/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3711/openbor-6ec17fa/engine/wii/ |
H A D | sblaster.h | 14 #define STEREO 1 macro
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/dports/games/openbor3711/openbor-6ec17fa/engine/psp/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3979/openbor-2bcf25b/engine/dc/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor4432/openbor-ba1eb4f/engine/dc/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3979/openbor-2bcf25b/engine/wii/ |
H A D | sblaster.h | 14 #define STEREO 1 macro
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/dports/games/openbor3979/openbor-2bcf25b/engine/psp/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3482/openbor-2c1ecd7/engine/psp/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/ |
H A D | sblaster.h | 14 #define STEREO 1 macro
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/dports/games/openbor/openbor-3caaddd5/engine/dc/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/games/openbor/openbor-3caaddd5/engine/wii/ |
H A D | sblaster.h | 14 #define STEREO 1 macro
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/dports/games/openbor3711/openbor-6ec17fa/engine/dc/ |
H A D | sblaster.h | 16 #define STEREO 1 macro
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/dports/audio/cam/cam-1.02/ |
H A D | sounds.h | 25 #define STEREO(dev) ((1 << dev) & stereodevs) /* is device a stereo device */ macro
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/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-mediaconvert/include/aws/mediaconvert/model/ |
H A D | Eac3AtmosStereoDownmix.h | 20 STEREO, enumerator
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/dports/audio/fcplay/fcplay-0.0.1/ |
H A D | AudioConfig.h | 13 STEREO = 2, enumerator
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/dports/emulators/fuse-utils/fuse-utils-1.4.3/ |
H A D | fmfconv_types.h | 49 STEREO, enumerator
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/dports/audio/csoundqt/CsoundQt-0.9.8.1/src/Examples/FLOSS Manual Examples/04 Sound Synthesis/ |
H A D | 04H06_Scan_trajectories2.csd | 9 nchnls=2 ; STEREO
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/dports/emulators/cannonball/cannonball-0.34/src/main/hwaudio/ |
H A D | soundchip.hpp | 40 const static uint8_t STEREO = 2; member in SoundChip
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/dports/games/freesynd/freesynd-0.7.5/src/sound/ |
H A D | audio.h | 67 STEREO = 2 enumerator
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/dports/audio/mp3plot/mp3plot-0.6.0/src/ |
H A D | common.h | 101 STEREO = 0, //!< Stereo enumerator
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/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/ |
H A D | landscape.fp | 18 //#define STEREO 252 #ifdef STEREO 274 #ifdef STEREO 334 #ifdef STEREO
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/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/cubeb-core-0.5.5/src/ |
H A D | builders.rs | 123 STEREO, in stream_params_builder_layout() 219 STEREO => CUBEB_LAYOUT_STEREO, in stream_params_builder_to_raw_layout()
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