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Searched refs:SDL_SCANCODE_SCROLLLOCK (Results 101 – 125 of 271) sorted by relevance

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/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dsdlkeytrans.cpp245 MAP(SDL_SCANCODE_SCROLLLOCK, 0x46); in buildkeytranslationtable()
/dports/graphics/aloadimage/arcan-0.6.1/src/platform/sdl2/
H A Dsdl2_12_lut.h309 lut[SDL_SCANCODE_SCROLLLOCK] = K_SCROLLOCK; in init_lut()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/
H A Dkeyboard.c238 keyboard->pressedKeys[SDL_SCANCODE_SCROLLLOCK].isPressed = false; in KeyPostPoll()
/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/sdl2/
H A Dsdl2_12_lut.h309 lut[SDL_SCANCODE_SCROLLLOCK] = K_SCROLLOCK; in init_lut()
/dports/x11/aclip/arcan-0.6.1/src/platform/sdl2/
H A Dsdl2_12_lut.h309 lut[SDL_SCANCODE_SCROLLLOCK] = K_SCROLLOCK; in init_lut()
/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/sdl2/
H A Dsdl2_12_lut.h309 lut[SDL_SCANCODE_SCROLLLOCK] = K_SCROLLOCK; in init_lut()
/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/emulators/vt100/terminal-simulator-0.2/vt100/
H A Dsdl.c332 case SDL_SCANCODE_SCROLLLOCK: return 0x6A; // NO-SCROLL in keymap()
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/win_dll/include/SDL2/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/redeclipse16/base-1.6.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/iortcw/iortcw-1.51c/MP/code/SDL2/include-2.0.1/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/i686-w64-mingw32/include/SDL2/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-mingw/x86_64-w64-mingw32/include/SDL2/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-VC/include/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/dependencies/lib-SDL2-2.0.8-macos/SDL2.framework/Versions/A/Headers/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/iortcw/iortcw-1.51c/SP/code/SDL2/include-2.0.1/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/devel/sdl20/SDL2-2.0.18/include/
H A DSDL_keycode.h145 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libsdl/include/
H A DSDL_keycode.h143 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/graphics/blender/blender-2.91.0/extern/sdlew/include/SDL2/
H A DSDL_keycode.h104 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/tesseract-data/tesseract/src/xcode/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/tesseract-data/tesseract/src/include/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),
/dports/games/tesseract/tesseract/src/include/
H A DSDL_keycode.h140 SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK),

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