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Searched refs:GL_UNIFORM_MATRIX_STRIDE (Results 151 – 175 of 591) sorted by relevance

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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GLES2/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/
H A DvalidationES3.cpp3342 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/
H A DProgram.cpp1296 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride; in getActiveUniformi()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-libs/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-dri/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/
H A DvalidationES3.cpp3296 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/
H A DvalidationES3.cpp3296 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/
H A DvalidationES3.cpp3296 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/lang/clover/mesa-21.3.6/include/GLES3/
H A Dgl3.h934 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/
H A DvalidationES3.cpp3296 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/
H A Dgl3.h932 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/
H A DvalidationES3.cpp3296 case GL_UNIFORM_MATRIX_STRIDE: in ValidateGetActiveUniformsiv()

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