/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/jcf2/Process/Transform/ |
H A D | SortUsesData.pas | 261 if (not lbHasSolid) and pcToken.IsSolid then 432 if lcNextToken.IsSolid then
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/dports/editors/lazarus/lazarus/components/jcf2/Process/Indent/ |
H A D | Indenter.pas | 87 Result := lcTest.IsSolid; 104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then 180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do
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/dports/editors/lazarus-qt5/lazarus/components/jcf2/Process/Indent/ |
H A D | Indenter.pas | 87 Result := lcTest.IsSolid; 104 if TSourceToken(lcParent.ChildNodes[liLoop]).IsSolid then 180 while (lcExprStart <> nil) and ( not lcExprStart.IsSolid) do
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | GLMapChunk.h | 76 bool IsSolid(int x, int y, int z);
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H A D | GLMapShadowRenderer.cpp | 201 if (map->IsSolid(x, y, z) && z < 63) { in GeneratePixel() 211 if (map->IsSolid(x, y, z) && z < 63) { in GeneratePixel()
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H A D | SWFlatMapRenderer.cpp | 97 if (map->IsSolid(x, y, z)) { in GeneratePixel()
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H A D | GLFlatMapRenderer.cpp | 66 if (map->IsSolid(px, py, z)) { in GenerateBitmap()
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/dports/archivers/ppmd-7z/p7zip_9.04/CPP/7zip/Archive/Rar/ |
H A D | RarItem.h | 47 bool IsSolid() const { return (Flags & NHeader::NFile::kSolid) != 0; } in IsSolid() function
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H A D | RarIn.h | 43 bool IsSolid() const { return (Flags & NHeader::NArchive::kSolid) != 0; } in IsSolid() function
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/dports/games/meritous/meritous_v12_src/src/ |
H A D | levelblit.h | 43 int IsSolid(unsigned char tile);
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/dports/cad/horizon-eda/horizon-2.1.0/3rd_party/router/include/geometry/ |
H A D | shape_arc.h | 81 bool IsSolid() const override in IsSolid() function
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H A D | shape_rect.h | 140 bool IsSolid() const override in IsSolid() function
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/interface/wx/ |
H A D | colour.h | 208 virtual bool IsSolid() const;
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/dports/archivers/7-zip/7-zip-21.07/CPP/7zip/Archive/Rar/ |
H A D | RarItem.h | 48 bool IsSolid() const { return (Flags & NHeader::NFile::kSolid) != 0; } in IsSolid() function
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/dports/archivers/maxcso/maxcso-1.10.0/7zip/CPP/7zip/Archive/Rar/ |
H A D | RarItem.h | 48 bool IsSolid() const { return (Flags & NHeader::NFile::kSolid) != 0; } in IsSolid() function
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/libs/kimath/src/geometry/ |
H A D | shape_compound.cpp | 111 bool SHAPE_COMPOUND::IsSolid() const in IsSolid() function in SHAPE_COMPOUND
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/libs/kimath/include/geometry/ |
H A D | shape_simple.h | 168 bool IsSolid() const override in IsSolid() function
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H A D | shape_circle.h | 134 bool IsSolid() const override in IsSolid() function
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H A D | shape_compound.h | 112 bool IsSolid() const override;
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H A D | shape_rect.h | 165 bool IsSolid() const override in IsSolid() function
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H A D | shape.h | 229 virtual bool IsSolid() const = 0;
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H A D | shape_segment.h | 141 bool IsSolid() const override in IsSolid() function
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H A D | shape_arc.h | 161 bool IsSolid() const override in IsSolid() function
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/dports/games/openspades/openspades-0.1.3/Sources/Core/ |
H A D | VoxelModel.h | 82 bool IsSolid(int x, int y, int z) const { in IsSolid() function
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | World.cpp | 110 if (map && map->IsSolid(block.x, block.y, block.z)) { in Advance() 285 if (map->IsSolid(pos.x, pos.y, pos.z)) { in ApplyBlockActions() 296 if (!map->IsSolid(cell.x, cell.y, cell.z)) in ApplyBlockActions()
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