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Searched refs:dead_ctx (Results 76 – 100 of 131) sorted by relevance

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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/nir/
H A Dnir_gather_info.c441 void *dead_ctx) in gather_intrinsic_info() argument
825 gather_info_block(nir_block *block, nir_shader *shader, void *dead_ctx) in gather_info_block() argument
833 gather_intrinsic_info(nir_instr_as_intrinsic(instr), shader, dead_ctx); in gather_info_block()
919 void *dead_ctx = ralloc_context(NULL); in nir_shader_gather_info() local
921 gather_info_block(block, shader, dead_ctx); in nir_shader_gather_info()
923 ralloc_free(dead_ctx); in nir_shader_gather_info()
H A Dnir_clone.c805 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
806 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
807 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2179 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2180 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2181 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2183 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2187 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2192 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/nir/
H A Dnir_gather_info.c424 void *dead_ctx) in gather_intrinsic_info() argument
805 gather_info_block(nir_block *block, nir_shader *shader, void *dead_ctx) in gather_info_block() argument
813 gather_intrinsic_info(nir_instr_as_intrinsic(instr), shader, dead_ctx); in gather_info_block()
899 void *dead_ctx = ralloc_context(NULL); in nir_shader_gather_info() local
901 gather_info_block(block, shader, dead_ctx); in nir_shader_gather_info()
903 ralloc_free(dead_ctx); in nir_shader_gather_info()
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/lang/clover/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/nir/
H A Dnir_clone.c789 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
790 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
791 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2120 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2121 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2124 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2128 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2133 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/nir/
H A Dnir_clone.c782 void *dead_ctx = ralloc_context(NULL); in nir_shader_replace() local
783 ralloc_adopt(dead_ctx, dst); in nir_shader_replace()
784 ralloc_free(dead_ctx); in nir_shader_replace()
H A Dnir_serialize.c2109 void *dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize() local
2110 ralloc_adopt(dead_ctx, shader); in nir_shader_serialize_deserialize()
2111 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
2113 dead_ctx = ralloc_context(NULL); in nir_shader_serialize_deserialize()
2117 nir_shader *copy = nir_deserialize(dead_ctx, options, &reader); in nir_shader_serialize_deserialize()
2122 ralloc_free(dead_ctx); in nir_shader_serialize_deserialize()
H A Dnir_lower_io.c41 void *dead_ctx; member
667 state.dead_ctx = ralloc_context(NULL); in nir_lower_io_impl()
680 ralloc_free(state.dead_ctx); in nir_lower_io_impl()

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