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/dports/sysutils/fatback/fatback-1.3/
H A Dlfn.c200 void unichoke_tree(dirent_t *ent) in unichoke_tree() argument
204 assert(ent); in unichoke_tree()
205 temp = ent->lfn; in unichoke_tree()
207 ent->lfn = unichoke(ent->lfn); in unichoke_tree()
210 if (ent->child) in unichoke_tree()
211 unichoke_tree(ent->child); in unichoke_tree()
212 if (ent->next) in unichoke_tree()
213 unichoke_tree(ent->next); in unichoke_tree()
269 dirent_t *ent; in lfn_assoc() local
272 for (ent = ent_list; ent; ent = ent->next) { in lfn_assoc()
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/dports/emulators/qemu60/qemu-6.0.0/util/
H A Dkeyval.c324 const QDictEntry *ent; in keyval_listify() local
341 for (ent = qdict_first(cur); ent; ent = qdict_next(cur, ent)) { in keyval_listify()
342 if (key_to_index(ent->key, NULL) >= 0) { in keyval_listify()
348 qdict = qobject_to(QDict, ent->value); in keyval_listify()
353 key_node.data = ent->key; in keyval_listify()
358 if (val != ent->value) { in keyval_listify()
359 qdict_put_obj(cur, ent->key, val); in keyval_listify()
377 for (ent = qdict_first(cur); ent; ent = qdict_next(cur, ent)) { in keyval_listify()
378 index = key_to_index(ent->key, NULL); in keyval_listify()
392 elt[index] = ent->value; in keyval_listify()
/dports/mail/mailutils/mailutils-3.13/libmailutils/server/
H A Dacl.c162 struct _mu_acl_entry *ent; in mu_acl_append() local
179 free (ent); in mu_acl_append()
189 struct _mu_acl_entry *ent; in mu_acl_prepend() local
205 free (ent); in mu_acl_prepend()
216 struct _mu_acl_entry *ent; in mu_acl_insert() local
229 if (!ent) in mu_acl_insert()
240 free (ent); in mu_acl_insert()
283 if (ent->cidr.len && (rc = mu_cidr_format (&ent->cidr, 0, &s))) in _acl_match()
295 if (ent->cidr.len > 0 && mu_cidr_match (&ent->cidr, &rp->addr)) in _acl_match()
481 switch (ent->action) in _run_entry()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
551 edict_t *ent = NULL; in T_RadiusDamage() local
555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
557 if (ent == ignore) in T_RadiusDamage()
559 if (!ent->takedamage) in T_RadiusDamage()
562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
566 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
265 client = ent->client; in CheckArmor()
273 index = ArmorIndex (ent); in CheckArmor()
550 edict_t *ent = NULL; in T_RadiusDamage() local
554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
556 if (ent == ignore) in T_RadiusDamage()
558 if (!ent->takedamage) in T_RadiusDamage()
561 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
565 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_combat.c26 if (trace.ent == targ) in CanDamage()
166 client = ent->client; in CheckPowerArmor()
246 client = ent->client; in CheckArmor()
254 index = ArmorIndex (ent); in CheckArmor()
534 edict_t *ent = NULL; in T_RadiusDamage() local
538 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
540 if (ent == ignore) in T_RadiusDamage()
542 if (!ent->takedamage) in T_RadiusDamage()
545 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
549 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
571 edict_t *ent = NULL; in T_RadiusDamage() local
575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
577 if (ent == ignore) in T_RadiusDamage()
579 if (!ent->takedamage) in T_RadiusDamage()
582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
586 if (ent == attacker) in T_RadiusDamage()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
265 client = ent->client; in CheckArmor()
273 index = ArmorIndex (ent); in CheckArmor()
570 edict_t *ent = NULL; in T_RadiusDamage() local
574 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
576 if (ent == ignore) in T_RadiusDamage()
578 if (!ent->takedamage) in T_RadiusDamage()
581 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
585 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
571 edict_t *ent = NULL; in T_RadiusDamage() local
575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
577 if (ent == ignore) in T_RadiusDamage()
579 if (!ent->takedamage) in T_RadiusDamage()
582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
586 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_combat.c26 if (trace.ent == targ) in CanDamage()
166 client = ent->client; in CheckPowerArmor()
246 client = ent->client; in CheckArmor()
254 index = ArmorIndex (ent); in CheckArmor()
531 edict_t *ent = NULL; in T_RadiusDamage() local
535 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
537 if (ent == ignore) in T_RadiusDamage()
539 if (!ent->takedamage) in T_RadiusDamage()
542 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
546 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
555 edict_t *ent = NULL; in T_RadiusDamage() local
559 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
561 if (ent == ignore) in T_RadiusDamage()
563 if (!ent->takedamage) in T_RadiusDamage()
566 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
570 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
551 edict_t *ent = NULL; in T_RadiusDamage() local
555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
557 if (ent == ignore) in T_RadiusDamage()
559 if (!ent->takedamage) in T_RadiusDamage()
562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
566 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
571 edict_t *ent = NULL; in T_RadiusDamage() local
575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
577 if (ent == ignore) in T_RadiusDamage()
579 if (!ent->takedamage) in T_RadiusDamage()
582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
586 if (ent == attacker) in T_RadiusDamage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
265 client = ent->client; in CheckArmor()
273 index = ArmorIndex (ent); in CheckArmor()
570 edict_t *ent = NULL; in T_RadiusDamage() local
574 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
576 if (ent == ignore) in T_RadiusDamage()
578 if (!ent->takedamage) in T_RadiusDamage()
581 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
585 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/
H A Dg_combat.c24 if(trace.ent == targ) in CanDamage()
151 client = ent->client; in CheckPowerArmor()
223 client = ent->client; in CheckArmor()
231 index = ArmorIndex(ent); in CheckArmor()
515 edict_t *ent = NULL; in T_RadiusDamage() local
519 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage()
520 if(ent == ignore) in T_RadiusDamage()
522 if(!ent->takedamage) in T_RadiusDamage()
525 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage()
529 if(ent == attacker) in T_RadiusDamage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/
H A Dg_combat.c26 if (trace.ent == targ) in CanDamage()
166 client = ent->client; in CheckPowerArmor()
246 client = ent->client; in CheckArmor()
254 index = ArmorIndex (ent); in CheckArmor()
534 edict_t *ent = NULL; in T_RadiusDamage() local
538 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
540 if (ent == ignore) in T_RadiusDamage()
542 if (!ent->takedamage) in T_RadiusDamage()
545 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
549 if (ent == attacker) in T_RadiusDamage()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/
H A Dg_combat.c41 if(trace.ent == targ) in CanDamage()
168 client = ent->client; in CheckPowerArmor()
239 client = ent->client; in CheckArmor()
247 index = ArmorIndex(ent); in CheckArmor()
494 edict_t *ent = NULL; in T_RadiusDamage() local
498 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage()
499 if(ent == ignore) in T_RadiusDamage()
501 if(!ent->takedamage) in T_RadiusDamage()
504 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage()
508 if(ent == attacker) in T_RadiusDamage()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/
H A Dg_combat.c41 if(trace.ent == targ) in CanDamage()
168 client = ent->client; in CheckPowerArmor()
239 client = ent->client; in CheckArmor()
247 index = ArmorIndex(ent); in CheckArmor()
515 edict_t *ent = NULL; in T_RadiusDamage() local
519 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage()
520 if(ent == ignore) in T_RadiusDamage()
522 if(!ent->takedamage) in T_RadiusDamage()
525 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage()
529 if(ent == attacker) in T_RadiusDamage()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
571 edict_t *ent = NULL; in T_RadiusDamage() local
575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
577 if (ent == ignore) in T_RadiusDamage()
579 if (!ent->takedamage) in T_RadiusDamage()
582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
586 if (ent == attacker) in T_RadiusDamage()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/
H A Dg_combat.c43 if (trace.ent == targ) in CanDamage()
179 client = ent->client; in CheckPowerArmor()
253 client = ent->client; in CheckArmor()
261 index = ArmorIndex(ent); in CheckArmor()
531 edict_t *ent = NULL; in T_RadiusDamage() local
535 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) { in T_RadiusDamage()
536 if (ent == ignore) in T_RadiusDamage()
538 if (!ent->takedamage) in T_RadiusDamage()
541 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage()
545 if (ent == attacker) in T_RadiusDamage()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
265 client = ent->client; in CheckArmor()
273 index = ArmorIndex (ent); in CheckArmor()
550 edict_t *ent = NULL; in T_RadiusDamage() local
554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
556 if (ent == ignore) in T_RadiusDamage()
558 if (!ent->takedamage) in T_RadiusDamage()
561 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
565 if (ent == attacker) in T_RadiusDamage()
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/dports/games/q2pro/q2pro/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
266 client = ent->client; in CheckArmor()
274 index = ArmorIndex (ent); in CheckArmor()
551 edict_t *ent = NULL; in T_RadiusDamage() local
555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
557 if (ent == ignore) in T_RadiusDamage()
559 if (!ent->takedamage) in T_RadiusDamage()
562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
566 if (ent == attacker) in T_RadiusDamage()
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/dports/games/r1q2/r1q2-8012_5/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
187 client = ent->client; in CheckPowerArmor()
268 client = ent->client; in CheckArmor()
276 index = ArmorIndex (ent); in CheckArmor()
553 edict_t *ent = NULL; in T_RadiusDamage() local
557 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
559 if (ent == ignore) in T_RadiusDamage()
561 if (!ent->takedamage) in T_RadiusDamage()
564 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage()
568 if (ent == attacker) in T_RadiusDamage()
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/dports/games/blobwars/blobwars-2.00/src/
H A DmapData.cpp387 Entity *ent; in createPersistantMapData() local
399 while (ent->next != NULL) in createPersistantMapData()
401 ent = (Entity*)ent->next; in createPersistantMapData()
402 …snprintf(line, sizeof line, "%c ENEMY \"%s\" %d %d\n", skill, ent->name, (int)ent->x, (int)ent->y); in createPersistantMapData()
408 while (ent->next != NULL) in createPersistantMapData()
410 ent = (Entity*)ent->next; in createPersistantMapData()
413 if (ent->flags & ENT_DYING) in createPersistantMapData()
418 …sizeof line, "%c ITEM %d \"%s\" %d %d %s\n", skill, ent->id, ent->name, (int)ent->x, (int)ent->y, in createPersistantMapData()
424 while (ent->next != NULL) in createPersistantMapData()
426 ent = (Entity*)ent->next; in createPersistantMapData()
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/dports/games/egl/egl-0.3.1_9/game/
H A Dg_combat.c45 if (trace.ent == targ) in CanDamage()
185 client = ent->client; in CheckPowerArmor()
265 client = ent->client; in CheckArmor()
273 index = ArmorIndex (ent); in CheckArmor()
550 edict_t *ent = NULL; in T_RadiusDamage() local
554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage()
556 if (ent == ignore) in T_RadiusDamage()
558 if (!ent->takedamage) in T_RadiusDamage()
561 Vec3Add (ent->mins, ent->maxs, v); in T_RadiusDamage()
565 if (ent == attacker) in T_RadiusDamage()
[all …]

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