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Searched refs:GL_WIN_phong_shading (Results 76 – 100 of 384) sorted by relevance

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/dports/lang/erlang-runtime23/otp-OTP-23.3.4.10/lib/wx/include/
H A Dgl.hrl4195 -define(GL_WIN_phong_shading, 1). macro
/dports/lang/erlang-runtime21/otp-OTP-21.3.8.24/lib/wx/include/
H A Dgl.hrl4195 -define(GL_WIN_phong_shading, 1). macro
/dports/lang/erlang-runtime22/otp-OTP-22.3.4.24/lib/wx/include/
H A Dgl.hrl4195 -define(GL_WIN_phong_shading, 1). macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/src/
H A Dglewinfo.c8221 #ifdef GL_WIN_phong_shading
12596 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/
H A Dglew.c6106 #ifdef GL_WIN_phong_shading
7338 #ifdef GL_WIN_phong_shading in glewContextInit()
11456 #ifdef GL_WIN_phong_shading in glewContextIsSupported()
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/
H A Dglew.c6102 #ifdef GL_WIN_phong_shading
7334 #ifdef GL_WIN_phong_shading in glewContextInit()
11447 #ifdef GL_WIN_phong_shading in glewContextIsSupported()
/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/
H A Dglext.h2059 #ifndef GL_WIN_phong_shading
5970 #ifndef GL_WIN_phong_shading
5971 #define GL_WIN_phong_shading 1 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglext.h2059 #ifndef GL_WIN_phong_shading
5975 #ifndef GL_WIN_phong_shading
5976 #define GL_WIN_phong_shading 1 macro
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5626 -define(GL_WIN_phong_shading, 1). macro
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5626 -define(GL_WIN_phong_shading, 1). macro
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5626 -define(GL_WIN_phong_shading, 1). macro
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/include/
H A Dgl.hrl5626 -define(GL_WIN_phong_shading, 1). macro
/dports/games/alienarena/alienarena-7.66/source/ref_gl/
H A Dglext.h2384 #ifndef GL_WIN_phong_shading
6707 #ifndef GL_WIN_phong_shading
6708 #define GL_WIN_phong_shading 1 macro
/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/
H A Dglext.h2384 #ifndef GL_WIN_phong_shading
6707 #ifndef GL_WIN_phong_shading
6708 #define GL_WIN_phong_shading 1 macro
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/src/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glew/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/graphics/libprojectm/projectm-3.1.12/msvc/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/math/vtk8/VTK-8.2.0/ThirdParty/glew/vtkglew/src/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/graphics/open3d/Open3D-0.2/src/External/glew/src/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/graphics/py-open3d-python/Open3D-0.2/src/External/glew/src/
H A Dglewinfo.c10252 #ifdef GL_WIN_phong_shading
15481 #ifdef GL_WIN_phong_shading in glewInfo()
/dports/multimedia/aegisub/aegisub-3.2.2/src/gl/
H A Dglext.h2646 #ifndef GL_WIN_phong_shading
7472 #ifndef GL_WIN_phong_shading
7473 #define GL_WIN_phong_shading 1 macro
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/src/
H A Dglew.c8430 #ifdef GL_WIN_phong_shading
10027 #ifdef GL_WIN_phong_shading in glewContextInit()
15279 #ifdef GL_WIN_phong_shading in glewContextIsSupported()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/src/
H A Dglew.cpp8442 #ifdef GL_WIN_phong_shading
10041 #ifdef GL_WIN_phong_shading in glewContextInit()
15302 #ifdef GL_WIN_phong_shading in glewContextIsSupported()

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