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Searched refs:last_pass (Results 201 – 225 of 239) sorted by relevance

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/dports/lang/fpc-source/fpc-3.2.2/packages/fcl-image/src/
H A Dfpreadjpeg.pas39 last_pass: Integer;
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/
H A Drasterizer_dummy.h183 mutable uint64_t last_pass; member
187 last_pass = 0; in Mesh()
H A Dvisual_server_raster.h260 uint64_t last_pass; member
264 last_pass = 0; in BakedLightSamplerInfo()
/dports/devel/godot2/godot-2.1.6-stable/servers/visual/
H A Drasterizer_dummy.h183 mutable uint64_t last_pass; member
187 last_pass = 0; in Mesh()
H A Dvisual_server_raster.h260 uint64_t last_pass; member
264 last_pass = 0; in BakedLightSamplerInfo()
/dports/graphics/libjxl/libjxl-0.6.1/lib/jxl/
H A Ddec_frame.cc165 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame()
166 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/jpeg-xl/lib/jxl/
H A Ddec_frame.cc163 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame()
164 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
/dports/www/firefox-esr/firefox-91.8.0/third_party/jpeg-xl/lib/jxl/
H A Ddec_frame.cc163 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame()
164 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_scene_gles2.cpp490 rpi->last_pass = 0; in reflection_probe_instance_create()
1049 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material()
1050 e->geometry->last_pass = render_pass; in _add_geometry_with_material()
1056 if (e->material->last_pass != render_pass) { in _add_geometry_with_material()
1057 e->material->last_pass = render_pass; in _add_geometry_with_material()
1060 if (e->material->shader->last_pass != render_pass) { in _add_geometry_with_material()
1093 if (rpi->last_pass != render_pass) { in _add_geometry_with_material()
3266 rpi->last_pass = render_pass + 1; //will be incremented later in render_scene()
H A Drasterizer_scene_gles2.h327 uint64_t last_pass; member
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/
H A Drasterizer_scene_gles2.cpp490 rpi->last_pass = 0; in reflection_probe_instance_create()
1049 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material()
1050 e->geometry->last_pass = render_pass; in _add_geometry_with_material()
1056 if (e->material->last_pass != render_pass) { in _add_geometry_with_material()
1057 e->material->last_pass = render_pass; in _add_geometry_with_material()
1060 if (e->material->shader->last_pass != render_pass) { in _add_geometry_with_material()
1093 if (rpi->last_pass != render_pass) { in _add_geometry_with_material()
3266 rpi->last_pass = render_pass + 1; //will be incremented later in render_scene()
H A Drasterizer_scene_gles2.h327 uint64_t last_pass; member
/dports/devel/R-cran-vctrs/vctrs/src/
H A Dorder-radix.c3260 const int last_pass = pass - 1; in chr_str_ge() local
3263 if (x_size < last_pass + 1) { in chr_str_ge()
3271 c_x = c_x + last_pass; in chr_str_ge()
3272 c_y = c_y + last_pass; in chr_str_ge()
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_scene_gles3.cpp588 rpi->last_pass = 0; in reflection_probe_instance_create()
1002 light_instance->last_pass = 0; in light_instance_create()
1852 if (!li || li->last_pass != render_pass) //not visible in _setup_light()
1888 if (rpi->last_pass != render_pass) //not visible in _setup_light()
2362 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material()
2363 e->geometry->last_pass = render_pass; in _add_geometry_with_material()
2374 if (e->material->last_pass != render_pass) { in _add_geometry_with_material()
2375 e->material->last_pass = render_pass; in _add_geometry_with_material()
2972 li->last_pass = render_pass; in _setup_lights()
3013 rpi->last_pass = render_pass; in _setup_reflections()
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/
H A Drasterizer_scene_gles3.cpp588 rpi->last_pass = 0; in reflection_probe_instance_create()
1002 light_instance->last_pass = 0; in light_instance_create()
1852 if (!li || li->last_pass != render_pass) //not visible in _setup_light()
1888 if (rpi->last_pass != render_pass) //not visible in _setup_light()
2362 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material()
2363 e->geometry->last_pass = render_pass; in _add_geometry_with_material()
2374 if (e->material->last_pass != render_pass) { in _add_geometry_with_material()
2375 e->material->last_pass = render_pass; in _add_geometry_with_material()
2972 li->last_pass = render_pass; in _setup_lights()
3013 rpi->last_pass = render_pass; in _setup_reflections()
/dports/www/ilias/ILIAS-5.4.25/Modules/Test/classes/
H A Dclass.ilTestEvaluationGUI.php1865 $last_pass = true;
1867 $last_pass = false;
1872 if ($last_pass) {
/dports/www/ilias6/ILIAS-6.14/Modules/Test/classes/
H A Dclass.ilTestEvaluationGUI.php1866 $last_pass = true;
1868 $last_pass = false;
1873 if ($last_pass) {
/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.cpp3609 light_instance->last_pass = 0; in light_instance_create()
3819 rt->last_pass = 0; in render_target_create()
3927 return rt->last_pass == frame; in render_target_renedered_in_frame()
4257 li->last_pass = scene_pass; in add_light()
4476 if (m->last_pass != frame) { in _add_geometry()
4497 m->last_pass = frame; in _add_geometry()
4517 if (m->last_pass != frame) { in _add_geometry()
4534 m->last_pass = frame; in _add_geometry()
4694 mesh->last_pass = frame; in add_mesh()
4721 multimesh->last_pass = scene_pass; in add_multimesh()
[all …]
/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/
H A Drasterizer_gles2.cpp3609 light_instance->last_pass = 0; in light_instance_create()
3819 rt->last_pass = 0; in render_target_create()
3927 return rt->last_pass == frame; in render_target_renedered_in_frame()
4257 li->last_pass = scene_pass; in add_light()
4476 if (m->last_pass != frame) { in _add_geometry()
4497 m->last_pass = frame; in _add_geometry()
4517 if (m->last_pass != frame) { in _add_geometry()
4534 m->last_pass = frame; in _add_geometry()
4694 mesh->last_pass = frame; in add_mesh()
4721 multimesh->last_pass = scene_pass; in add_multimesh()
[all …]
/dports/print/ghostscript7-base/ghostscript-7.07/gimp-print-4.2.7/src/main/
H A Dprint-weave.c1900 sw->last_pass = -1; in stp_initialize_weave()
2271 stp_pass_t *pass = stp_get_pass_by_pass(sw, sw->last_pass + 1); in stp_flush()
2290 stp_pass_t *pass = stp_get_pass_by_pass(sw, sw->last_pass + 1); in stp_flush_all()
H A Dprint-lexmark.c2797 …set %d, last_pass %d, logicalpassstart %d\n", sw->last_pass_offset, sw->last_pass, pass->logicalpa… in flush_pass()
3006 sw->last_pass = pass->pass; in flush_pass()
/dports/www/firefox/firefox-99.0/third_party/jpeg-xl/lib/jxl/
H A Ddec_frame.cc180 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame()
181 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/
H A Drasterizer_iphone.cpp1442 light_instance->last_pass = 0; in light_instance_create()
1457 lighti->last_pass = frame; in light_instance_set_active_hint()
1745 mesh->last_pass = frame; in add_mesh()
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/
H A Drasterizer_iphone.cpp1442 light_instance->last_pass = 0; in light_instance_create()
1457 lighti->last_pass = frame; in light_instance_set_active_hint()
1745 mesh->last_pass = frame; in add_mesh()
/dports/graphics/libspng/libspng-0.7.2/spng/
H A Dspng.c352 int last_pass; /* last non-empty pass */ member
625 ctx->last_pass = i; in calculate_subimages()
3207 if(scanline_idx == (sub[pass].height - 1) && ri->pass == ctx->last_pass) in read_scanline()
3246 if(ri->pass == ctx->last_pass) in update_row_info()
3257 … while( (!sub[ri->pass].width || !sub[ri->pass].height) && (ri->pass < ctx->last_pass)) ri->pass++; in update_row_info()
3954 for(i=ri->pass; i <= ctx->last_pass; i++) in spng_decode_image()

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