/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/opengl/ |
H A D | glframebuffer.cpp | 447 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in Create()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/edit_virtual_scan/vs/ |
H A D | utils.h | 438 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in isOk()
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/dports/games/spring/spring_98.0/rts/Rendering/GL/ |
H A D | FBO.cpp | 359 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in CheckStatus()
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/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/ |
H A D | schroopengl.c | 476 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in schro_opengl_check_framebuffer()
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/render_splatpyramid/ |
H A D | pyramid_point_renderer_base.cc | 26 FOO( GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT ); in checkFramebufferStatus()
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/dports/devel/vcglib/vcglib-2020.09/wrap/gl/ |
H A D | fbo.h | 845 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in IsValid()
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/ |
H A D | fbo.h | 845 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in IsValid()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | COpenGLTexture.cpp | 946 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFBOStatus()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | FrameBufferObject | 72 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COpenGLTexture.cpp | 912 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFBOStatus()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FrameBufferObject | 72 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglframebufferobject.cpp | 416 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
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H A D | qglextensions_p.h | 602 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_ao/ |
H A D | filter_ao.cpp | 630 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebuffer()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoSceneTexture2.cpp | 1337 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
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/dports/emulators/mess/mame-mame0226/src/osd/modules/render/ |
H A D | drawogl.cpp | 122 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro 1674 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in gl_checkFramebufferStatus()
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/dports/emulators/mame/mame-mame0226/src/osd/modules/render/ |
H A D | drawogl.cpp | 122 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro 1674 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in gl_checkFramebufferStatus()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osgfpdepth/ |
H A D | osgfpdepth.cpp | 183 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/examples/osgfpdepth/ |
H A D | osgfpdepth.cpp | 184 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 588 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
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/dports/graphics/hugin/hugin-2020.0.0/src/hugin_base/vigra_ext/ |
H A D | ImageTransformsGPU.cpp | 189 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in checkFramebufferStatus()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 187 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
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H A D | gropengltexture.cpp | 1507 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in opengl_check_framebuffer()
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/libkwineffects/ |
H A D | kwinglutils.cpp | 1175 case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: in formatFramebufferStatus()
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 2934 #ifndef GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 2935 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB macro
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