfilter_ao.cpp630 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebuffer()
/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/
H A DSoSceneTexture2.cpp1337 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
/dports/emulators/mess/mame-mame0226/src/osd/modules/render/
H A Ddrawogl.cpp122 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
1674 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in gl_checkFramebufferStatus()
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/
H A Ddrawogl.cpp122 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
1674 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in gl_checkFramebufferStatus()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgfpdepth/
H A Dosgfpdepth.cpp183 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgfpdepth/
H A Dosgfpdepth.cpp184 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dglquake.h588 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
/dports/graphics/hugin/hugin-2020.0.0/src/hugin_base/vigra_ext/
H A DImageTransformsGPU.cpp189 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.h187 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
H A Dgropengltexture.cpp1507 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in opengl_check_framebuffer()
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/libkwineffects/
H A Dkwinglutils.cpp1175 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in formatFramebufferStatus()
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h2934 #ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
2935 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro

12345678910>>...15