/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_weapons.c | 666 weaponInfo->barrelModel = trap_R_RegisterModel( path ); in CG_RegisterWeapon() 1283 if ( weapon->barrelModel ) { in CG_AddPlayerWeapon() 1289 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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H A D | cg_local.h | 389 qhandle_t barrelModel; member
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_weapons.c | 553 if ( weapon->barrelModel ) { in CG_AddPlayerWeapon() 559 barrel.hModel = weapon->barrelModel; in CG_AddPlayerWeapon()
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H A D | cg_local.h | 656 qhandle_t barrelModel; member
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_local.h | 547 qhandle_t barrelModel; member
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_local.h | 538 qhandle_t barrelModel; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_local.h | 538 qhandle_t barrelModel; member
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_local.h | 544 qhandle_t barrelModel; member
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H A D | ui_players.c | 67 pi->barrelModel = 0; in UI_PlayerInfo_SetWeapon()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_local.h | 531 qhandle_t barrelModel; member
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H A D | ui_players.c | 834 barrel.hModel = pi->barrelModel; in UI_DrawPlayer()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_local.h | 538 qhandle_t barrelModel; member
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_local.h | 537 qhandle_t barrelModel; member
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_local.h | 537 qhandle_t barrelModel; member
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_local.h | 538 qhandle_t barrelModel; member
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_weapons.cpp | 146 weaponInfo->barrelModel[i] = cgi_R_RegisterModel( path ); in CG_RegisterWeapon() 1133 barrel.hModel = weapon->barrelModel[i]; in CG_AddViewWeapon()
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_weapons.cpp | 143 weaponInfo->barrelModel[i] = cgi_R_RegisterModel( path ); in CG_RegisterWeapon() 1244 barrel.hModel = weapon->barrelModel[i]; in CG_AddViewWeapon()
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 389 qhandle_t barrelModel; member
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 389 qhandle_t barrelModel; member
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_local.h | 389 qhandle_t barrelModel; member
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_local.h | 821 qhandle_t barrelModel; member
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_shared.h | 1645 qhandle_t barrelModel[4]; member
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | g_shared.h | 1677 qhandle_t barrelModel[4]; member
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