/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/directx/src/ |
H A D | main.cpp | 92 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/sfntly/cpp/src/sample/subsetter/ |
H A D | subset_util.cc | 63 factory->LoadFonts(&input_buffer, &font_array); in Subset()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/sfntly/cpp/src/sample/subsetter/ |
H A D | subset_util.cc | 63 factory->LoadFonts(&input_buffer, &font_array); in Subset()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/css/ |
H A D | font_face_set.cc | 149 void FontFaceSet::LoadFontPromiseResolver::LoadFonts() { in LoadFonts() function in blink::FontFaceSet::LoadFontPromiseResolver 191 resolver->LoadFonts(); in load()
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H A D | font_face_set.h | 138 void LoadFonts();
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/css/ |
H A D | font_face_set.cc | 152 void FontFaceSet::LoadFontPromiseResolver::LoadFonts() { in LoadFonts() function in blink::FontFaceSet::LoadFontPromiseResolver 194 resolver->LoadFonts(); in load()
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H A D | font_face_set.h | 131 void LoadFonts();
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/tutorial/template/src/ |
H A D | main.cpp | 93 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/loaddocument/src/ |
H A D | main.cpp | 109 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/comms/cqrlog/cqrlog-2.5.0/src/ |
H A D | fQSODetails.pas | 86 procedure LoadFonts; procedure 163 procedure TfrmQSODetails.LoadFonts; procedure 211 LoadFonts
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/drag/src/ |
H A D | main.cpp | 110 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/treeview/src/ |
H A D | main.cpp | 113 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/tutorial/tutorial_drag/src/ |
H A D | main.cpp | 94 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/stratagus/stratagus-3.2.0/src/stratagus/ |
H A D | stratagus.cpp | 272 LoadFonts(); in PreMenuSetup() 741 LoadFonts(); in stratagusMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/tutorial/datagrid/src/ |
H A D | main.cpp | 94 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/tutorial/datagrid_tree/src/ |
H A D | main.cpp | 98 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/customlog/src/ |
H A D | main.cpp | 112 Shell::LoadFonts("../../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/src/ |
H A D | main.cpp | 125 Shell::LoadFonts("../assets/"); in WinMain()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/stratagus/ |
H A D | stratagus.cpp | 276 LoadFonts(); in PreMenuSetup() 802 LoadFonts(); in stratagusMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/src/ |
H A D | main.cpp | 118 Shell::LoadFonts("../assets/"); in WinMain()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/src/ |
H A D | main.cpp | 130 Shell::LoadFonts("../assets/"); in WinMain()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/ |
H A D | game_init.cpp | 315 void LoadFonts() in LoadFonts() function 415 LoadFonts(); in InitGameState()
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/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | font.h | 170 extern void LoadFonts();
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | font.h | 179 extern void LoadFonts();
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/game/ |
H A D | game_init.cpp | 259 void LoadFonts(GameDataVersion data_ver) { in LoadFonts() function 349 LoadFonts(data_ver); in InitGameState()
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