/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | i_input.c | 114 case SDL_SCANCODE_LSHIFT: in TranslateKey()
|
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | i_input.c | 118 case SDL_SCANCODE_LSHIFT: in TranslateKey()
|
/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/ |
H A D | wx-sdl2-display.c | 200 { SDL_SCANCODE_LSHIFT, 0x2a }, 330 return SDL_SCANCODE_LSHIFT; in sdl_winhook()
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/util/ |
H A D | sdl2.py | 276 SDL_SCANCODE_LSHIFT = 225 variable 569 SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT)
|
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 504 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 484 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/x11/controllermap/SDL2-2.0.18/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/devel/sdl20/SDL2-2.0.18/src/video/android/ |
H A D | SDL_androidkeyboard.c | 102 SDL_SCANCODE_LSHIFT, /* AKEYCODE_SHIFT_LEFT */
|
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitviewcontroller.m | 322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT); 331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/uikit/ |
H A D | SDL_uikitviewcontroller.m | 322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT); 331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/uikit/ |
H A D | SDL_uikitviewcontroller.m | 322 SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT); 331 SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | GameTick.cpp | 998 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput() 1008 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput() 1017 if (Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessInput() 1053 if (Input::isKeyPressed(SDL_SCANCODE_M) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1182 if (Input::isKeyPressed(SDL_SCANCODE_T) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1206 if (Input::isKeyPressed(SDL_SCANCODE_T) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1233 if (Input::isKeyPressed(SDL_SCANCODE_I) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1286 if (Input::isKeyPressed(SDL_SCANCODE_I) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1394 if (Input::isKeyPressed(SDL_SCANCODE_DELETE) && Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() 1549 if (Input::isKeyPressed(SDL_SCANCODE_COMMA) && !Input::isKeyDown(SDL_SCANCODE_LSHIFT)) { in ProcessDevInput() [all …]
|
/dports/games/taisei/taisei-1.3.2/src/ |
H A D | config.h | 45 CONFIGDEF_KEYBINDING(KEY_FOCUS, "key_focus", SDL_SCANCODE_LSHIFT) \
|
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/MacSrc/ |
H A D | Tests.c | 1524 if (keyboard[SDL_SCANCODE_LSHIFT]) in RenderTest()
|
/dports/www/lagrange/lagrange-1.7.3/ |
H A D | sdl2-macos-ios.diff | 67 + SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
|
/dports/x11/controllermap/SDL2-2.0.18/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 517 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Input/ |
H A D | InputEvents.h | 373 static const int SCANCODE_SHIFT = SDL_SCANCODE_LSHIFT; 581 static const int SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT;
|
/dports/devel/sdl20/SDL2-2.0.18/src/video/emscripten/ |
H A D | SDL_emscriptenevents.c | 62 /* 16 */ SDL_SCANCODE_LSHIFT, 517 case SDL_SCANCODE_LSHIFT: in Emscripten_HandleKey()
|
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/User/ |
H A D | Settings.cpp | 57 crouchkey = SDL_SCANCODE_LSHIFT; in DefaultSettings()
|