/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/nir/ |
H A D | nir_gather_info.c | 441 void *dead_ctx) in gather_intrinsic_info() argument 825 gather_info_block(nir_block *block, nir_shader *shader, void *dead_ctx) in gather_info_block() argument 833 gather_intrinsic_info(nir_instr_as_intrinsic(instr), shader, dead_ctx); in gather_info_block() 919 void *dead_ctx = ralloc_context(NULL); in nir_shader_gather_info() local 921 gather_info_block(block, shader, dead_ctx); in nir_shader_gather_info() 923 ralloc_free(dead_ctx); in nir_shader_gather_info()
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H A D | nir_clone.c | 805 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 806 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 807 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2179 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2180 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2181 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2183 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2187 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2192 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_gather_info.c | 424 void *dead_ctx) in gather_intrinsic_info() argument 805 gather_info_block(nir_block *block, nir_shader *shader, void *dead_ctx) in gather_info_block() argument 813 gather_intrinsic_info(nir_instr_as_intrinsic(instr), shader, dead_ctx); in gather_info_block() 899 void *dead_ctx = ralloc_context(NULL); in nir_shader_gather_info() local 901 gather_info_block(block, shader, dead_ctx); in nir_shader_gather_info() 903 ralloc_free(dead_ctx); in nir_shader_gather_info()
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H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/lang/clover/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/nir/ |
H A D | nir_clone.c | 789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 791 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/nir/ |
H A D | nir_clone.c | 782 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local 783 ralloc_adopt(dead_ctx, dst); in nir_shader_replace() 784 ralloc_free(dead_ctx); in nir_shader_replace()
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H A D | nir_serialize.c | 2109 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local 2110 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize() 2111 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize() 2113 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() 2117 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize() 2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
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H A D | nir_lower_io.c | 41 void *dead_ctx; member 667 state.dead_ctx = ralloc_context(NULL); in nir_lower_io_impl() 680 ralloc_free(state.dead_ctx); in nir_lower_io_impl()
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