/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | glew.cpp | 8209 #ifdef GL_SGIX_resample 9958 #ifdef GL_SGIX_resample in glewContextInit() 15115 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | glext.h | 3156 #ifndef GL_SGIX_resample 7962 #ifndef GL_SGIX_resample 7963 #define GL_SGIX_resample 1 macro
|
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.h | 8539 #ifndef GL_SGIX_resample 8540 #define GL_SGIX_resample 1 macro
|
/dports/devel/love5/love-0.5-0/src/opengl/ |
H A D | GLee.h | 6155 #ifndef GL_SGIX_resample 6156 #define GL_SGIX_resample 1 macro
|
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/ |
H A D | glew.h | 8484 #ifndef GL_SGIX_resample 8485 #define GL_SGIX_resample 1 macro
|
/dports/graphics/glew-wayland/glew-2.2.0/src/ |
H A D | glewinfo.c | 11155 #ifdef GL_SGIX_resample 17410 #ifdef GL_SGIX_resample in glewInfo()
|
/dports/graphics/glew/glew-2.2.0/src/ |
H A D | glewinfo.c | 11155 #ifdef GL_SGIX_resample 17410 #ifdef GL_SGIX_resample in glewInfo()
|
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glew.h | 8539 #ifndef GL_SGIX_resample 8540 #define GL_SGIX_resample 1 macro
|
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GL/ |
H A D | glext.h | 3328 #ifndef GL_SGIX_resample 8635 #ifndef GL_SGIX_resample 8636 #define GL_SGIX_resample 1 macro
|
/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/glew-1.10.0/src/ |
H A D | glew.c | 9215 #ifdef GL_SGIX_resample 11226 #ifdef GL_SGIX_resample in glewContextInit() 16992 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | glext.h | 3581 #ifndef GL_SGIX_resample 9033 #ifndef GL_SGIX_resample 9034 #define GL_SGIX_resample 1 macro
|
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/ |
H A D | SDL_opengl.h | 2958 #ifndef GL_SGIX_resample 8211 #ifndef GL_SGIX_resample 8212 #define GL_SGIX_resample 1 macro
|
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/src/ |
H A D | glew.c | 8612 #ifdef GL_SGIX_resample 10466 #ifdef GL_SGIX_resample in glewContextInit() 15862 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/games/tesseract-data/tesseract/src/include/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|
/dports/games/tesseract-data/tesseract/src/include/GL/ |
H A D | glext.h | 3583 #ifndef GL_SGIX_resample 9035 #ifndef GL_SGIX_resample 9036 #define GL_SGIX_resample 1 macro
|
/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.c | 9405 #ifdef GL_SGIX_resample 11465 #ifdef GL_SGIX_resample in glewContextInit() 17410 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/games/trenchbroom/TrenchBroom-ed46601/lib/src/glew/ |
H A D | glew.c | 8612 #ifdef GL_SGIX_resample 10466 #ifdef GL_SGIX_resample in glewContextInit() 15862 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/games/craft/Craft-1.0fbsd/deps/glew/src/ |
H A D | glew.c | 8612 #ifdef GL_SGIX_resample 10466 #ifdef GL_SGIX_resample in glewContextInit() 15862 #ifdef GL_SGIX_resample in glewContextIsSupported()
|
/dports/games/tesseract/tesseract/src/include/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|
/dports/games/tesseract/tesseract/src/include/GL/ |
H A D | glext.h | 3583 #ifndef GL_SGIX_resample 9035 #ifndef GL_SGIX_resample 9036 #define GL_SGIX_resample 1 macro
|
/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/ |
H A D | glext.h | 3581 #ifndef GL_SGIX_resample 9044 #ifndef GL_SGIX_resample 9045 #define GL_SGIX_resample 1 macro
|
/dports/games/wxlauncher/wxLauncher-release-0.10.0/3rdparty/SDL2-2_0_3/include/ |
H A D | SDL_opengl.h | 3405 #ifndef GL_SGIX_resample 8726 #ifndef GL_SGIX_resample 8727 #define GL_SGIX_resample 1 macro
|