/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Objects/ObjectTypes/ |
H A D | StaticObject.cs | 80 Result.Mesh.Materials = new MeshMaterial[Mesh.Materials.Length]; in Clone() 83 Result.Mesh.Materials[j] = Mesh.Materials[j]; in Clone() 132 Result.Mesh.Materials = new MeshMaterial[Mesh.Materials.Length]; in Clone() 135 Result.Mesh.Materials[j] = Mesh.Materials[j]; in Clone() 236 int mm = Mesh.Materials.Length; in JoinObjects() 239 Array.Resize(ref Mesh.Materials, mm + Add.Mesh.Materials.Length); in JoinObjects() 254 Mesh.Materials[mm + i] = Add.Mesh.Materials[i]; in JoinObjects() 477 int m = Mesh.Materials.Length; in OptimizeObject() 582 Mesh.Materials[j] = Mesh.Materials[j + 1]; in OptimizeObject() 596 if (Mesh.Materials[i] == Mesh.Materials[j]) in OptimizeObject() [all …]
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COBJMeshFileLoader.cpp | 77 Materials.push_back(currMtl); in createMesh() 654 Materials.push_back( currMaterial ); in readMTL() 727 if ( Materials[i]->Name == mtlName ) in findMtl() 730 return Materials[i]; in findMtl() 732 defMaterial = Materials[i]; in findMtl() 740 return Materials.getLast(); in findMtl() 745 Materials.push_back(new SObjMtl(*Materials[0])); in findMtl() 747 return Materials.getLast(); in findMtl() 919 Materials[i]->Meshbuffer->drop(); in cleanUp() 920 delete Materials[i]; in cleanUp() [all …]
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H A D | C3DSMeshFileLoader.cpp | 177 Materials.clear(); in createMesh() 541 Materials.push_back(CurrentMaterial); in readMaterialChunk() 1023 if (Materials.empty()) in composeObject() 1026 Materials.push_back(m); in composeObject() 1050 mat=&Materials[mbPos].Material; in composeObject() 1133 if (Materials.empty()) in loadMaterials() 1137 for (u32 i=0; i<Materials.size(); ++i) in loadMaterials() 1144 if (Materials[i].Filename[0].size()) in loadMaterials() 1162 if (Materials[i].Filename[2].size()) in loadMaterials() 1185 if (Materials[i].Filename[3].size()) in loadMaterials() [all …]
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H A D | CMeshSceneNode.cpp | 87 for (u32 i=0; i<Materials.size(); ++i) in OnRegisterSceneNode() 90 driver->getMaterialRenderer(Materials[i].MaterialType); in OnRegisterSceneNode() 145 mat = Materials[g]; in render() 162 const video::SMaterial& material = ReadOnlyMaterials ? mb->getMaterial() : Materials[i]; in render() 265 if (i >= Materials.size()) in getMaterial() 268 return Materials[i]; in getMaterial() 278 return Materials.size(); in getMaterialCount() 318 Materials.clear(); in copyMaterials() 330 Materials.push_back(mat); in copyMaterials() 434 nb->Materials = Materials; in clone()
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/dports/graphics/povray37/povray-3.7.0.10/distribution/platform-specific/windows/Insert Menu/ |
H A D | Images.ini | 1147 Output_File_Name="E0 - Textures and Materials/F0 - Material/material code.jpg" 1153 Output_File_Name="E0 - Textures and Materials/F0 - Material/media code.jpg" 3980 Output_File_Name="E0 - Textures and Materials/35 - Metals/01 - Rust.jpg" 3995 Output_File_Name="E0 - Textures and Materials/35 - Metals/04 - Silver1.jpg" 4000 Output_File_Name="E0 - Textures and Materials/35 - Metals/05 - Silver2.jpg" 4015 Output_File_Name="E0 - Textures and Materials/35 - Metals/08 - New_Brass.jpg" 4154 Output_File_Name="E0 - Textures and Materials/35 - Metals/37 - T_Gold_1A.jpg" 4159 Output_File_Name="E0 - Textures and Materials/35 - Metals/37 - T_Gold_1C.jpg" 4164 Output_File_Name="E0 - Textures and Materials/35 - Metals/37 - T_Gold_1E.jpg" 4169 Output_File_Name="E0 - Textures and Materials/35 - Metals/37 - T_Gold_2A.jpg" [all …]
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/dports/graphics/povray38/povunix-v3.8.0-beta.2-src/source/core/material/ |
H A D | texture.cpp | 438 New->Materials.reserve(Layer->Materials.size()); in Copy_Textures() 439 …for (vector<TEXTURE*>::const_iterator i = Layer->Materials.begin(); i != Layer->Materials.end(); +… in Copy_Textures() 440 New->Materials.push_back(Copy_Textures(*i)); in Copy_Textures() 505 … for(vector<TEXTURE*>::iterator i = Layer->Materials.begin(); i != Layer->Materials.end(); ++ i) in Destroy_Textures() 566 … for (vector<TEXTURE*>::iterator i = Layer->Materials.begin(); i != Layer->Materials.end(); ++ i) in Post_Textures() 678 …for (vector<TEXTURE*>::const_iterator i = Layer->Materials.begin(); i != Layer->Materials.end(); +… in Test_Opacity()
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/dports/science/elmerfem/elmerfem-release-9.0/fem/tests/levelset2/ |
H A D | MyStuff.f90 | 20 visc0 = ListGetConstReal(Model % Materials(k) % Values,'Inside Viscosity') 21 visc1 = ListGetConstReal(Model % Materials(k) % Values,'Outside Viscosity') 22 dfii = ListGetConstReal(Model % Materials(k) % Values,'Levelset Bandwidth') 59 dens0 = ListGetConstReal(Model % Materials(k) % Values,'Inside Density') 60 dens1 = ListGetConstReal(Model % Materials(k) % Values,'Outside Density') 61 dfii = ListGetConstReal(Model % Materials(k) % Values,'Levelset Bandwidth')
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/dports/games/openclonk/openclonk-release-8.1-src/src/lib/ |
H A D | StdMeshUpdate.cpp | 32 auto mat_iter = Materials.find(SubMesh.Material); in Update() 33 if(mat_iter != Materials.end()) in Update() 47 MaterialManager.Materials[mat_iter->second.Name] = mat_iter->second; // TODO: could be moved in Update() 59 …std::map<const StdMeshMaterial*, StdMeshMaterial>::const_iterator mat_iter = Materials.find(sub_in… in Update() 60 if(mat_iter != Materials.end()) in Update() 74 for(const auto & Material : Materials) in Cancel() 75 MaterialManager.Materials[Material.second.Name] = Material.second; // TODO: could be moved in Cancel() 80 assert(Materials.find(material) == Materials.end()); in Add() 81 Materials[material] = *material; // TODO: could be moved in Add()
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/dports/science/getdp/getdp-3.4.0-source/templates/ |
H A D | Lib_Materials.pro | 33 Materials() = Str[]; 42 Materials() += Str[ "Air" ]; 48 Materials() += Str[ "Aluminum" ]; 56 Materials() += Str[ "Copper" ]; 65 Materials() += Str[ "Gold" ]; 72 Materials() += Str[ "Rubber" ]; 78 Materials() += Str[ "Silicon" ]; 84 Materials() += Str[ "SteelGeneric" ]; 121 Materials() += Str[ "Steel3kW" ]; 145 Materials() += Str[ "Titanium" ]; [all …]
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/dports/textproc/sgmls/sgmls/ |
H A D | LICENSE | 4 SGML Parser Materials 16 (a) The SGML Parser Materials are provided "as is" to any USER. USER 18 Parser Materials for its use and for results obtained. SGMLUG makes 20 Materials or that they can be eliminated by USER. SGMLUG shall not 22 with respect to SGML Parser Materials. SGMLUG shall not be 24 Parser Materials including (without limitation) any liability for 38 to license the SGML Parser Materials. Notwithstanding the foregoing, 40 SGML Parser Materials are free of claims by third parties of patent,
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/dports/textproc/linuxdoc-tools/linuxdoc-tools-0.9.82/sgmls-1.1/ |
H A D | LICENSE | 4 SGML Parser Materials 16 (a) The SGML Parser Materials are provided "as is" to any USER. USER 18 Parser Materials for its use and for results obtained. SGMLUG makes 20 Materials or that they can be eliminated by USER. SGMLUG shall not 22 with respect to SGML Parser Materials. SGMLUG shall not be 24 Parser Materials including (without limitation) any liability for 38 to license the SGML Parser Materials. Notwithstanding the foregoing, 40 SGML Parser Materials are free of claims by third parties of patent,
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Object.Wavefront/Parsers/ |
H A D | WavefrontObjParser.cs | 301 for (int m = 0; m < Builder.Materials.Length; m++) in ReadObject() 303 if (Builder.Materials[m] == TempMaterials[currentMaterial]) in ReadObject() 313 materialIndex = Builder.Materials.Length; in ReadObject() 314 Array.Resize(ref Builder.Materials, Builder.Materials.Length + 1); in ReadObject() 317 Builder.Materials[materialIndex] = TempMaterials[currentMaterial]; in ReadObject() 321 Builder.Materials[materialIndex] = new Material(); in ReadObject() 403 if (Materials.ContainsKey(currentKey)) in LoadMaterials() 409 Materials.Add(currentKey, new Material()); in LoadMaterials() 433 Materials[currentKey].Color = new Color32((byte)r, (byte)g, (byte)b); in LoadMaterials() 448 Materials[currentKey].Color.A = (byte)((1 - a) * 255); in LoadMaterials() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CMeshSceneNode.cpp | 84 for (u32 i=0; i<Materials.size(); ++i) in OnRegisterSceneNode() 87 driver->getMaterialRenderer(Materials[i].MaterialType); in OnRegisterSceneNode() 139 mat = Materials[g]; in render() 156 const video::SMaterial& material = ReadOnlyMaterials ? mb->getMaterial() : Materials[i]; in render() 253 if (i >= Materials.size()) in getMaterial() 256 return Materials[i]; in getMaterial() 266 return Materials.size(); in getMaterialCount() 287 Materials.clear(); in copyMaterials() 299 Materials.push_back(mat); in copyMaterials() 403 nb->Materials = Materials; in clone()
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/dports/misc/usd/USD-21.11/pxr/usd/usdShade/testenv/testUsdShadeMaterialBaseMaterial/baseline/ |
H A D | test_base_material_specializes.usda | 5 def "Materials" 14 …float inputs:floatInput.connect = </ModelShading/Materials/ParentMaterial/Shader_2.outputs:floatOu… 24 specializes = </ModelShading/Materials/ParentMaterial> 30 specializes = </ModelShading/Materials/ParentMaterial>
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | OgreImporter.cpp | 125 vector<aiMaterial*> Materials; in InternReadFile() local 144 Materials.push_back(MeshMat); in InternReadFile() 149 if(SubMeshes.size()!=Materials.size()) in InternReadFile() 192 m_CurrentScene->mMaterials=new aiMaterial*[Materials.size()]; in InternReadFile() 193 m_CurrentScene->mNumMaterials=Materials.size(); in InternReadFile() 194 for(unsigned int i=0; i<Materials.size(); ++i) in InternReadFile() 195 m_CurrentScene->mMaterials[i]=Materials[i]; in InternReadFile()
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/dports/science/elmerfem/elmerfem-release-9.0/fem/tests/MortarPoisson2Dsum/ |
H A D | squares.grd | 16 Materials Interval = 1 1 38 Materials Interval = 2 2 43 Materials Interval = 3 3 48 Materials Interval = 4 4
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/dports/science/elmerfem/elmerfem-release-9.0/fem/tests/MortarPoisson2Dpriority/ |
H A D | squares.grd | 16 Materials Interval = 1 1 38 Materials Interval = 2 2 43 Materials Interval = 3 3 48 Materials Interval = 4 4
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/dports/devel/jetbrains-goland/GoLand-2019.3.1/jbr/legal/java.desktop/ |
H A D | opengl.md | 10 "Materials"), to deal in the Materials without restriction, including 12 distribute, sublicense, and/or sell copies of the Materials, and to 13 permit persons to whom the Materials are furnished to do so, subject to 17 in all copies or substantial portions of the Materials.
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/ |
H A D | KHRONOS_LICENSE | 5 "Materials"), to deal in the Materials without restriction, including 7 distribute, sublicense, and/or sell copies of the Materials, and to 8 permit persons to whom the Materials are furnished to do so, subject to 12 in all copies or substantial portions of the Materials.
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/ |
H A D | KHRONOS_LICENSE | 5 "Materials"), to deal in the Materials without restriction, including 7 distribute, sublicense, and/or sell copies of the Materials, and to 8 permit persons to whom the Materials are furnished to do so, subject to 12 in all copies or substantial portions of the Materials.
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/dports/www/firefox-legacy/firefox-52.8.0esr/testing/web-platform/tests/webgl/conformance-1.0.3/conformance/ogles/GL/build/ |
H A D | comment_frag.frag | 7 ** "Materials"), to deal in the Materials without restriction, including 9 ** distribute, sublicense, and/or sell copies of the Materials, and to 10 ** permit persons to whom the Materials are furnished to do so, subject to 14 ** in all copies or substantial portions of the Materials.
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H A D | default.vert | 7 ** "Materials"), to deal in the Materials without restriction, including 9 ** distribute, sublicense, and/or sell copies of the Materials, and to 10 ** permit persons to whom the Materials are furnished to do so, subject to 14 ** in all copies or substantial portions of the Materials.
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H A D | fragmentOnly1_vert.vert | 7 ** "Materials"), to deal in the Materials without restriction, including 9 ** distribute, sublicense, and/or sell copies of the Materials, and to 10 ** permit persons to whom the Materials are furnished to do so, subject to 14 ** in all copies or substantial portions of the Materials.
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H A D | fragmentOnly3_vert.vert | 7 ** "Materials"), to deal in the Materials without restriction, including 9 ** distribute, sublicense, and/or sell copies of the Materials, and to 10 ** permit persons to whom the Materials are furnished to do so, subject to 14 ** in all copies or substantial portions of the Materials.
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H A D | vertex_vert.vert | 7 ** "Materials"), to deal in the Materials without restriction, including 9 ** distribute, sublicense, and/or sell copies of the Materials, and to 10 ** permit persons to whom the Materials are furnished to do so, subject to 14 ** in all copies or substantial portions of the Materials.
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