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Searched refs:MOVETYPE_FLY (Results 76 – 100 of 180) sorted by relevance

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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dsv_phys.c1712 case MOVETYPE_FLY: in SV_Physics_Client()
1890 && ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss()
1903 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss()
2198 || ent->v.movetype == MOVETYPE_FLY in SV_Physics()
H A Dview.c174 …if (!cl.onground || cl.v.movetype == MOVETYPE_FLY || cl.v.movetype == MOVETYPE_NOCLIP || cls.demop… in V_DriftPitch()
916 if (cl.v.movetype != MOVETYPE_FLY) in V_CalcRefdef()
/dports/games/xonotic/Xonotic/source/qcsrc/common/physics/movetypes/
H A Dmovetypes.qc539 case MOVETYPE_FLY:
573 case MOVETYPE_FLY:
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Din_dos.c380 if (cl.v.movetype == MOVETYPE_FLY) in IN_MouseMove()
H A Din_amiga.c544 if (cl.v.movetype == MOVETYPE_FLY)
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dhost_cmd.c194 if (sv_player->v.movetype != MOVETYPE_FLY) { in Host_Fly_f()
195 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f()
H A Dsv_user.c483 else if (sv_player->v.movetype == MOVETYPE_FLY) in SV_ClientThink()
/dports/games/xonotic/Xonotic/source/qcsrc/common/mutators/mutator/bugrigs/
H A Dbugrigs.qc226 set_movetype(this, MOVETYPE_FLY);
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dserver.h327 #define MOVETYPE_FLY 5 macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_input.c415 if (cl.v.movetype == MOVETYPE_FLY) in CL_AdjustAngles()
/dports/games/darkplaces/darkplaces/
H A Dserver.h327 #define MOVETYPE_FLY 5 macro
/dports/games/quakeforge/quakeforge-0.7.2/nq/source/
H A Dhost_cmd.c200 if (SVfloat (sv_player, movetype) != MOVETYPE_FLY) { in Host_Fly_f()
201 SVfloat (sv_player, movetype) = MOVETYPE_FLY; in Host_Fly_f()
/dports/games/xonotic/Xonotic/source/qcsrc/common/weapons/weapon/
H A Dhagar.qc169 set_movetype(missile, MOVETYPE_FLY);
275 set_movetype(missile, MOVETYPE_FLY);
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dsv_ccmds.c385 if (sv_player->v.movetype != MOVETYPE_FLY) in SV_Fly_f()
387 sv_player->v.movetype = MOVETYPE_FLY; in SV_Fly_f()
H A Dserver.h635 #define MOVETYPE_FLY 5 macro
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dsv_ccmds.c385 if (sv_player->v.movetype != MOVETYPE_FLY) in SV_Fly_f()
387 sv_player->v.movetype = MOVETYPE_FLY; in SV_Fly_f()
H A Dserver.h635 #define MOVETYPE_FLY 5 macro
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dhost_cmd.c723 if (sv_player->v.movetype != MOVETYPE_FLY) in Host_Fly_f()
725 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f()
737 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f()
/dports/games/tenebrae/tenebrae_0/
H A Dhost_cmd.c196 if (sv_player->v.movetype != MOVETYPE_FLY) in Host_Fly_f()
198 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_phys.c1760 case MOVETYPE_FLY:
1933 if (ent->v.movetype != MOVETYPE_FLY in SV_Physics_Toss()
2091 case MOVETYPE_FLY: in SV_RunEntity()
/dports/games/qcc/send/v101qc/
H A Denforcer.qc85 newmis.movetype = MOVETYPE_FLY;
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Denforcer.qc85 newmis.movetype = MOVETYPE_FLY;
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dhost_cmd.c194 if (sv_player->v.movetype != MOVETYPE_FLY) in Host_Fly_f()
196 sv_player->v.movetype = MOVETYPE_FLY; in Host_Fly_f()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ai/
H A DAI.h63 MOVETYPE_FLY, enumerator
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ai/
H A DAI.h65 MOVETYPE_FLY, enumerator

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