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Searched refs:GL_VARIABLE_B_NV (Results 26 – 50 of 346) sorted by relevance

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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/nvparse/
H A Drc1.0_general.cpp227 GL_VARIABLE_B_NV, in Invoke()
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/nvparse/
H A Drc1.0_general.cpp227 GL_VARIABLE_B_NV, in Invoke()
/dports/games/glaxium/glaxium_0.5/
H A Dscene.cpp425 …glCombinerInputNV(GL_COMBINER2_NV, GL_RGB, GL_VARIABLE_B_NV, GL_SECONDARY_COLOR_NV, GL_UNSIGNED_ID… in drawFloor()
432 …glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE1_ARB, GL_EXPAND_NORMAL_NV,… in drawFloor()
437 …glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_CONSTANT_COLOR0_NV, GL_SIGNED_IDEN… in drawFloor()
443 glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_E_TIMES_F_NV, GL_UNSIGNED_IDENTITY_NV, GL_RGB); in drawFloor()
/dports/games/tenebrae/tenebrae_0/
H A Dgl_bumpmap.c83 …qglCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE0_ARB, GL_EXPAND_NORMAL_NV… in GL_EnableSpecularShader()
94 …qglCombinerInputNV(GL_COMBINER1_NV, GL_ALPHA, GL_VARIABLE_B_NV, GL_SPARE0_NV, GL_UNSIGNED_IDENTITY… in GL_EnableSpecularShader()
H A Dglquake.h608 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h64 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Drenderstate.cpp693 glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO,
705 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE3_ARB,
719 glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV, GL_RGB);
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Drenderstate.cpp641 glCombinerInputNV( GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO,
653 glCombinerInputNV( GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_TEXTURE3_ARB,
667 glFinalCombinerInputNV( GL_VARIABLE_B_NV, GL_ZERO, GL_UNSIGNED_IDENTITY_NV, GL_RGB );
/dports/java/java3d/java3d-1.5.2/j3d-core/src/classes/jogl/javax/media/j3d/
H A DJoglPipeline.java5241 GL.GL_VARIABLE_B_NV, textureUnit, in updateRegisterCombiners()
5247 GL.GL_VARIABLE_B_NV, textureUnit, in updateRegisterCombiners()
5263 GL.GL_VARIABLE_B_NV, textureUnit, in updateRegisterCombiners()
5276 GL.GL_VARIABLE_B_NV, GL.GL_ZERO, in updateRegisterCombiners()
5294 GL.GL_VARIABLE_B_NV, textureUnit, in updateRegisterCombiners()
5307 GL.GL_VARIABLE_B_NV, textureUnit, in updateRegisterCombiners()
5323 GL.GL_VARIABLE_B_NV, GL.GL_ZERO, in updateRegisterCombiners()
5329 GL.GL_VARIABLE_B_NV, GL.GL_ZERO, in updateRegisterCombiners()
5348 GL.GL_VARIABLE_B_NV, color2, in updateRegisterCombiners()
5354 GL.GL_VARIABLE_B_NV, GL.GL_ZERO, in updateRegisterCombiners()
[all …]
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/src/
H A Dglvtable.c1042 glCombinerInputNV(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in __allegro_gl_init_nv_register_combiners()
1054 glCombinerInputNV(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, in __allegro_gl_init_nv_register_combiners()
1062 glFinalCombinerInputNV(GL_VARIABLE_B_NV, GL_ZERO, in __allegro_gl_init_nv_register_combiners()
/dports/multimedia/mplayer/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c880 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in glSetupYUVCombiners()
893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners()
/dports/multimedia/mencoder/mplayer-export-2021-12-29/libvo/
H A Dgl_common.c880 mpglCombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, in glSetupYUVCombiners()
893 mpglCombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, in glSetupYUVCombiners()
/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/
H A Dqgl.h136 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/
H A Dgl-enums.h9549 #ifndef GL_VARIABLE_B_NV
9550 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dglext.h248 #define GL_VARIABLE_B_NV ((GLenum) 0x8524) macro
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dglext.h248 #define GL_VARIABLE_B_NV ((GLenum) 0x8524) macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglext.h1231 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/
H A Dgl_ext_defs.h2598 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/emulators/aranym/aranym-1.1.0/src/include/
H A Dglenums.h13659 #ifndef GL_VARIABLE_B_NV
13660 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/astro/openuniverse/openuniverse-1.0beta3/src/
H A Dglext.h1187 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/
H A Dgl_ext_defs.h3366 #define GL_VARIABLE_B_NV 0x8524 macro
/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl2673 -define(GL_VARIABLE_B_NV, 16#8524). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl2673 -define(GL_VARIABLE_B_NV, 16#8524). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl2673 -define(GL_VARIABLE_B_NV, 16#8524). macro
/dports/games/gltron/gltron-0.70/nebu/include/video/
H A Dnebu_extgl.h1225 #define GL_VARIABLE_B_NV 0x8524 macro

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