/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.c | 2285 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 8277 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | glew.cpp | 2219 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7762 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*…
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/src/ |
H A D | glew.c | 2285 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 8277 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glew.h | 11092 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 15400 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glew.h | 11087 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 15395 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/src/ |
H A D | glew.c | 2220 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 7763 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 11784 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 16207 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/glew/ |
H A D | glew.c | 2480 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 9000 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/emulators/ppsspp/ppsspp-1.12.3/libretro/ext/glew/ |
H A D | glew.c | 2592 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 14609 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*…
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 12404 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 17044 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 11784 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 16207 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/ |
H A D | glew.c | 2529 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL; 8297 …r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*… in _glewInit_GL_NV_path_rendering()
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 12668 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 17366 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 11784 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 16207 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 11790 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 16213 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 12404 typedef GLboolean (GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); typedef 17044 GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV;
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