/dports/sysutils/fatback/fatback-1.3/ |
H A D | lfn.c | 200 void unichoke_tree(dirent_t *ent) in unichoke_tree() argument 204 assert(ent); in unichoke_tree() 205 temp = ent->lfn; in unichoke_tree() 207 ent->lfn = unichoke(ent->lfn); in unichoke_tree() 210 if (ent->child) in unichoke_tree() 211 unichoke_tree(ent->child); in unichoke_tree() 212 if (ent->next) in unichoke_tree() 213 unichoke_tree(ent->next); in unichoke_tree() 269 dirent_t *ent; in lfn_assoc() local 272 for (ent = ent_list; ent; ent = ent->next) { in lfn_assoc() [all …]
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/dports/emulators/qemu60/qemu-6.0.0/util/ |
H A D | keyval.c | 324 const QDictEntry *ent; in keyval_listify() local 341 for (ent = qdict_first(cur); ent; ent = qdict_next(cur, ent)) { in keyval_listify() 342 if (key_to_index(ent->key, NULL) >= 0) { in keyval_listify() 348 qdict = qobject_to(QDict, ent->value); in keyval_listify() 353 key_node.data = ent->key; in keyval_listify() 358 if (val != ent->value) { in keyval_listify() 359 qdict_put_obj(cur, ent->key, val); in keyval_listify() 377 for (ent = qdict_first(cur); ent; ent = qdict_next(cur, ent)) { in keyval_listify() 378 index = key_to_index(ent->key, NULL); in keyval_listify() 392 elt[index] = ent->value; in keyval_listify()
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/dports/mail/mailutils/mailutils-3.13/libmailutils/server/ |
H A D | acl.c | 162 struct _mu_acl_entry *ent; in mu_acl_append() local 179 free (ent); in mu_acl_append() 189 struct _mu_acl_entry *ent; in mu_acl_prepend() local 205 free (ent); in mu_acl_prepend() 216 struct _mu_acl_entry *ent; in mu_acl_insert() local 229 if (!ent) in mu_acl_insert() 240 free (ent); in mu_acl_insert() 283 if (ent->cidr.len && (rc = mu_cidr_format (&ent->cidr, 0, &s))) in _acl_match() 295 if (ent->cidr.len > 0 && mu_cidr_match (&ent->cidr, &rp->addr)) in _acl_match() 481 switch (ent->action) in _run_entry() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 551 edict_t *ent = NULL; in T_RadiusDamage() local 555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 557 if (ent == ignore) in T_RadiusDamage() 559 if (!ent->takedamage) in T_RadiusDamage() 562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 566 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 265 client = ent->client; in CheckArmor() 273 index = ArmorIndex (ent); in CheckArmor() 550 edict_t *ent = NULL; in T_RadiusDamage() local 554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 556 if (ent == ignore) in T_RadiusDamage() 558 if (!ent->takedamage) in T_RadiusDamage() 561 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 565 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_combat.c | 26 if (trace.ent == targ) in CanDamage() 166 client = ent->client; in CheckPowerArmor() 246 client = ent->client; in CheckArmor() 254 index = ArmorIndex (ent); in CheckArmor() 534 edict_t *ent = NULL; in T_RadiusDamage() local 538 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 540 if (ent == ignore) in T_RadiusDamage() 542 if (!ent->takedamage) in T_RadiusDamage() 545 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 549 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 571 edict_t *ent = NULL; in T_RadiusDamage() local 575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 577 if (ent == ignore) in T_RadiusDamage() 579 if (!ent->takedamage) in T_RadiusDamage() 582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 586 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 265 client = ent->client; in CheckArmor() 273 index = ArmorIndex (ent); in CheckArmor() 570 edict_t *ent = NULL; in T_RadiusDamage() local 574 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 576 if (ent == ignore) in T_RadiusDamage() 578 if (!ent->takedamage) in T_RadiusDamage() 581 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 585 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 571 edict_t *ent = NULL; in T_RadiusDamage() local 575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 577 if (ent == ignore) in T_RadiusDamage() 579 if (!ent->takedamage) in T_RadiusDamage() 582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 586 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_combat.c | 26 if (trace.ent == targ) in CanDamage() 166 client = ent->client; in CheckPowerArmor() 246 client = ent->client; in CheckArmor() 254 index = ArmorIndex (ent); in CheckArmor() 531 edict_t *ent = NULL; in T_RadiusDamage() local 535 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 537 if (ent == ignore) in T_RadiusDamage() 539 if (!ent->takedamage) in T_RadiusDamage() 542 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 546 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 555 edict_t *ent = NULL; in T_RadiusDamage() local 559 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 561 if (ent == ignore) in T_RadiusDamage() 563 if (!ent->takedamage) in T_RadiusDamage() 566 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 570 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 551 edict_t *ent = NULL; in T_RadiusDamage() local 555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 557 if (ent == ignore) in T_RadiusDamage() 559 if (!ent->takedamage) in T_RadiusDamage() 562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 566 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 571 edict_t *ent = NULL; in T_RadiusDamage() local 575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 577 if (ent == ignore) in T_RadiusDamage() 579 if (!ent->takedamage) in T_RadiusDamage() 582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 586 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 265 client = ent->client; in CheckArmor() 273 index = ArmorIndex (ent); in CheckArmor() 570 edict_t *ent = NULL; in T_RadiusDamage() local 574 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 576 if (ent == ignore) in T_RadiusDamage() 578 if (!ent->takedamage) in T_RadiusDamage() 581 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 585 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_combat.c | 24 if(trace.ent == targ) in CanDamage() 151 client = ent->client; in CheckPowerArmor() 223 client = ent->client; in CheckArmor() 231 index = ArmorIndex(ent); in CheckArmor() 515 edict_t *ent = NULL; in T_RadiusDamage() local 519 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage() 520 if(ent == ignore) in T_RadiusDamage() 522 if(!ent->takedamage) in T_RadiusDamage() 525 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage() 529 if(ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_combat.c | 26 if (trace.ent == targ) in CanDamage() 166 client = ent->client; in CheckPowerArmor() 246 client = ent->client; in CheckArmor() 254 index = ArmorIndex (ent); in CheckArmor() 534 edict_t *ent = NULL; in T_RadiusDamage() local 538 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 540 if (ent == ignore) in T_RadiusDamage() 542 if (!ent->takedamage) in T_RadiusDamage() 545 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 549 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_combat.c | 41 if(trace.ent == targ) in CanDamage() 168 client = ent->client; in CheckPowerArmor() 239 client = ent->client; in CheckArmor() 247 index = ArmorIndex(ent); in CheckArmor() 494 edict_t *ent = NULL; in T_RadiusDamage() local 498 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage() 499 if(ent == ignore) in T_RadiusDamage() 501 if(!ent->takedamage) in T_RadiusDamage() 504 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage() 508 if(ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_combat.c | 41 if(trace.ent == targ) in CanDamage() 168 client = ent->client; in CheckPowerArmor() 239 client = ent->client; in CheckArmor() 247 index = ArmorIndex(ent); in CheckArmor() 515 edict_t *ent = NULL; in T_RadiusDamage() local 519 while((ent = findradius(ent, inflictor->s.origin, radius)) != NULL){ in T_RadiusDamage() 520 if(ent == ignore) in T_RadiusDamage() 522 if(!ent->takedamage) in T_RadiusDamage() 525 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage() 529 if(ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 571 edict_t *ent = NULL; in T_RadiusDamage() local 575 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 577 if (ent == ignore) in T_RadiusDamage() 579 if (!ent->takedamage) in T_RadiusDamage() 582 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 586 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_combat.c | 43 if (trace.ent == targ) in CanDamage() 179 client = ent->client; in CheckPowerArmor() 253 client = ent->client; in CheckArmor() 261 index = ArmorIndex(ent); in CheckArmor() 531 edict_t *ent = NULL; in T_RadiusDamage() local 535 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) { in T_RadiusDamage() 536 if (ent == ignore) in T_RadiusDamage() 538 if (!ent->takedamage) in T_RadiusDamage() 541 VectorAdd(ent->mins, ent->maxs, v); in T_RadiusDamage() 545 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 265 client = ent->client; in CheckArmor() 273 index = ArmorIndex (ent); in CheckArmor() 550 edict_t *ent = NULL; in T_RadiusDamage() local 554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 556 if (ent == ignore) in T_RadiusDamage() 558 if (!ent->takedamage) in T_RadiusDamage() 561 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 565 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/q2pro/q2pro/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 266 client = ent->client; in CheckArmor() 274 index = ArmorIndex (ent); in CheckArmor() 551 edict_t *ent = NULL; in T_RadiusDamage() local 555 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 557 if (ent == ignore) in T_RadiusDamage() 559 if (!ent->takedamage) in T_RadiusDamage() 562 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 566 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 187 client = ent->client; in CheckPowerArmor() 268 client = ent->client; in CheckArmor() 276 index = ArmorIndex (ent); in CheckArmor() 553 edict_t *ent = NULL; in T_RadiusDamage() local 557 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 559 if (ent == ignore) in T_RadiusDamage() 561 if (!ent->takedamage) in T_RadiusDamage() 564 VectorAdd (ent->mins, ent->maxs, v); in T_RadiusDamage() 568 if (ent == attacker) in T_RadiusDamage() [all …]
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | mapData.cpp | 387 Entity *ent; in createPersistantMapData() local 399 while (ent->next != NULL) in createPersistantMapData() 401 ent = (Entity*)ent->next; in createPersistantMapData() 402 …snprintf(line, sizeof line, "%c ENEMY \"%s\" %d %d\n", skill, ent->name, (int)ent->x, (int)ent->y); in createPersistantMapData() 408 while (ent->next != NULL) in createPersistantMapData() 410 ent = (Entity*)ent->next; in createPersistantMapData() 413 if (ent->flags & ENT_DYING) in createPersistantMapData() 418 …sizeof line, "%c ITEM %d \"%s\" %d %d %s\n", skill, ent->id, ent->name, (int)ent->x, (int)ent->y, … in createPersistantMapData() 424 while (ent->next != NULL) in createPersistantMapData() 426 ent = (Entity*)ent->next; in createPersistantMapData() [all …]
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_combat.c | 45 if (trace.ent == targ) in CanDamage() 185 client = ent->client; in CheckPowerArmor() 265 client = ent->client; in CheckArmor() 273 index = ArmorIndex (ent); in CheckArmor() 550 edict_t *ent = NULL; in T_RadiusDamage() local 554 while ((ent = findradius(ent, inflictor->s.origin, radius)) != NULL) in T_RadiusDamage() 556 if (ent == ignore) in T_RadiusDamage() 558 if (!ent->takedamage) in T_RadiusDamage() 561 Vec3Add (ent->mins, ent->maxs, v); in T_RadiusDamage() 565 if (ent == attacker) in T_RadiusDamage() [all …]
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