/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GL/ |
H A D | glcorearb.h | 2142 #define GL_IMAGE_1D 0x904C macro
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/ |
H A D | glcorearb.h | 2142 #define GL_IMAGE_1D 0x904C macro
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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/ |
H A D | glext_arb.py | 1450 GL_IMAGE_1D = 36940 # GL/glext.h:2349 variable
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/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/ |
H A D | glext_arb.py | 1450 GL_IMAGE_1D = 36940 # GL/glext.h:2349 variable
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/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/ |
H A D | glad.h | 1120 #define GL_IMAGE_1D 0x904C macro
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/dports/misc/usd/USD-21.11/pxr/imaging/garch/ |
H A D | glApi.h | 4261 #define GL_IMAGE_1D 0x904C macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 2343 #define GL_IMAGE_1D 0x904C macro
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/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 2345 #define GL_IMAGE_1D 0x904C macro
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/dports/games/tesseract/tesseract/src/include/GL/ |
H A D | glext.h | 2345 #define GL_IMAGE_1D 0x904C macro
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/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/ |
H A D | glext.h | 2343 #define GL_IMAGE_1D 0x904C macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glew.h | 4648 #define GL_IMAGE_1D 0x904C macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glew.h | 4643 #define GL_IMAGE_1D 0x904C macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 5064 #define GL_IMAGE_1D 0x904C macro
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/GL/ |
H A D | glext.h | 2608 #define GL_IMAGE_1D 0x904C macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 5513 #define GL_IMAGE_1D 0x904C macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 5064 #define GL_IMAGE_1D 0x904C macro
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 5619 #define GL_IMAGE_1D 0x904C macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 5064 #define GL_IMAGE_1D 0x904C macro
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 5070 #define GL_IMAGE_1D 0x904C macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 5513 #define GL_IMAGE_1D 0x904C macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/mesa_headers/GL/ |
H A D | glext.h | 2608 #define GL_IMAGE_1D 0x904C macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 5513 #define GL_IMAGE_1D 0x904C macro
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/libretro/msvc/GL/ |
H A D | glext.h | 2608 #define GL_IMAGE_1D 0x904C macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.h | 5064 #define GL_IMAGE_1D 0x904C macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 5516 #define GL_IMAGE_1D 0x904C macro
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