/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgViewer/ |
H A D | GraphicsWindowWin32.cpp | 1260 _screenWidth(0), in GraphicsWindowWin32() 1646 …windowManager->getScreenPosition(screenId, _screenOriginX, _screenOriginY, _screenWidth, _screenHe… in determineWindowPositionAndStyle() 1647 if (_screenWidth==0 || _screenHeight==0) return false; in determineWindowPositionAndStyle()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgViewer/ |
H A D | GraphicsWindowWin32.cpp | 1162 _screenWidth(0), in GraphicsWindowWin32() 1548 …windowManager->getScreenPosition(screenId, _screenOriginX, _screenOriginY, _screenWidth, _screenHe… in determineWindowPositionAndStyle() 1549 if (_screenWidth==0 || _screenHeight==0) return false; in determineWindowPositionAndStyle()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | script_v0.cpp | 400 _string[textSlot].right = _screenWidth - 1; in decodeParseString()
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H A D | scumm.h | 929 int _screenHeight, _screenWidth; variable
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H A D | actor.cpp | 2725 int x = _actors[i]->getPos().x - (camera._cur.x - (_screenWidth >> 1)); in setTalkingActor()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | livingbooks.h | 801 uint16 _screenWidth; variable
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H A D | livingbooks.cpp | 138 _screenWidth = _screenHeight = 0; in MohawkEngine_LivingBooks() 189 if (!_screenWidth || !_screenHeight) in run() 192 _gfx = new LBGraphics(this, _screenWidth, _screenHeight); in run() 317 _screenWidth = getIntFromConfig("BookInfo", "xRes"); in loadBookInfo()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | script_v0.cpp | 400 _string[textSlot].right = _screenWidth - 1; in decodeParseString()
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H A D | gfx_towns.cpp | 170 towns_waitForScroll(dir, (lw - _screenWidth - 8) * dir); in requestScroll()
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H A D | script_v8.cpp | 982 vs->curRect.right = _screenWidth - 1 - pop(); in o8_verbOps()
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H A D | scumm.h | 843 int _screenHeight, _screenWidth; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | livingbooks.cpp | 138 _screenWidth = _screenHeight = 0; in MohawkEngine_LivingBooks() 188 if (!_screenWidth || !_screenHeight) in run() 191 _gfx = new LBGraphics(this, _screenWidth, _screenHeight); in run() 310 _screenWidth = getIntFromConfig("BookInfo", "xRes"); in loadBookInfo()
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H A D | livingbooks.h | 799 uint16 _screenWidth; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/ |
H A D | gfx.h | 687 uint16 _screenWidth;
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/dports/games/scummvm/scummvm-2.5.1/engines/dm/ |
H A D | gfx.h | 687 uint16 _screenWidth;
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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | graphics.cpp | 43 _screenWidth = _screenHeight = 0; in GraphicsManager() 117 _screenWidth = width; in setGraphicalMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | graphics.cpp | 43 _screenWidth = _screenHeight = 0; in GraphicsManager() 117 _screenWidth = width; in setGraphicalMode()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/parallaction/ |
H A D | disk_ns.cpp | 456 info.width = _vm->_screenWidth; // 320 in loadBackground()
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/dports/games/scummvm/scummvm-2.5.1/engines/parallaction/ |
H A D | disk_ns.cpp | 459 info.width = _vm->_screenWidth; // 320 in loadBackground()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/ |
H A D | gfx.cpp | 1255 int mainShift = _bgShift * _screenWidth; in drawBackground()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/he/ |
H A D | sprite_he.cpp | 1100 _vm->restoreBackgroundHE(Common::Rect(_vm->_screenWidth, _vm->_screenHeight)); in resetTables()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/he/ |
H A D | sprite_he.cpp | 1100 _vm->restoreBackgroundHE(Common::Rect(_vm->_screenWidth, _vm->_screenHeight)); in resetTables()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agos/ |
H A D | agos.h | 459 uint16 _screenWidth, _screenHeight; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/cine/ |
H A D | gfx.cpp | 1528 int mainShift = rowShift * _screenWidth; in drawBackground()
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/dports/games/scummvm/scummvm-2.5.1/engines/agos/ |
H A D | agos.h | 449 uint16 _screenWidth, _screenHeight; variable
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