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Searched refs:GL_OUTPUT_TEXTURE_COORD6_EXT (Results 26 – 50 of 321) sorted by relevance

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/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3993 -define(GL_OUTPUT_TEXTURE_COORD6_EXT, 16#87A3). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3993 -define(GL_OUTPUT_TEXTURE_COORD6_EXT, 16#87A3). macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3993 -define(GL_OUTPUT_TEXTURE_COORD6_EXT, 16#87A3). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl3993 -define(GL_OUTPUT_TEXTURE_COORD6_EXT, 16#87A3). macro
/dports/emulators/aranym/aranym-1.1.0/src/
H A Dglenums.c2408 /* 0x87A3 */ GL_ENUM(GL_OUTPUT_TEXTURE_COORD6_EXT)
/dports/graphics/sage/sage-0.2.0/sage/
H A Dsage.h2797 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/games/pink-pony/pink-pony-1.4.1/external/flextGL/
H A DflextGL.h4173 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/graphics/sharpconstruct/sharpconstruct-0.11/include/
H A Dglext.h5186 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87a3 macro
/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/
H A Dglext.h2140 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/
H A Dglext.h2128 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/
H A Dglext.h2128 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/
H A Dglext.h2128 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/
H A Dextgl.h3457 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/
H A DGL.java2162 public static final int GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; field
/dports/lang/fpc-source/fpc-3.2.2/packages/univint/src/
H A Dmacglext.pas1486 const GL_OUTPUT_TEXTURE_COORD6_EXT = $87A3;
/dports/devel/raylib/raylib-3.7.0/src/external/
H A Dglad.h2794 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/devel/raylib/raylib-3.7.0/examples/others/external/include/
H A Dglad.h2786 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/graphics/glfw2/glfw-2.7.9/support/d/imports/
H A Dgl.d2277 const uint GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3; variable
/dports/games/cake/cake_src/cake/glsetup/
H A Dgl_NV_ext.h2321 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/games/memonix/MemonixSourceCode/src/
H A DGLext.h2321 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/
H A Dglext.h2321 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/
H A Dglext.nim1828 GL_OUTPUT_TEXTURE_COORD6_EXT* = 0x000087A3
/dports/devel/sdl_gnat/sdl_gnat-2013/src/
H A Dsdl_sdl_opengl_h.ads2076 GL_OUTPUT_TEXTURE_COORD6_EXT : constant := 16#87A3#; -- ../include/SDL/SDL_opengl.h:2671 constant
/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dglext.h2483 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_opengl.h2667 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 macro

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