/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | r_sprite.c | 109 VectorNormalizeFast(v_forward); in R_CreateSpriteVertices()
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/dports/games/ufoai/ufoai-2.5-source/src/game/ |
H A D | g_vis.cpp | 117 VectorNormalizeFast(dir); in G_ActorVis()
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H A D | g_ai.cpp | 124 VectorNormalizeFast(dtarget); in AI_CheckFF() 134 VectorNormalizeFast(dcheck); in AI_CheckFF() 495 VectorNormalizeFast(vfriend); in AI_FindHerdLocation() 497 VectorNormalizeFast(venemy); in AI_FindHerdLocation()
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_shade_calc.c | 194 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 904 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1063 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_shade_calc.c | 194 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 904 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1063 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_shade_calc.c | 195 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 905 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1064 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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H A D | tr_flares.c | 181 VectorNormalizeFast( local ); in RB_AddFlare()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_shade_calc.c | 194 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 904 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1063 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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/dports/games/ufoai/ufoai-2.5-source/src/shared/ |
H A D | mathlib.h | 213 void VectorNormalizeFast(vec3_t v);
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_shade_calc.cpp | 203 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 954 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1106 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_shade_calc.cpp | 202 VectorNormalizeFast( normal ); in RB_CalcDeformNormals() 924 VectorNormalizeFast (viewer); in RB_CalcEnvironmentTexCoords() 1070 VectorNormalizeFast( lightDir ); in RB_CalcSpecularAlpha()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_parse.c | 86 VectorNormalizeFast( forward ); in isEntVisible() 89 VectorNormalizeFast( right ); in isEntVisible()
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_antilag.c | 232 VectorNormalizeFast( dir ); \
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 516 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 550 void VectorNormalizeFast( vec3_t v );
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 516 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 550 void VectorNormalizeFast( vec3_t v );
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_shade_calc.c | 245 VectorNormalizeFast( fNormal ); in RB_CalcDeformNormals() 824 VectorNormalizeFast( viewer ); in RB_CalcFireRiseEnvTexCoords()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_shade_calc.c | 245 VectorNormalizeFast( fNormal ); in RB_CalcDeformNormals() 825 VectorNormalizeFast( viewer ); in RB_CalcFireRiseEnvTexCoords()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 513 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 547 void VectorNormalizeFast( vec3_t v );
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/dports/games/openjk/OpenJK-07675e2/shared/qcommon/ |
H A D | q_math.h | 255 void VectorNormalizeFast( vec3_t vec );
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_grass.cpp | 91 VectorNormalizeFast(xt); in R_PlantGrass()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_shade_calc.c | 545 VectorNormalizeFast(normal); in RB_CalcDeformNormals() 1503 VectorNormalizeFast(viewer); in RB_CalcEnvironmentTexCoords() 1812 VectorNormalizeFast(lightDir); in RB_CalcSpecularAlpha()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 507 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 541 void VectorNormalizeFast( vec3_t v );
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 530 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 564 void VectorNormalizeFast( vec3_t v );
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 530 static ID_INLINE void VectorNormalizeFast( vec3_t v ) in VectorNormalizeFast() function 564 void VectorNormalizeFast( vec3_t v );
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/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | common.cpp | 280 VectorNormalizeFast(delta); in Com_GrenadeTarget() 285 VectorNormalizeFast(v0); in Com_GrenadeTarget()
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