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Searched refs:STEREO (Results 76 – 100 of 792) sorted by relevance

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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3711/openbor-6ec17fa/engine/wii/
H A Dsblaster.h14 #define STEREO 1 macro
/dports/games/openbor3711/openbor-6ec17fa/engine/psp/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3979/openbor-2bcf25b/engine/dc/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/dc/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3979/openbor-2bcf25b/engine/wii/
H A Dsblaster.h14 #define STEREO 1 macro
/dports/games/openbor3979/openbor-2bcf25b/engine/psp/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3482/openbor-2c1ecd7/engine/psp/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/
H A Dsblaster.h14 #define STEREO 1 macro
/dports/games/openbor/openbor-3caaddd5/engine/dc/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor/openbor-3caaddd5/engine/sdl/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/games/openbor/openbor-3caaddd5/engine/wii/
H A Dsblaster.h14 #define STEREO 1 macro
/dports/games/openbor3711/openbor-6ec17fa/engine/dc/
H A Dsblaster.h16 #define STEREO 1 macro
/dports/audio/cam/cam-1.02/
H A Dsounds.h25 #define STEREO(dev) ((1 << dev) & stereodevs) /* is device a stereo device */ macro
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-mediaconvert/include/aws/mediaconvert/model/
H A DEac3AtmosStereoDownmix.h20 STEREO, enumerator
/dports/audio/fcplay/fcplay-0.0.1/
H A DAudioConfig.h13 STEREO = 2, enumerator
/dports/emulators/fuse-utils/fuse-utils-1.4.3/
H A Dfmfconv_types.h49 STEREO, enumerator
/dports/audio/csoundqt/CsoundQt-0.9.8.1/src/Examples/FLOSS Manual Examples/04 Sound Synthesis/
H A D04H06_Scan_trajectories2.csd9 nchnls=2 ; STEREO
/dports/emulators/cannonball/cannonball-0.34/src/main/hwaudio/
H A Dsoundchip.hpp40 const static uint8_t STEREO = 2; member in SoundChip
/dports/games/freesynd/freesynd-0.7.5/src/sound/
H A Daudio.h67 STEREO = 2 enumerator
/dports/audio/mp3plot/mp3plot-0.6.0/src/
H A Dcommon.h101 STEREO = 0, //!< Stereo enumerator
/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/jogl/demos/es2/shader/
H A Dlandscape.fp18 //#define STEREO
252 #ifdef STEREO
274 #ifdef STEREO
334 #ifdef STEREO
/dports/www/geckodriver/mozilla-central-e9783a644016aa9b317887076618425586730d73/testing/geckodriver/cargo-crates/cubeb-core-0.5.5/src/
H A Dbuilders.rs123 STEREO, in stream_params_builder_layout()
219 STEREO => CUBEB_LAYOUT_STEREO, in stream_params_builder_to_raw_layout()

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