/dports/games/barony/Barony-3.3.7/src/ |
H A D | entity_shared.cpp | 1235 case GOBLIN: in canWearEquip()
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H A D | actmonster.cpp | 306 case GOBLIN: in summonMonster() 308 entity->focalx = limbs[GOBLIN][0][0]; // 0 in summonMonster() 736 || race == GOBLIN in makeFollower() 786 if ( race == GOBLIN ) in makeFollower() 941 if ( race == GOBLIN ) in makeFollower() 1145 if ( myStats->type == GOBLIN ) in makeFollower() 1562 case GOBLIN: in actMonster() 2554 case GOBLIN: in actMonster() 2932 case GOBLIN: in actMonster() 7134 else if ( myStats->type == GOBLIN ) in actMonster() [all …]
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H A D | maps.cpp | 89 return GOBLIN; in monsterCurve() 107 return GOBLIN; in monsterCurve() 135 return GOBLIN; in monsterCurve() 3260 monsterType = GOBLIN; in assignActions() 3477 case GOBLIN: in assignActions() 3479 entity->focalx = limbs[GOBLIN][0][0]; // 0 in assignActions() 3480 entity->focaly = limbs[GOBLIN][0][1]; // 0 in assignActions() 3481 entity->focalz = limbs[GOBLIN][0][2]; // -1.75 in assignActions()
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H A D | monster.hpp | 19 GOBLIN, enumerator
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H A D | stat_shared.cpp | 281 case (1000 + GOBLIN): in setDefaultMonsterStats() 282 stats->type = GOBLIN; in setDefaultMonsterStats()
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/dports/games/omega/omega/ |
H A D | guild1.c | 365 *Arena_Monster = Monsters[GOBLIN]; in l_arena()
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H A D | lev.c | 100 else if (random_range(100) > 50) monsterid = GOBLIN;
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H A D | itemf1.c | 723 case GOBLIN:
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H A D | defs.h | 1073 #define GOBLIN (ML1+6) macro
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | tutorial.cpp | 527 ImmigrantInfo(CreatureId::GOBLIN, {MinionTrait::NO_EQUIPMENT}) in createTutorial()
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H A D | model_builder.cpp | 83 ImmigrantInfo(CreatureId::GOBLIN, {MinionTrait::FIGHTER, MinionTrait::NO_EQUIPMENT}) in getKeeperConfig()
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H A D | creature_factory.cpp | 675 return CreatureFactory(tribe, { CreatureId::GNOME, CreatureId::GOBLIN, CreatureId::OGRE, in splashMonsters() 1465 case CreatureId::GOBLIN: in CREATE_LITERAL() 1467 c.viewId = ViewId::GOBLIN; in CREATE_LITERAL() 2194 case CreatureId::GOBLIN: in getDefaultInventory()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/agg/ |
H A D | icn.h | 300 GOBLIN, enumerator
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H A D | icn.cpp | 91 …" }, { G_FLAG32, "G-FLAG32.ICN" }, { GHOST, "GHOST.ICN" }, { GOBLIN, "GOBLIN.ICN" }, …
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/dports/games/wargus/wargus-3.2.0/scripts/translate/ |
H A D | es_ES.po | 2527 msgid "BUILD GOBLIN ~!ALCHEMIST" 2528 msgstr "CONSTRUIR ~!ALQUIMISTA GOBLIN" 2583 msgid "BUILD GOBLIN ~!ZEPPELIN" 2584 msgstr "CONSTRUIR ~!ZEPPELIN GOBLIN" 2587 msgid "TRAIN GOBLIN ~!SAPPERS" 2588 msgstr "ENTRENAR ZAPADORE~!S GOBLIN"
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H A D | fr_FR.po | 2456 msgid "BUILD GOBLIN ~!ALCHEMIST" 2457 msgstr "CONSTRUIRE GOBLIN ~!ALCHIMISTE" 2512 msgid "BUILD GOBLIN ~!ZEPPELIN" 2513 msgstr "CONSTRUIRE ~!ZEPPELIN GOBLIN" 2516 msgid "TRAIN GOBLIN ~!SAPPERS" 2517 msgstr "FORMER GOBLIN ~!SABOTEUR"
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H A D | it_IT.po | 2530 msgid "BUILD GOBLIN ~!ALCHEMIST" 2531 msgstr "COSTRUISCI ~!ALCHIMISTA GOBLIN" 2586 msgid "BUILD GOBLIN ~!ZEPPELIN" 2587 msgstr "COSTRUISCI ~!ZEPPELIN DEI GOBLIN" 2590 msgid "TRAIN GOBLIN ~!SAPPERS" 2591 msgstr "ADDESTRA GOBLIN GUASTATORI"
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H A D | de_DE.po | 2475 msgid "BUILD GOBLIN ~!ALCHEMIST" 2531 msgid "BUILD GOBLIN ~!ZEPPELIN" 2535 msgid "TRAIN GOBLIN ~!SAPPERS"
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/army/ |
H A D | army_bar.cpp | 430 cur = Monster::GOBLIN; in ActionBarLeftMouseSingleClick()
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | player.cpp | 2729 case GOBLIN: in chunksofmeat() 2986 case GOBLIN: in shootgun() 3656 case GOBLIN: in shootgun() 3742 || sprite[i].picnum == GOBLIN in shootgun() 3967 case GOBLIN: in shootgun()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/maps/ |
H A D | maps_tiles_quantity.cpp | 370 return Monster( Monster::GOBLIN ); in QuantityMonster()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | interface.cpp | 2685 case GOBLIN: in optionDisabledForCreature() 3054 case GOBLIN: in allowedClassToggle() 3070 case GOBLIN: in allowedItemPickupToggle() 3086 case GOBLIN: in allowedInteractFood() 3111 case GOBLIN: in allowedInteractWorld() 3131 case GOBLIN: in allowedInteractItems()
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H A D | drawstatus.cpp | 1026 … if ( itemCategory(item) == SPELLBOOK && stats[clientnum] && stats[clientnum]->type == GOBLIN ) in drawStatus() 1811 if ( stats[clientnum]->type == GOBLIN || stats[clientnum]->type == CREATURE_IMP ) in drawStatus()
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_campaign.cpp | 253 … hero->GetArmy(), { { Monster::ORC_CHIEF, 12 }, { Monster::OGRE, 18 }, { Monster::GOBLIN, 40 } } ); in setHeroAndArmyBonus()
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H A D | game_credits.cpp | 251 const fheroes2::Sprite & goblin = fheroes2::AGG::GetICN( ICN::GOBLIN, 27 ); in generateFirstPage()
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