/dports/games/redeclipse-data/redeclipse-data-v2.0.0/actors/player/ |
H A D | hud_rifle-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_shotgun-shoot2.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_flamer-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_pistol-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_plasma-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_smg-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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/dports/games/redeclipse-data16/redeclipse-data-v1.6.0/actors/player/ |
H A D | hud_shotgun-shoot2.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_smg-shoot2.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_flamer-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_rifle-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_pistol-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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H A D | hud_plasma-reload.md5anim | 26 "Forearm.Right" 15 63 96 // Upperarm.Right 27 "Hand.Right" 16 63 102 // Forearm.Right 28 "FingersB1.Right" 17 63 108 // Hand.Right 29 "FingersB2.Right" 18 63 114 // FingersB1.Right 30 "FingersB3.Right" 19 63 120 // FingersB2.Right 31 "Thumb1.Right" 17 63 126 // Hand.Right 32 "Thumb2.Right" 21 63 132 // Thumb1.Right 33 "Thumb3.Right" 22 63 138 // Thumb2.Right 35 "FingersA1.Right" 17 63 150 // Hand.Right 36 "FingersA2.Right" 25 63 156 // FingersA1.Right [all …]
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/res/demo/mb-compressor/ |
H A D | lr.cfg | 171 # 3: Right 244 # 3: Right 317 # 3: Right 390 # 3: Right 463 # 3: Right 536 # 3: Right 609 # 3: Right 682 # 3: Right 755 # 3: Right 828 # 3: Right [all …]
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/res/demo/mb-expander/ |
H A D | mb-expander-lr.cfg | 168 # 3: Right 241 # 3: Right 314 # 3: Right 387 # 3: Right 460 # 3: Right 533 # 3: Right 606 # 3: Right 679 # 3: Right 752 # 3: Right 825 # 3: Right [all …]
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/dports/textproc/hs-pandoc-crossref/pandoc-crossref-0.3.12.0/_cabal_deps/texmath-0.12.1.1/tests/readers/mml/ |
H A D | mrowAbg4.native | 1 …Right (EIdentifier "x"),Right (ESymbol Bin "+"),Right (EIdentifier "x"),Right (ESymbol Bin "+"),Ri…
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H A D | intNested3.native | 1 …Right (EFraction NormalFrac (EIdentifier "x") (EIdentifier "o"))],EDelimited "\8747" "" [Right (EF…
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/dports/textproc/hs-pandoc/pandoc-2.14.2/_cabal_deps/texmath-0.12.3.1/tests/readers/mml/ |
H A D | mrowAbg4.native | 1 …Right (EIdentifier "x"),Right (ESymbol Bin "+"),Right (EIdentifier "x"),Right (ESymbol Bin "+"),Ri…
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H A D | intNested3.native | 1 …Right (EFraction NormalFrac (EIdentifier "x") (EIdentifier "o"))],EDelimited "\8747" "" [Right (EF…
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/dports/graphics/librsvg2-rust/librsvg-2.52.8/vendor/simba/src/scalar/ |
H A D | field.rs | 6 pub trait ClosedAdd<Right = Self>: Sized + Add<Right, Output = Self> + AddAssign<Right> {} 9 pub trait ClosedSub<Right = Self>: Sized + Sub<Right, Output = Self> + SubAssign<Right> {} 12 pub trait ClosedMul<Right = Self>: Sized + Mul<Right, Output = Self> + MulAssign<Right> {} 15 pub trait ClosedDiv<Right = Self>: Sized + Div<Right, Output = Self> + DivAssign<Right> {} 20 impl<T, Right> ClosedAdd<Right> for T where T: Add<Right, Output = T> + AddAssign<Right> {} 21 impl<T, Right> ClosedSub<Right> for T where T: Sub<Right, Output = T> + SubAssign<Right> {} 22 impl<T, Right> ClosedMul<Right> for T where T: Mul<Right, Output = T> + MulAssign<Right> {} 23 impl<T, Right> ClosedDiv<Right> for T where T: Div<Right, Output = T> + DivAssign<Right> {}
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/dports/textproc/hs-pandoc-crossref/pandoc-crossref-0.3.12.0/_cabal_deps/texmath-0.12.1.1/tests/readers/tex/ |
H A D | schwinger_dyson.native | 1 …Right (EIdentifier "\968"),Right (EDelimited "|" "|" [Right (EStyled TextScript [EIdentifier "T"])…
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/dports/textproc/hs-pandoc/pandoc-2.14.2/_cabal_deps/texmath-0.12.3.1/tests/readers/omml/ |
H A D | schwinger_dyson.native | 1 …Right (EIdentifier "\968"),Right (EDelimited "|" "|" [Right (EStyled TextScript [EIdentifier "T"])…
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/dports/textproc/hs-pandoc-crossref/pandoc-crossref-0.3.12.0/_cabal_deps/texmath-0.12.1.1/tests/readers/omml/ |
H A D | schwinger_dyson.native | 1 …Right (EIdentifier "\968"),Right (EDelimited "|" "|" [Right (EStyled TextScript [EIdentifier "T"])…
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | math_Matrix.hxx | 175 Multiply(Right); in operator *=() 183 return Multiplied(Right); in operator *() 212 Divide(Right); in operator /=() 220 return Divided(Right); in operator /() 232 Add(Right); in operator +=() 240 return Added(Right); in operator +() 256 Subtract(Right); in operator -=() 264 return Subtracted(Right); in operator -() 368 Multiply(Right); in operator *=() 376 return Multiplied(Right); in operator *() [all …]
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/dports/cad/opencascade/opencascade-7.6.0/src/math/ |
H A D | math_Matrix.hxx | 175 Multiply(Right); in operator *=() 183 return Multiplied(Right); in operator *() 212 Divide(Right); in operator /=() 220 return Divided(Right); in operator /() 232 Add(Right); in operator +=() 240 return Added(Right); in operator +() 256 Subtract(Right); in operator -=() 264 return Subtracted(Right); in operator -() 368 Multiply(Right); in operator *=() 376 return Multiplied(Right); in operator *() [all …]
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | math_Matrix.hxx | 168 Multiply(Right); in operator *=() 176 return Multiplied(Right); in operator *() 205 Divide(Right); in operator /=() 213 return Divided(Right); in operator /() 225 Add(Right); in operator +=() 233 return Added(Right); in operator +() 249 Subtract(Right); in operator -=() 257 return Subtracted(Right); in operator -() 361 Multiply(Right); in operator *=() 369 return Multiplied(Right); in operator *() [all …]
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