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Searched refs:levelnum (Results 151 – 154 of 154) sorted by relevance

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/dports/games/d2x/d2x-0.2.5/main/
H A Dnewmenu.c3867 sprintf (mtext[num],"Current Level: %d",Active_games[choice].levelnum); num++;
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_acs.cpp9097 case LEVELINFO_LEVELNUM: STACK(1) = level.levelnum; break; in RunScript()
/dports/games/freedroid/freedroid-1.0.2/
H A DChangeLog319 was done, which does not take levelnum into account... well, one bug fixed! ;)
/dports/games/freedroidrpg/freedroidrpg-0.16.1/
H A DChangeLog25991 LevelValidation does not need a levelnum parameter

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