/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 26 GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | draw_arb2.cpp | 415 qglProgramStringARB( progs[progIndex].target, GL_PROGRAM_FORMAT_ASCII_ARB, in R_LoadARBProgram()
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_vertex_program | 24 GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rf_program.c | 116 qglProgramStringARB (target, GL_PROGRAM_FORMAT_ASCII_ARB, bufferLen, buffer); in R_UploadProgram()
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 26 GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 26 GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_vertex_program | 25 GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 181 GL_PROGRAM_FORMAT_ASCII_ARB, in LoadARBVertexProgram()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | vertexprog.cpp | 181 GL_PROGRAM_FORMAT_ASCII_ARB, in LoadARBVertexProgram()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | VertexProgram | 32 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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H A D | FragmentProgram | 29 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/program/ |
H A D | program.c | 194 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_refl.c | 89 …qglProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, len, fragmentProgramText… in setupShaders()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FragmentProgram | 29 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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H A D | VertexProgram | 32 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_refl.c | 89 qglProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, in setupShaders()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | vertex_program.py | 71 GL_PROGRAM_FORMAT_ASCII_ARB=_C('GL_PROGRAM_FORMAT_ASCII_ARB',0x8875) variable
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/dports/lang/clover/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | vertex_program.py | 71 GL_PROGRAM_FORMAT_ASCII_ARB=_C('GL_PROGRAM_FORMAT_ASCII_ARB',0x8875) variable
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/program/ |
H A D | program.c | 195 prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; in _mesa_init_gl_program()
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