/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/ |
H A D | fbo-pbo-readpixels-small.c | 116 glBufferDataARB(GL_PIXEL_PACK_BUFFER, 4 * 4, NULL, GL_STREAM_DRAW_ARB); in piglit_display()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | TextureBuffer.cpp | 70 bo->setUsage(GL_STREAM_DRAW_ARB); in setBufferData()
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/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/test/opengl/ |
H A D | VBOTest.java | 198 glBufferDataARB(GL_ARRAY_BUFFER_ARB, 2 * 4 * 4, GL_STREAM_DRAW_ARB); in init()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/ |
H A D | OgreGLHardwareBufferManager.cpp | 129 return (usage & HardwareBuffer::HBU_DISCARDABLE) ? GL_STREAM_DRAW_ARB : in getGLUsage()
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/ |
H A D | GLExtensions.hpp | 199 #define GLEXT_GL_STREAM_DRAW GL_STREAM_DRAW_ARB
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/ |
H A D | OgreGLHardwareBufferManager.cpp | 150 return GL_STREAM_DRAW_ARB; in getGLUsage()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | streaming_rect.c | 64 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_EXT, size, NULL, GL_STREAM_DRAW_ARB); in DrawObject()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | streaming_rect.c | 64 glBufferDataARB(GL_PIXEL_UNPACK_BUFFER_EXT, size, NULL, GL_STREAM_DRAW_ARB); in DrawObject()
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | lodspheremesh.cpp | 273 GL_STREAM_DRAW_ARB); in render() 691 GL_STREAM_DRAW_ARB); in renderSection()
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | lodspheremesh.cpp | 273 GL_STREAM_DRAW_ARB); in render() 691 GL_STREAM_DRAW_ARB); in renderSection()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 555 #ifndef GL_STREAM_DRAW_ARB 556 #define GL_STREAM_DRAW_ARB 0x88E0 macro
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/dports/multimedia/schroedinger/schroedinger-1.0.11/schroedinger/opengl/ |
H A D | schroopenglframe_push.c | 223 dest->push.stride * pixelbuffer_height, NULL, GL_STREAM_DRAW_ARB); in schro_opengl_canvas_push()
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/dports/lang/clover/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 196 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 198 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/vbo/ |
H A D | vbo_exec_draw.c | 202 const GLenum usage = GL_STREAM_DRAW_ARB; in vbo_exec_vtx_map()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | VertexCache.cpp | 291 qglBufferDataARB( GL_ARRAY_BUFFER_ARB, (GLsizeiptrARB)size, data, GL_STREAM_DRAW_ARB ); in Alloc()
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/dports/graphics/quesoglc/quesoglc-0.7.2/src/ |
H A D | texture.c | 326 GL_STREAM_DRAW_ARB); in __glcTextureGetImmediate()
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