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Searched refs:IS_WALL (Results 226 – 250 of 277) sorted by relevance

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/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dshk.c3522 if (IS_WALL(levl[x][y].typ)) { in remove_damage()
3764 if (IS_WALL(tmp_dam->typ)) in repair_damage()
H A Dobjnam.c3177 || (IS_WALL(lev->typ) && lev->typ != DBWALL) in wizterrainwish()
3294 || IS_WALL(oldtyp) || oldtyp == IRONBARS in wizterrainwish()
H A Dpager.c263 else if (IS_WALL(levl[x][y].typ) || levl[x][y].typ == SDOOR) in look_at_object()
H A Dmakemon.c2337 } else if (IS_DOOR(typ) || IS_WALL(typ) || typ == SDOOR || typ == SCORR) { in set_mimic_sym()
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/
H A Dshk.c3563 if (IS_WALL(levl[x][y].typ)) {
3798 if (IS_WALL(tmp_dam->typ))
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/
H A Dshk.c3563 if (IS_WALL(levl[x][y].typ)) {
3798 if (IS_WALL(tmp_dam->typ))
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dmain.h624 #define IS_WALL(e) HAS_PROPERTY(e, EP_WALL) macro
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dmain.h627 #define IS_WALL(e) HAS_PROPERTY(e, EP_WALL) macro
/dports/games/nethack34/nethack-3.4.3/src/
H A Dcmd.c742 else if (IS_WALL(lev->typ) || lev->typ == SDOOR) in wiz_show_wmodes()
H A Dhack.c379 } else if (IS_WALL(lev->typ)) {
H A Dapply.c2699 if (IS_WALL(levl[x][y].typ) || IS_DOOR(levl[x][y].typ)) {
/dports/games/nethack34-nox11/nethack-3.4.3/src/
H A Dhack.c379 } else if (IS_WALL(lev->typ)) {
H A Dcmd.c742 else if (IS_WALL(lev->typ) || lev->typ == SDOOR) in wiz_show_wmodes()
H A Dapply.c2699 if (IS_WALL(levl[x][y].typ) || IS_DOOR(levl[x][y].typ)) {
/dports/games/vultures-eye/vulture-2.3.67/slashem/src/
H A Dmakemon.c2417 } else if (IS_DOOR(typ) || IS_WALL(typ) ||
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/
H A Dhack.c379 } else if (IS_WALL(lev->typ)) {
H A Dcmd.c742 else if (IS_WALL(lev->typ) || lev->typ == SDOOR) in wiz_show_wmodes()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dmain.h624 #define IS_WALL(e) HAS_PROPERTY(e, EP_WALL) macro
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dmain.h627 #define IS_WALL(e) HAS_PROPERTY(e, EP_WALL) macro
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dcmd.c811 else if (IS_WALL(lev->typ) || lev->typ == SDOOR) in wiz_show_wmodes()
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/
H A Dcmd.c806 else if (IS_WALL(lev->typ) || lev->typ == SDOOR) in wiz_show_wmodes()
/dports/games/nethack33/nethack-3.3.1/src/
H A Dsp_lev.c2187 if (x != xstart && (IS_WALL(levl[x-1][y].typ) ||
H A Dtrap.c293 else if (IS_WALL(lev->typ) || lev->typ == SDOOR)
/dports/games/nethack33-nox11/nethack-3.3.1/src/
H A Dsp_lev.c2187 if (x != xstart && (IS_WALL(levl[x-1][y].typ) ||
H A Dtrap.c293 else if (IS_WALL(lev->typ) || lev->typ == SDOOR)

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