/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 89 GL_OPERAND1_ALPHA 0x8599
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/dports/graphics/glew-wayland/glew-2.2.0/auto/core/gl/ |
H A D | GL_VERSION_1_3 | 89 GL_OPERAND1_ALPHA 0x8599
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/core/ |
H A D | GL_VERSION_1_3 | 88 GL_OPERAND1_ALPHA 0x8599
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 830 # define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | GameWindow.cpp | 140 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in GameWindow()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_3.h | 116 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/x11-wm/picom/picom-8.2/src/ |
H A D | opengl.c | 1004 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in glx_render() 1025 glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in glx_render()
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/mrboom/MrBoom-src-5.2/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 786 #define GL_OPERAND1_ALPHA 0x8599 macro
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/dports/games/naev/naev-0.7.0/src/ |
H A D | opengl_render.c | 414 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA ); in gl_blitTextureInterpolate() 443 glTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA ); in gl_blitTextureInterpolate()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/gl/ |
H A D | dgl_common.cpp | 398 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in DGL_ModulateTexture() 486 LIBGUI_GL.glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_ALPHA, GL_SRC_ALPHA); in DGL_ModulateTexture()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_3.py | 40 GL_OPERAND1_ALPHA=_C('GL_OPERAND1_ALPHA',0x8599) variable
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/dports/lang/clover/mesa-21.3.6/src/mesa/main/ |
H A D | glthread_marshal.h | 269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_3.py | 40 GL_OPERAND1_ALPHA=_C('GL_OPERAND1_ALPHA',0x8599) variable
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/main/ |
H A D | glthread_marshal.h | 269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/main/ |
H A D | glthread_marshal.h | 269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/main/ |
H A D | glthread_marshal.h | 269 case GL_OPERAND1_ALPHA: in _mesa_texenv_enum_to_count()
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