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Searched refs:GL_OPERAND1_ALPHA (Results 51 – 75 of 583) sorted by relevance

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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/
H A DGL_VERSION_1_389 GL_OPERAND1_ALPHA 0x8599
/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/
H A DGL_VERSION_1_389 GL_OPERAND1_ALPHA 0x8599
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/
H A DGL_VERSION_1_388 GL_OPERAND1_ALPHA 0x8599
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/
H A Ddefines.h830 # define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/legesmotus/legesmotus-0.4.0/client/
H A DGameWindow.cpp140 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in GameWindow()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/
H A Dgl_1_3.h116 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/x11-wm/picom/picom-8.2/src/
H A Dopengl.c1004 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in glx_render()
1025 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in glx_render()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/
H A Dnx_gl.h786 #define GL_OPERAND1_ALPHA 0x8599 macro
/dports/games/naev/naev-0.7.0/src/
H A Dopengl_render.c414 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA ); in gl_blitTextureInterpolate()
443 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA ); in gl_blitTextureInterpolate()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/
H A Ddgl_common.cpp398 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in DGL_ModulateTexture()
486 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in DGL_ModulateTexture()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/
H A DGL_1_3.py40 GL_OPERAND1_ALPHA=_C('GL_OPERAND1_ALPHA',0x8599) variable
/dports/lang/clover/mesa-21.3.6/src/mesa/main/
H A Dglthread_marshal.h269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/
H A DGL_1_3.py40 GL_OPERAND1_ALPHA=_C('GL_OPERAND1_ALPHA',0x8599) variable
/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/
H A Dglthread_marshal.h269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/
H A Dglthread_marshal.h269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/
H A Dglthread_marshal.h269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()

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