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Searched refs:IsSolid (Results 51 – 75 of 213) sorted by relevance

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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/
H A DVisitSetXY.pas98 else if lcToken.IsSolid then
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Returns/
H A DReturnsAfterFinalEnd.pas88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
/dports/editors/lazarus/lazarus/components/jcf2/Process/Returns/
H A DReturnsAfterFinalEnd.pas88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Returns/
H A DReturnsAfterFinalEnd.pas88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/
H A DVisitSetXY.pas98 else if lcToken.IsSolid then
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Returns/
H A DReturnsAfterFinalEnd.pas88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/
H A DVisitSetXY.pas98 else if lcToken.IsSolid then
/dports/games/meritous/meritous_v12_src/src/
H A Ddemon.c925 … if ((!IsSolid(Get( (e_x-16) /32, (e_y-16) /32)))&&(!IsSolid(Get( (e_x+16) /32, (e_y-16) /32)))) { in InitEnemies()
926 … if ((!IsSolid(Get( (e_x-16) /32, (e_y+16) /32)))&&(!IsSolid(Get( (e_x+16) /32, (e_y+16) /32)))) { in InitEnemies()
944 if (!IsSolid(Get( (move_x - 12)/32, (move_y - 12)/32))) { in EnemyMovement()
1221 if (!IsSolid(Get(x, y))) { in ArtifactRoomUnlock()
1628 if (IsSolid(Get(e->x/32, e->y/32))) { in MoveBullet()
1657 while (!IsSolid(Get((fx)/32, (fy)/32))) { in MoveBullet()
1883 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet()
1896 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet()
1915 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet()
1927 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet()
[all …]
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/
H A DAddBlockEndSemicolon.pas85 if not lcEnd.IsSolid then
H A DSortUsesData.pas261 if (not lbHasSolid) and pcToken.IsSolid then
432 if lcNextToken.IsSolid then
/dports/editors/lazarus/lazarus/components/jcf2/Process/Transform/
H A DAddBlockEndSemicolon.pas85 if not lcEnd.IsSolid then
H A DSortUsesData.pas264 if (not lbHasSolid) and pcToken.IsSolid then
435 if lcNextToken.IsSolid then
/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Transform/
H A DAddBlockEndSemicolon.pas85 if not lcEnd.IsSolid then
H A DSortUsesData.pas264 if (not lbHasSolid) and pcToken.IsSolid then
435 if lcNextToken.IsSolid then
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/
H A DAddBlockEndSemicolon.pas85 if not lcEnd.IsSolid then
/dports/games/openspades/openspades-0.1.3/Sources/Client/
H A DClient_NetHandler.cpp200 if (!map->IsSolid(blk.x, blk.y, blk.z)) in PlayerDestroyedBlockWithWeaponOrTool()
226 if (!map->IsSolid(blk.x, blk.y, z)) in PlayerDiggedBlock()
305 if (!map->IsSolid(x, y, z)) in GrenadeDestroyedBlock()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DVrmlData_Faceted.hxx64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/
H A DVrmlData_Faceted.hxx64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DVrmlData_Faceted.hxx64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
/dports/cad/horizon-eda/horizon-2.1.0/3rd_party/router/include/geometry/
H A Dshape_circle.h94 bool IsSolid() const override in IsSolid() function
H A Dshape.h158 virtual bool IsSolid() const = 0;
H A Dshape_simple.h179 bool IsSolid() const override in IsSolid() function
H A Dshape_segment.h85 bool IsSolid() const override in IsSolid() function
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Indent/
H A DIndenter.pas87 Result := lcTest.IsSolid;
104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then
180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Indent/
H A DIndenter.pas87 Result := lcTest.IsSolid;
104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then
180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do

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