/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/driver/gl/ |
H A D | cogl-pipeline-fragend-fixed.c | 312 GE (ctx, glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, in _cogl_pipeline_fragend_fixed_add_layer()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/elements/ |
H A D | SoTextureCombineElement.cpp | 290 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, static_cast<GLenum>(ud.alphaoperand[0])); in apply()
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/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeMultiTexture.cpp | 225 glTexEnvf(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); in bind()
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/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/graphics/opengl/ |
H A D | GLTextureStage.cpp | 95 { GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA },
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1084 #ifndef GL_OPERAND0_ALPHA 1085 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/graphics/glew/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 88 GL_OPERAND0_ALPHA 0x8598
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/dports/games/memonix/MemonixSourceCode/src/Core/RendererInterface/ |
H A D | OGL_Texture.cpp | 164 cmd = GL_OPERAND0_ALPHA; in vw_SetTextureBlendMode()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/core/ |
H A D | GL_VERSION_1_3 | 85 GL_OPERAND0_ALPHA 0x8598
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 88 GL_OPERAND0_ALPHA 0x8598
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 88 GL_OPERAND0_ALPHA 0x8598
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_3 | 87 GL_OPERAND0_ALPHA 0x8598
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 829 # define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 138 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); in GameWindow()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 115 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 785 #define GL_OPERAND0_ALPHA 0x8598 macro
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/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/ |
H A D | cairo-gl-composite.c | 516 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); in _cairo_gl_operand_setup_fixed() 534 glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA); in _cairo_gl_operand_setup_fixed()
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