/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/ |
H A D | svm_ao.h | 57 float3 D = make_float3(d.x, d.y, safe_sqrtf(1.0f - dot(d, d))); in svm_ao()
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H A D | svm_displace.h | 135 float3 dP = (vector - make_float3(midlevel, midlevel, midlevel)) * scale; in svm_node_vector_displacement()
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/dports/science/chrono/chrono-7.0.1/src/tests/unit_tests/gpu/ |
H A D | utest_GPU_mini.cpp | 51 … ChSystemGpu gpu_sys(sphereRadius, sphereDensity, make_float3(box_size_X, box_size_Y, box_size_Z)); in run_test()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/components/metal_util/ |
H A D | hdr_copier_layer.mm | 332 simd::make_float3(m.vals[0][0], m.vals[1][0], m.vals[2][0]), 333 simd::make_float3(m.vals[0][1], m.vals[1][1], m.vals[2][1]), 334 simd::make_float3(m.vals[0][2], m.vals[1][2], m.vals[2][2]));
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/split/ |
H A D | kernel_buffer_update.h | 121 *throughput = make_float3(1.0f, 1.0f, 1.0f); in kernel_buffer_update()
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/dports/graphics/blender/blender-2.91.0/intern/sky/source/ |
H A D | sky_float3.h | 127 inline float3 make_float3(float x, float y, float z) in make_float3() function
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/utils/include/pcl/gpu/utils/device/ |
H A D | vector_math.hpp | 76 …return make_float3(v1.y * v2.z - v1.z * v2.y, v1.z * v2.x - v1.x * v2.z, v1.x * v2.y - v1.y * v2.x… in cross()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/ |
H A D | blender_object.cpp | 307 make_float3(0.5f, 0.5f, 0.5f); in sync_object() 312 object->dupli_generated = make_float3(0.0f, 0.0f, 0.0f); in sync_object()
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/dports/math/vtk8/VTK-8.2.0/Rendering/OptiX/ |
H A D | vtkOptiXRendererNode.cxx | 443 optix::make_float3( in Render() 457 const optix::float3 bgColor = optix::make_float3(bg[0], bg[1], bg[2]); in Render()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/octree/src/utils/ |
H A D | morton.hpp | 136 return (*this)(make_float3(p.x, p.y, p.z)); in operator ()()
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/dports/science/gromacs/gromacs-2021.4/src/gromacs/mdlib/ |
H A D | lincs_gpu.cu | 164 xi = make_float3(0.0f, 0.0f, 0.0f); in __launch_bounds__() 165 xj = make_float3(0.0f, 0.0f, 0.0f); in __launch_bounds__() 166 rc = make_float3(0.0f, 0.0f, 0.0f); in __launch_bounds__()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/kinfu/src/cuda/ |
H A D | marching_cubes.cu | 287 float3 coo = make_float3 (x, y, z); in getNodeCoo() 304 return make_float3 (x, y, z); in vertex_interp()
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H A D | normals_eigen.cu | 69 float3 centroid = make_float3 (0.f, 0.f, 0.f); in computeNmapKernelEigen()
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H A D | maps.cu | 167 float3 vsrc, vdst = make_float3 (qnan, qnan, qnan); in tranformMapsKernel() 184 float3 nsrc, ndst = make_float3 (qnan, qnan, qnan); in tranformMapsKernel()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/kinfu_large_scale/src/cuda/ |
H A D | marching_cubes.cu | 298 float3 coo = make_float3 (x, y, z); in getNodeCoo() 315 return make_float3 (x, y, z); in vertex_interp()
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H A D | normals_eigen.cu | 72 float3 centroid = make_float3 (0.f, 0.f, 0.f); in computeNmapKernelEigen()
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H A D | extract.cu | 413 *(ptr + offset) = make_float3 (x, y, z); in store_point_type() 591 return make_float3 (p.x, p.y, p.z); in fetchPoint() 619 float3 n = make_float3 (qnan, qnan, qnan); in operator ()()
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H A D | maps.cu | 180 float3 vsrc, vdst = make_float3 (qnan, qnan, qnan); in transformMapsKernel() 197 float3 nsrc, ndst = make_float3 (qnan, qnan, qnan); in transformMapsKernel()
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/osl/ |
H A D | osl_closures.h | 110 #define TO_FLOAT3(v) make_float3(v[0], v[1], v[2])
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/dports/devel/thrust/thrust-1.9.5/performance/ |
H A D | float3_optimization.test | 76 thrust::host_vector<float3> h_v($InputSize, make_float3(1.0,0.4,0.2));
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/cuda/ |
H A D | quad.cu | 47 texcoord = make_float3(dot (h, ex) * eu, dot (h, ey) * ev, 0.0f); in intersect()
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/dports/science/chrono/chrono-7.0.1/src/chrono_fsi/utils/ |
H A D | ChUtilsDevice.cuh | 40 #define mF3 make_float3
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/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/cuda/ |
H A D | quad.cu | 47 texcoord = make_float3(dot (h, ex) * eu, dot (h, ey) * ev, 0.0f); in intersect()
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/dports/science/chrono/chrono-7.0.1/src/chrono_sensor/optix/ |
H A D | ChOptixEngine.cpp | 101 …m_params.ambient_light_color = make_float3(0.0f, 0.0f, 0.0f); // make_float3(0.1f, 0.1f, 0.1f); … in Initialize() 694 m_assignedRenderers[i]->m_raygen_record->data.pos0 = make_float3( in UpdateCameraTransforms() 699 m_assignedRenderers[i]->m_raygen_record->data.pos1 = make_float3( in UpdateCameraTransforms()
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/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Modules/Numerics/include/mirtk/ |
H A D | Matrix.h | 1093 f.a = make_float3(m(0, 0), m(0, 1), m(0, 2)); in make_float3x3() 1094 f.b = make_float3(m(1, 0), m(1, 1), m(1, 2)); in make_float3x3() 1095 f.c = make_float3(m(2, 0), m(2, 1), m(2, 2)); in make_float3x3()
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