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Searched refs:make_float3 (Results 226 – 250 of 276) sorted by relevance

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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/cuda/sample_consensus/src/
H A Dsac_model_1point_plane.cu212 …float3 mc = make_float3 (normals_[sample_point].x, normals_[sample_point].y, normals_[sample_point… in operator ()()
826 c = make_float3 (bad_point, bad_point, bad_point); in selectWithinDistance()
849 c = make_float3 (bad_point, bad_point, bad_point); in selectWithinDistance()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/features/include/pcl/gpu/features/device/
H A Dpair_features.hpp185 … float3 cross_vector = make_float3(0, model_reference_normal.z, - model_reference_normal.y); in computeAlfaM()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/features/src/
H A Dvfh.cu97 return make_float3(t.x, t.y, t.z); in fetch()
H A Dnormal_3d.cu95 float3 c = make_float3(0.f, 0.f, 0.f); in operator ()()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudabgsegm/src/cuda/
H A Dmog.cu63 return make_float3(val.x, val.y, val.z); in cvt()
102 return make_float3(::fmaxf(var.x + learningRate * (diff.x * diff.x - var.x), minVar), in clamp()
/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Modules/Image/include/mirtk/
H A DVoxel.h286 static float3 min_value() throw() { return make_float3(voxel_limits<float>::min_value()); }
287 static float3 max_value() throw() { return make_float3(voxel_limits<float>::max_value()); }
H A DVoxelCast.h209 return make_float3(static_cast<float>(value));
523 if (value.Rows() == 3) return make_float3(value(0), value(1), value(2));
859 return make_float3(value);
/dports/graphics/blender/blender-2.91.0/intern/cycles/test/
H A Dutil_avxf_test.h88 compare_vector_vector(avxf(make_float3(1.0f, 2.0f, 3.0f)), in TEST()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/
H A Dsvm_bevel.h53 float3 sum_N = make_float3(0.0f, 0.0f, 0.0f); in svm_bevel()
/dports/science/gromacs/gromacs-2021.4/src/gromacs/mdlib/
H A Dleapfrog_gpu.cu281 make_float3(dtPressureCouple * prVelocityScalingMatrix[XX][XX], in integrate()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudaimgproc/src/cuda/
H A Dhough_circles.cu218 circles[ind] = make_float3(cx, cy, i + minRadius); in circlesAccumRadius()
H A Dmatch_template.cu64 …__device__ __forceinline__ float3 mul(float3 a, float3 b) { return make_float3(a.x * b.x, a.y * b.… in mul()
69 …__device__ __forceinline__ float3 mul(uchar3 a, uchar3 b) { return make_float3(a.x * b.x, a.y * b.… in mul()
74 …__device__ __forceinline__ float3 sub(float3 a, float3 b) { return make_float3(a.x - b.x, a.y - b.… in sub()
79 …__device__ __forceinline__ float3 sub(uchar3 a, uchar3 b) { return make_float3(a.x - b.x, a.y - b.… in sub()
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_curves.cpp125 float3 prev_co_world = make_float3(0.0f, 0.0f, 0.0f); in ObtainCacheParticleData()
126 float3 prev_co_object = make_float3(0.0f, 0.0f, 0.0f); in ObtainCacheParticleData()
687 float3 prev_co = make_float3(0.0f, 0.0f, 0.0f); in export_hair_curves()
H A Dblender_mesh.cpp215 userdata->tangent[corner_index] = make_float3(T[0], T[1], T[2]); in mikk_set_tangent_space()
601 vector<float3> vert_normal(num_verts, make_float3(0.0f, 0.0f, 0.0f)); in attr_create_pointiness()
618 vector<float3> edge_accum(num_verts, make_float3(0.0f, 0.0f, 0.0f)); in attr_create_pointiness()
814 N[vi[i]] = make_float3( in create_mesh()
H A Dblender_shader.cpp120 return make_float3(value[0], value[1], value[2]); in get_node_output_rgba()
134 return make_float3(value[0], value[1], value[2]); in get_node_output_vector()
1353 world_color = make_float3(0.0f, 0.0f, 0.0f); in sync_world()
1375 mix_intensity->color2 = make_float3(new_viewport_parameters.studiolight_intensity, in sync_world()
1483 emission->color = make_float3(1.0f, 1.0f, 1.0f); in sync_lights()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudaoptflow/src/cuda/
H A Dpyrlk.cu145 return make_float3(0,0,0); in read()
156 return make_float3(0, 0, 0); in read()
167 return make_float3(0, 0, 0); in read()
178 return make_float3(0, 0, 0); in read()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/closure/
H A Dbsdf.h582 eval = make_float3(0.0f, 0.0f, 0.0f); in bsdf_eval()
675 eval = make_float3(0.0f, 0.0f, 0.0f); in bsdf_eval()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/cudalegacy/src/cuda/
H A DNCVPixelOperations.hpp129 template<> inline __host__ __device__ float3 _pixMakeZero<float3>() {return make_float3(0.f,0.f,0.f… in _pixMakeZero()
145 static inline __host__ __device__ float3 _pixMake(Ncv32f x, Ncv32f y, Ncv32f z) {return make_float3 in _pixMake()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/people/src/cuda/nvidia/
H A DNCVPixelOperations.hpp127 template<> inline __host__ __device__ float3 _pixMakeZero<float3>() {return make_float3(0.f,0.f,0.… in _pixMakeZero()
143 static inline __host__ __device__ float3 _pixMake(Ncv32f x, Ncv32f y, Ncv32f z) {return make_float3 in _pixMake()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/
H A Dkernel_montecarlo.h120 return make_float3(x, y, z); in sample_uniform_sphere()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/osl/
H A Dosl_services.cpp483 fv[1] = make_float3(0.0f, 0.0f, 0.0f); in set_attribute_float3()
484 fv[2] = make_float3(0.0f, 0.0f, 0.0f); in set_attribute_float3()
1105 float3 N = make_float3(dsdx, dtdx, dsdy); in texture()
1231 float3 P_float3 = make_float3(P.x, P.y, P.z); in texture3d()
/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dmesh.cpp103 return make_float3(1.0f, 0.0f, 0.0f); in compute_normal()
376 bnds.grow(make_float3(0.0f, 0.0f, 0.0f)); in compute_bounds()
H A Dcolorspace.cpp230 float out_v = average(make_float3(cW[0], cW[1], cW[2])); in is_builtin_colorspace()
/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/gpu/kinfu/src/cuda/
H A Dtsdf_volume.cu105 float3 coo = make_float3 (x, y, z); in getVoxelGCoo()
453 float3 normal = make_float3(qnan, qnan, qnan); in tsdf23normal_hack()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/superres/src/cuda/
H A Dbtv_l1_gpu.cu151 return make_float3( in diffSign()

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