/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/draw/output_location/array/ |
H A D | r32g32b32a32-sfloat-mediump-output-vec3.amber | 16 SHADER vertex vert_shader GLSL 30 SHADER fragment frag_shader GLSL 41 SHADER vertex vert_shader_ref GLSL 54 SHADER fragment frag_shader_ref GLSL 64 SHADER vertex vert_shader_verify GLSL 77 SHADER fragment frag_shader_verify GLSL
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H A D | r32g32b32a32-sfloat-mediump.amber | 16 SHADER vertex vert_shader GLSL 30 SHADER fragment frag_shader GLSL 41 SHADER vertex vert_shader_ref GLSL 54 SHADER fragment frag_shader_ref GLSL 64 SHADER vertex vert_shader_verify GLSL 77 SHADER fragment frag_shader_verify GLSL
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/rasterization/line_continuity/ |
H A D | line-strip.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL 29 SHADER fragment frag_shader_tex GLSL 39 SHADER compute compute_shader GLSL
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H A D | polygon-mode-lines.amber | 18 SHADER vertex vert_shader PASSTHROUGH 20 SHADER fragment frag_shader GLSL 31 SHADER fragment frag_shader_tex GLSL 41 SHADER compute compute_shader GLSL
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/texture/texel_offset/ |
H A D | texel_offset.amber | 3 SHADER vertex vert_shader PASSTHROUGH 5 SHADER fragment frag_setup GLSL 15 SHADER fragment frag_shader GLSL
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/texture/subgroup_lod/ |
H A D | texture_grad.amber | 18 SHADER vertex vert_shader_mipclear PASSTHROUGH 20 SHADER vertex vert_shader_lod GLSL 39 SHADER fragment frag_shader GLSL
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H A D | texture_lod.amber | 18 SHADER vertex vert_shader_mipclear PASSTHROUGH 20 SHADER vertex vert_shader_lod GLSL 34 SHADER fragment frag_shader GLSL
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H A D | texel_fetch.amber | 18 SHADER vertex vert_shader_mipclear PASSTHROUGH 20 SHADER vertex vert_shader_lod GLSL 36 SHADER fragment frag_shader GLSL
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/ |
H A D | ProgramShaderCache.h | 22 struct SHADER struct 64 SHADER shader; 78 static bool CompileComputeShader(SHADER& shader, std::string_view code);
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/dports/graphics/blender/blender-2.91.0/intern/cycles/render/ |
H A D | nodes.cpp | 1882 NodeType *type = NodeType::add("normal", create, NodeType::SHADER); in NODE_DEFINE() 3965 NodeType *type = NodeType::add("uvmap", create, NodeType::SHADER); in NODE_DEFINE() 4615 NodeType *type = NodeType::add("value", create, NodeType::SHADER); in NODE_DEFINE() 4649 NodeType *type = NodeType::add("color", create, NodeType::SHADER); in NODE_DEFINE() 4873 NodeType *type = NodeType::add("mix", create, NodeType::SHADER); in NODE_DEFINE() 5092 NodeType *type = NodeType::add("gamma", create, NodeType::SHADER); in NODE_DEFINE() 5349 NodeType *type = NodeType::add("hsv", create, NodeType::SHADER); in NODE_DEFINE() 5849 NodeType *type = NodeType::add("clamp", create, NodeType::SHADER); in NODE_DEFINE() 5962 NodeType *type = NodeType::add("math", create, NodeType::SHADER); in NODE_DEFINE() 6292 NodeType *type = NodeType::add("bump", create, NodeType::SHADER); in NODE_DEFINE() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/tools/compositor_model_bench/ |
H A D | shaders.cc | 123 #define SHADER(Src) SHADER0(Src) macro 128 return SHADER( in GetShaderSource() 147 return SHADER( in GetShaderSource() 157 return SHADER( in GetShaderSource() 168 return SHADER( in GetShaderSource() 190 return SHADER( in GetShaderSource() 206 return SHADER( in GetShaderSource()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/gpu/tools/compositor_model_bench/ |
H A D | shaders.cc | 123 #define SHADER(Src) SHADER0(Src) macro 128 return SHADER( in GetShaderSource() 148 return SHADER( in GetShaderSource() 159 return SHADER( in GetShaderSource() 171 return SHADER( in GetShaderSource() 194 return SHADER( in GetShaderSource() 211 return SHADER( in GetShaderSource()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/device/ |
H A D | device_task.cpp | 58 if (type == SHADER) { in get_subtask_count() 69 if (type == SHADER) { in get_subtask_count() 85 if (type == SHADER) { in split()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/graphicsfuzz/ |
H A D | spv-composite2.amber | 24 SHADER vertex reference_vertex_shader PASSTHROUGH 26 SHADER fragment reference_fragment_shader SPIRV-ASM 160 SHADER vertex variant_vertex_shader PASSTHROUGH 162 SHADER fragment variant_fragment_shader SPIRV-ASM
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/combined_operations/ |
H A D | notxor.amber | 18 SHADER vertex vert_shader PASSTHROUGH 20 SHADER fragment frag_shader GLSL
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H A D | negintdivand.amber | 17 SHADER vertex vert_shader GLSL 29 SHADER fragment frag_shader GLSL
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/texture/conversion/snorm_clamp/ |
H A D | a2b10g10r10-snorm-pack32.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | a2r10g10b10-snorm-pack32.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r16g16b16-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r8-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r8g8b8a8-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r16-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r16g16-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r16g16b16a16-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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H A D | r8g8b8-snorm.amber | 16 SHADER vertex vert_shader PASSTHROUGH 18 SHADER fragment frag_shader GLSL
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