/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/ext/glad/src/ |
H A D | glad.c | 433 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 793 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/glad/include/glad/ |
H A D | gles2.h | 571 typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef 734 GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
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/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/ |
H A D | gles2.h | 619 typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef 779 GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
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/dports/misc/box2d/box2d-2.4.1/extern/glad/src/ |
H A D | gl.c | 57 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 615 …glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebuffe… in glad_gl_load_GL_VERSION_3_0()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/opengl/gl/glad/src/ |
H A D | glad.c | 171 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 819 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/x11-toolkits/ztoolkit/ztoolkit/pugl/test/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/d2tk/pugl/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/moony-lv2/moony-0.36.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/midi-matrix-lv2/midi-matrix-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/vm-lv2/vm-0.14.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/wolf-shaper-lv2/wolf-shaper-0.1.8-33-ge84de58/dpf/dgl/src/pugl-upstream/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/audio/sherlock-lv2/sherlock.lv2-0.28.0/subprojects/nk_pugl/pugl/examples/glad/ |
H A D | glad.c | 292 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 937 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
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/dports/games/taisei/taisei-1.3.2/subprojects/glad/src/ |
H A D | glad.c | 201 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 983 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0() 1322 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_ES_VERSION_2_0()
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/dports/graphics/openfx-misc/openfx-misc-3ab0531/Shadertoy/ |
H A D | ShadertoyRender.h | 345 typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef 357 static PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = NULL; 2445 …glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)getProcAddress("glCheckFramebufferStat… in contextAttached()
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/dports/math/curv/curv-0.5/extern/glad/glad/ |
H A D | glad.c | 293 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 984 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0()
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/ |
H A D | gl3w.c | 196 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus; 786 gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)proc("glCheckFramebufferStatus"); in load_procs()
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | COpenGLExtensionHandler.cpp | 481 …pGlCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) IRR_OGL_LOAD_EXTENSION("glCheckFrame… in initExtensions()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 140 PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_ = NULL; 413 …glCheckFramebufferStatus_ = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) getprocaddress("glCheckFramebufferS… in gl_checkextensions() 430 …glCheckFramebufferStatus_ = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) getprocaddress("glCheckFramebufferS… in gl_checkextensions()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/glad/ |
H A D | glad.c | 306 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 1671 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0() 1808 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_ARB_framebuffer_object()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/glad/ |
H A D | glad.c | 306 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 1671 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_VERSION_3_0() 1808 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); in load_GL_ARB_framebuffer_object()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendergl.cpp | 138 PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_ = NULL; 405 …glCheckFramebufferStatus_ = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) getprocaddress("glCheckFramebufferS… in gl_checkextensions() 422 …glCheckFramebufferStatus_ = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) getprocaddress("glCheckFramebufferS… in gl_checkextensions()
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/dports/math/curv/curv-0.5/extern/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 416 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus; 1023 …gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus"… in load_procs()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 416 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus; 1023 …gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus"… in load_procs()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/libs/gl3w/GL/ |
H A D | gl3w.c | 416 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus; 1023 …gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus"… in load_procs()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/ |
H A D | gl3w.cpp | 411 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus; 1018 …gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus"… in load_procs()
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