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Searched refs:loadShader (Results 51 – 75 of 118) sorted by relevance

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/dports/devel/bullet/bullet3-3.21/test/OpenGLTrueTypeFont/
H A Dmain.cpp61 void loadShader();
192 void loadShader() in loadShader() function
318 loadShader(); in main()
/dports/misc/visp/visp-3.4.0/modules/java/generator/android-21/java/org/visp/android/
H A DCameraGLRendererBase.java170 progOES = loadShader(vss, fssOES); in initShaders()
176 prog2D = loadShader(vss, fss2D); in initShaders()
217 private static int loadShader(String vss, String fss) { in loadShader() method in CameraGLRendererBase
/dports/devel/py-bullet3/bullet3-3.21/test/OpenGLTrueTypeFont/
H A Dmain.cpp61 void loadShader();
192 void loadShader() in loadShader() function
318 loadShader(); in main()
/dports/graphics/opencv/opencv-4.5.3/modules/java/generator/android-21/java/org/opencv/android/
H A DCameraGLRendererBase.java170 progOES = loadShader(vss, fssOES); in initShaders()
176 prog2D = loadShader(vss, fss2D); in initShaders()
217 private static int loadShader(String vss, String fss) { in loadShader() method in CameraGLRendererBase
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/coreapi/
H A Dqsgmaterialrhishader_p.h78 static QShader loadShader(const QString &filename);
H A Dqsgmaterialrhishader.cpp71 QShader QSGMaterialRhiShaderPrivate::loadShader(const QString &filename) in loadShader() function in QSGMaterialRhiShaderPrivate
118 const QShader s = loadShader(*it); in prepare()
/dports/graphics/libgltf/libgltf-0.0.2/src/
H A DShaders.h59 bool loadShader(unsigned int programId, const char* pShader, size_t iSize,
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/coreapi/
H A Dqsgmaterialrhishader_p.h78 static QShader loadShader(const QString &filename);
H A Dqsgmaterialrhishader.cpp71 QShader QSGMaterialRhiShaderPrivate::loadShader(const QString &filename) in loadShader() function in QSGMaterialRhiShaderPrivate
118 const QShader s = loadShader(*it); in prepare()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp99 static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name) in loadShader() function
133 bgfx::ShaderHandle loadShader(const char* _name) in loadShader() function
135 return loadShader(entry::getFileReader(), _name); in loadShader()
140 bgfx::ShaderHandle vsh = loadShader(_reader, _vsName); in loadProgram()
144 fsh = loadShader(_reader, _fsName); in loadProgram()
H A Dbgfx_utils.h26 bgfx::ShaderHandle loadShader(const char* _name);
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp99 static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name) in loadShader() function
133 bgfx::ShaderHandle loadShader(const char* _name) in loadShader() function
135 return loadShader(entry::getFileReader(), _name); in loadShader()
140 bgfx::ShaderHandle vsh = loadShader(_reader, _vsName); in loadProgram()
144 fsh = loadShader(_reader, _fsName); in loadProgram()
H A Dbgfx_utils.h26 bgfx::ShaderHandle loadShader(const char* _name);
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/Renderer/
H A DShaderEngine.hpp100 void loadShader(Shader &shader);
/dports/science/vipster/vipster-1.19.1b-14-g7168a1b/gui/common/
H A Dguidata.h62 … GLuint loadShader(const GlobalContext& globals, const std::string &vert, const std::string &frag);
H A Dstepdata.cpp78 sel_shader.program = loadShader(globals, "/select.vert", "/select.frag"); in initSelShader()
126 atom_shader.program = loadShader(globals, "/atom.vert", "/atom.frag"); in initAtomShader()
181 bond_shader.program = loadShader(globals, "/bond.vert", "/bond.frag"); in initBondShader()
260 cell_shader.program = loadShader(globals, "/cell.vert", "/cell.frag"); in initCellShader()
H A Dmeshdata.cpp82 mesh_shader.program = loadShader(globals, "/mesh.vert", "/mesh.frag"); in initMeshShader()
113 cell_shader.program = loadShader(globals, "/cell.vert", "/cell.frag"); in initCellShader()
/dports/astro/stellarium/stellarium-0.21.3/plugins/Scenery3d/src/
H A DShaderManager.cpp178 if(!loadShader(*prog,vShader,gShader,fShader)) in findOrLoadShader()
349 bool ShaderMgr::loadShader(QOpenGLShaderProgram& program, const QByteArray& vShader, const QByteArr… in loadShader() function in ShaderMgr
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/vulkan/
H A DVulkanRenderer.h66 vk::UniqueShaderModule loadShader(const SCP_string& name);
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_VulkanClutLoad.cpp272 auto loadShader = CreateLoadShader(caps); in CreateLoadPipeline() local
337 createInfo.stage.module = loadShader; in CreateLoadPipeline()
/dports/graphics/acidwarp-sdl/acidwarp-698c4e1/
H A Ddisplay.c716 static GLuint loadShader(GLuint program, GLenum type, in loadShader() function
790 loadShader(glprogram, GL_VERTEX_SHADER, vertex); in disp_glinit()
791 loadShader(glprogram, GL_FRAGMENT_SHADER, fragment); in disp_glinit()
/dports/editors/libreoffice/libreoffice-7.2.6.2/android/source/src/java/org/mozilla/gecko/gfx/
H A DScrollbarLayer.java141 int vertexShader = LayerRenderer.loadShader(GLES20.GL_VERTEX_SHADER, in createProgram()
143 int fragmentShader = LayerRenderer.loadShader(GLES20.GL_FRAGMENT_SHADER, in createProgram()
/dports/editors/libreoffice6/libreoffice-6.4.7.2/android/source/src/java/org/mozilla/gecko/gfx/
H A DScrollbarLayer.java141 int vertexShader = LayerRenderer.loadShader(GLES20.GL_VERTEX_SHADER, in createProgram()
143 int fragmentShader = LayerRenderer.loadShader(GLES20.GL_FRAGMENT_SHADER, in createProgram()
/dports/emulators/mgba/mgba-0.9.2/src/platform/qt/
H A DShaderSelector.cpp68 loadShader(name); in selectShader()
73 void ShaderSelector::loadShader(const QString& path) { in loadShader() function in ShaderSelector
/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DAdvWater.cpp23 CAdvWater::CAdvWater(bool loadShader) in CAdvWater() argument
88 if (loadShader) { in CAdvWater()

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