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Searched refs:SDL_SCANCODE_LSHIFT (Results 101 – 125 of 335) sorted by relevance

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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/
H A Di_input.c114 case SDL_SCANCODE_LSHIFT: in TranslateKey()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/
H A Di_input.c118 case SDL_SCANCODE_LSHIFT: in TranslateKey()
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/
H A Dwx-sdl2-display.c200 { SDL_SCANCODE_LSHIFT, 0x2a },
330 return SDL_SCANCODE_LSHIFT; in sdl_winhook()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/util/
H A Dsdl2.py276 SDL_SCANCODE_LSHIFT = 225 variable
569 SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT)
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
504 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/x11/controllermap/SDL2-2.0.18/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/devel/sdl20/SDL2-2.0.18/src/video/android/
H A DSDL_androidkeyboard.c102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/uikit/
H A DSDL_uikitviewcontroller.m322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/uikit/
H A DSDL_uikitviewcontroller.m322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/uikit/
H A DSDL_uikitviewcontroller.m322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGameTick.cpp998 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput()
1008 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput()
1017 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput()
1053 if (Input::isKeyPressed(SDL_SCANCODE_M) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1182 if (Input::isKeyPressed(SDL_SCANCODE_T) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1206 if (Input::isKeyPressed(SDL_SCANCODE_T) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1233 if (Input::isKeyPressed(SDL_SCANCODE_I) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1286 if (Input::isKeyPressed(SDL_SCANCODE_I) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1394 if (Input::isKeyPressed(SDL_SCANCODE_DELETE) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
1549 if (Input::isKeyPressed(SDL_SCANCODE_COMMA) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput()
[all …]
/dports/games/taisei/taisei-1.3.2/src/
H A Dconfig.h45 CONFIGDEF_KEYBINDING(KEY_FOCUS, "key_focus", SDL_SCANCODE_LSHIFT) \
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/MacSrc/
H A DTests.c1524 if (keyboard[SDL_SCANCODE_LSHIFT]) in RenderTest()
/dports/www/lagrange/lagrange-1.7.3/
H A Dsdl2-macos-ios.diff67 + SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
/dports/x11/controllermap/SDL2-2.0.18/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
517 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Input/
H A DInputEvents.h373 static const int SCANCODE_SHIFT = SDL_SCANCODE_LSHIFT;
581 static const int SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT;
/dports/devel/sdl20/SDL2-2.0.18/src/video/emscripten/
H A DSDL_emscriptenevents.c62 /* 16 */ SDL_SCANCODE_LSHIFT,
517 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/User/
H A DSettings.cpp57 crouchkey = SDL_SCANCODE_LSHIFT; in DefaultSettings()

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