/dports/lang/fpc-source/fpc-3.2.2/packages/fcl-image/src/ |
H A D | fpreadjpeg.pas | 39 last_pass: Integer;
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | rasterizer_dummy.h | 183 mutable uint64_t last_pass; member 187 last_pass = 0; in Mesh()
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H A D | visual_server_raster.h | 260 uint64_t last_pass; member 264 last_pass = 0; in BakedLightSamplerInfo()
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | rasterizer_dummy.h | 183 mutable uint64_t last_pass; member 187 last_pass = 0; in Mesh()
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H A D | visual_server_raster.h | 260 uint64_t last_pass; member 264 last_pass = 0; in BakedLightSamplerInfo()
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/dports/graphics/libjxl/libjxl-0.6.1/lib/jxl/ |
H A D | dec_frame.cc | 165 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame() 166 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/jpeg-xl/lib/jxl/ |
H A D | dec_frame.cc | 163 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame() 164 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
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/dports/www/firefox-esr/firefox-91.8.0/third_party/jpeg-xl/lib/jxl/ |
H A D | dec_frame.cc | 163 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame() 164 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 490 rpi->last_pass = 0; in reflection_probe_instance_create() 1049 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material() 1050 e->geometry->last_pass = render_pass; in _add_geometry_with_material() 1056 if (e->material->last_pass != render_pass) { in _add_geometry_with_material() 1057 e->material->last_pass = render_pass; in _add_geometry_with_material() 1060 if (e->material->shader->last_pass != render_pass) { in _add_geometry_with_material() 1093 if (rpi->last_pass != render_pass) { in _add_geometry_with_material() 3266 rpi->last_pass = render_pass + 1; //will be incremented later in render_scene()
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H A D | rasterizer_scene_gles2.h | 327 uint64_t last_pass; member
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 490 rpi->last_pass = 0; in reflection_probe_instance_create() 1049 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material() 1050 e->geometry->last_pass = render_pass; in _add_geometry_with_material() 1056 if (e->material->last_pass != render_pass) { in _add_geometry_with_material() 1057 e->material->last_pass = render_pass; in _add_geometry_with_material() 1060 if (e->material->shader->last_pass != render_pass) { in _add_geometry_with_material() 1093 if (rpi->last_pass != render_pass) { in _add_geometry_with_material() 3266 rpi->last_pass = render_pass + 1; //will be incremented later in render_scene()
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H A D | rasterizer_scene_gles2.h | 327 uint64_t last_pass; member
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/dports/devel/R-cran-vctrs/vctrs/src/ |
H A D | order-radix.c | 3260 const int last_pass = pass - 1; in chr_str_ge() local 3263 if (x_size < last_pass + 1) { in chr_str_ge() 3271 c_x = c_x + last_pass; in chr_str_ge() 3272 c_y = c_y + last_pass; in chr_str_ge()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_scene_gles3.cpp | 588 rpi->last_pass = 0; in reflection_probe_instance_create() 1002 light_instance->last_pass = 0; in light_instance_create() 1852 if (!li || li->last_pass != render_pass) //not visible in _setup_light() 1888 if (rpi->last_pass != render_pass) //not visible in _setup_light() 2362 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material() 2363 e->geometry->last_pass = render_pass; in _add_geometry_with_material() 2374 if (e->material->last_pass != render_pass) { in _add_geometry_with_material() 2375 e->material->last_pass = render_pass; in _add_geometry_with_material() 2972 li->last_pass = render_pass; in _setup_lights() 3013 rpi->last_pass = render_pass; in _setup_reflections()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_scene_gles3.cpp | 588 rpi->last_pass = 0; in reflection_probe_instance_create() 1002 light_instance->last_pass = 0; in light_instance_create() 1852 if (!li || li->last_pass != render_pass) //not visible in _setup_light() 1888 if (rpi->last_pass != render_pass) //not visible in _setup_light() 2362 if (e->geometry->last_pass != render_pass) { in _add_geometry_with_material() 2363 e->geometry->last_pass = render_pass; in _add_geometry_with_material() 2374 if (e->material->last_pass != render_pass) { in _add_geometry_with_material() 2375 e->material->last_pass = render_pass; in _add_geometry_with_material() 2972 li->last_pass = render_pass; in _setup_lights() 3013 rpi->last_pass = render_pass; in _setup_reflections()
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/dports/www/ilias/ILIAS-5.4.25/Modules/Test/classes/ |
H A D | class.ilTestEvaluationGUI.php | 1865 $last_pass = true; 1867 $last_pass = false; 1872 if ($last_pass) {
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/dports/www/ilias6/ILIAS-6.14/Modules/Test/classes/ |
H A D | class.ilTestEvaluationGUI.php | 1866 $last_pass = true; 1868 $last_pass = false; 1873 if ($last_pass) {
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/dports/devel/godot2-tools/godot-2.1.6-stable/drivers/gles2/ |
H A D | rasterizer_gles2.cpp | 3609 light_instance->last_pass = 0; in light_instance_create() 3819 rt->last_pass = 0; in render_target_create() 3927 return rt->last_pass == frame; in render_target_renedered_in_frame() 4257 li->last_pass = scene_pass; in add_light() 4476 if (m->last_pass != frame) { in _add_geometry() 4497 m->last_pass = frame; in _add_geometry() 4517 if (m->last_pass != frame) { in _add_geometry() 4534 m->last_pass = frame; in _add_geometry() 4694 mesh->last_pass = frame; in add_mesh() 4721 multimesh->last_pass = scene_pass; in add_multimesh() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/drivers/gles2/ |
H A D | rasterizer_gles2.cpp | 3609 light_instance->last_pass = 0; in light_instance_create() 3819 rt->last_pass = 0; in render_target_create() 3927 return rt->last_pass == frame; in render_target_renedered_in_frame() 4257 li->last_pass = scene_pass; in add_light() 4476 if (m->last_pass != frame) { in _add_geometry() 4497 m->last_pass = frame; in _add_geometry() 4517 if (m->last_pass != frame) { in _add_geometry() 4534 m->last_pass = frame; in _add_geometry() 4694 mesh->last_pass = frame; in add_mesh() 4721 multimesh->last_pass = scene_pass; in add_multimesh() [all …]
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/dports/print/ghostscript7-base/ghostscript-7.07/gimp-print-4.2.7/src/main/ |
H A D | print-weave.c | 1900 sw->last_pass = -1; in stp_initialize_weave() 2271 stp_pass_t *pass = stp_get_pass_by_pass(sw, sw->last_pass + 1); in stp_flush() 2290 stp_pass_t *pass = stp_get_pass_by_pass(sw, sw->last_pass + 1); in stp_flush_all()
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H A D | print-lexmark.c | 2797 …set %d, last_pass %d, logicalpassstart %d\n", sw->last_pass_offset, sw->last_pass, pass->logicalpa… in flush_pass() 3006 sw->last_pass = pass->pass; in flush_pass()
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/dports/www/firefox/firefox-99.0/third_party/jpeg-xl/lib/jxl/ |
H A D | dec_frame.cc | 180 max_passes > frame_header.passes.last_pass[i]) { in DecodeFrame() 181 max_passes = frame_header.passes.last_pass[i] + 1; in DecodeFrame()
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/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | rasterizer_iphone.cpp | 1442 light_instance->last_pass = 0; in light_instance_create() 1457 lighti->last_pass = frame; in light_instance_set_active_hint() 1745 mesh->last_pass = frame; in add_mesh()
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | rasterizer_iphone.cpp | 1442 light_instance->last_pass = 0; in light_instance_create() 1457 lighti->last_pass = frame; in light_instance_set_active_hint() 1745 mesh->last_pass = frame; in add_mesh()
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/dports/graphics/libspng/libspng-0.7.2/spng/ |
H A D | spng.c | 352 int last_pass; /* last non-empty pass */ member 625 ctx->last_pass = i; in calculate_subimages() 3207 if(scanline_idx == (sub[pass].height - 1) && ri->pass == ctx->last_pass) in read_scanline() 3246 if(ri->pass == ctx->last_pass) in update_row_info() 3257 … while( (!sub[ri->pass].width || !sub[ri->pass].height) && (ri->pass < ctx->last_pass)) ri->pass++; in update_row_info() 3954 for(i=ri->pass; i <= ctx->last_pass; i++) in spng_decode_image()
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