/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/ |
H A D | VisitSetXY.pas | 98 else if lcToken.IsSolid then
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Returns/ |
H A D | ReturnsAfterFinalEnd.pas | 88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
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/dports/editors/lazarus/lazarus/components/jcf2/Process/Returns/ |
H A D | ReturnsAfterFinalEnd.pas | 88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Returns/ |
H A D | ReturnsAfterFinalEnd.pas | 88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/ |
H A D | VisitSetXY.pas | 98 else if lcToken.IsSolid then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Returns/ |
H A D | ReturnsAfterFinalEnd.pas | 88 if (liReturnsFound > liReturnsWanted) and ( not lcPrev.IsSolid) then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/ |
H A D | VisitSetXY.pas | 98 else if lcToken.IsSolid then
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/dports/games/meritous/meritous_v12_src/src/ |
H A D | demon.c | 925 … if ((!IsSolid(Get( (e_x-16) /32, (e_y-16) /32)))&&(!IsSolid(Get( (e_x+16) /32, (e_y-16) /32)))) { in InitEnemies() 926 … if ((!IsSolid(Get( (e_x-16) /32, (e_y+16) /32)))&&(!IsSolid(Get( (e_x+16) /32, (e_y+16) /32)))) { in InitEnemies() 944 if (!IsSolid(Get( (move_x - 12)/32, (move_y - 12)/32))) { in EnemyMovement() 1221 if (!IsSolid(Get(x, y))) { in ArtifactRoomUnlock() 1628 if (IsSolid(Get(e->x/32, e->y/32))) { in MoveBullet() 1657 while (!IsSolid(Get((fx)/32, (fy)/32))) { in MoveBullet() 1883 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet() 1896 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet() 1915 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet() 1927 while (!IsSolid(Get((fx)/32, (fy)/32))) { in DrawBullet() [all …]
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/ |
H A D | AddBlockEndSemicolon.pas | 85 if not lcEnd.IsSolid then
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H A D | SortUsesData.pas | 261 if (not lbHasSolid) and pcToken.IsSolid then 432 if lcNextToken.IsSolid then
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/dports/editors/lazarus/lazarus/components/jcf2/Process/Transform/ |
H A D | AddBlockEndSemicolon.pas | 85 if not lcEnd.IsSolid then
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H A D | SortUsesData.pas | 264 if (not lbHasSolid) and pcToken.IsSolid then 435 if lcNextToken.IsSolid then
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Transform/ |
H A D | AddBlockEndSemicolon.pas | 85 if not lcEnd.IsSolid then
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H A D | SortUsesData.pas | 264 if (not lbHasSolid) and pcToken.IsSolid then 435 if lcNextToken.IsSolid then
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/ |
H A D | AddBlockEndSemicolon.pas | 85 if not lcEnd.IsSolid then
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | Client_NetHandler.cpp | 200 if (!map->IsSolid(blk.x, blk.y, blk.z)) in PlayerDestroyedBlockWithWeaponOrTool() 226 if (!map->IsSolid(blk.x, blk.y, z)) in PlayerDiggedBlock() 305 if (!map->IsSolid(x, y, z)) in GrenadeDestroyedBlock()
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | VrmlData_Faceted.hxx | 64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
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/dports/cad/opencascade/opencascade-7.6.0/src/VrmlData/ |
H A D | VrmlData_Faceted.hxx | 64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | VrmlData_Faceted.hxx | 64 inline Standard_Boolean IsSolid () const { return myIsSolid; } in IsSolid() function in VrmlData_Faceted
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/dports/cad/horizon-eda/horizon-2.1.0/3rd_party/router/include/geometry/ |
H A D | shape_circle.h | 94 bool IsSolid() const override in IsSolid() function
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H A D | shape.h | 158 virtual bool IsSolid() const = 0;
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H A D | shape_simple.h | 179 bool IsSolid() const override in IsSolid() function
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H A D | shape_segment.h | 85 bool IsSolid() const override in IsSolid() function
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/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Indent/ |
H A D | Indenter.pas | 87 Result := lcTest.IsSolid; 104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then 180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do
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/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Indent/ |
H A D | Indenter.pas | 87 Result := lcTest.IsSolid; 104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then 180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do
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