/dports/graphics/qt5-wayland/kde-qtwayland-5.15.2p37/src/compositor/extensions/ |
H A D | qwaylandxdgshellv6integration_p.h | 103 } moveState; variable
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H A D | qwaylandwlshellintegration_p.h | 95 } moveState; variable
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/dports/security/keybase/client-v5.7.1/go/teams/ |
H A D | chain.go | 1294 moveState() 1349 moveState() 1383 moveState() 1412 moveState() 1541 moveState() 1592 moveState() 1625 moveState() 1718 moveState() 1740 moveState() 1778 moveState() [all …]
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/dports/games/spring/spring_98.0/rts/Sim/Units/ |
H A D | UnitDef.cpp | 178 , moveState(MOVESTATE_HOLDPOS) in UnitDef() 386 …moveState = udTable.GetInt("moveState", (canmove && speed > 0.0f)? MOVESTATE_NONE: MOVESTATE_MANEU… in UnitDef() 387 moveState = std::min(moveState, int(MOVESTATE_ROAM)); in UnitDef()
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H A D | Unit.cpp | 207 moveState(MOVESTATE_MANEUVER), in CUnit() 489 if (unitDef->moveState <= MOVESTATE_NONE) { in PostInit() 493 moveState = builder->moveState; in PostInit() 497 moveState = unitDef->moveState; in PostInit() 500 Command c(CMD_MOVE_STATE, 0, moveState); in PostInit() 2408 CR_MEMBER(moveState),
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H A D | UnitDef.h | 254 int moveState; member
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H A D | Unit.h | 457 int moveState; variable
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/dports/games/bubble-chains/bubble-chains-0.2.0/ |
H A D | gamescene.h | 165 MoveState moveState; variable
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/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/ |
H A D | UnitDef.cpp | 145 , moveState(0) in UnitDef()
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H A D | UnitDef.h | 212 int moveState; member
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H A D | AIAICallback.cpp | 609 unitDef->moveState = sAICallback->UnitDef_getMoveState(skirmishAIId, unitDefId); in GetUnitDefById()
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/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/util/ |
H A D | mxMorphing.java | 236 move.moveState(state, -delta.getX() / ease, -delta.getY() in animateCell()
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/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/handler/ |
H A D | mxMovePreview.java | 357 preview.moveState(previewState, dx, dy, false, false);
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/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/ |
H A D | BuilderCAI.cpp | 702 if (tempOrder && owner->moveState <= MOVESTATE_MANEUVER) { in ExecuteRepair() 1215 …const float searchRadius = (owner->immobile ? 0 : (300 * owner->moveState)) + ownerBuilder->buildD… in ExecuteFight() 1691 if (unit->beingBuilt && owner->team != unit->team && (owner->moveState != MOVESTATE_ROAM)) { in FindRepairTargetAndRepair() 1695 if (unit->beingBuilt && unit->moveDef != NULL && (owner->moveState == MOVESTATE_HOLDPOS)) { in FindRepairTargetAndRepair()
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H A D | CommandAI.cpp | 235 owner->moveState = MOVESTATE_HOLDPOS; in CCommandAI() 648 owner->moveState = (int)c.params[0]; in ExecuteStateCommand()
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/dports/games/spring/spring_98.0/rts/System/Sync/ |
H A D | DumpState.cpp | 129 file << "\t\t\tfireState: " << u->fireState << ", moveState: " << u->moveState << "\n"; in DumpState()
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/dports/games/spring/spring_98.0/rts/ExternalAI/Interface/ |
H A D | AISCommands.h | 979 int moveState; member
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | ai-bots.cpp | 574 …static const AIState moveState[5] = { STATE_NONE, STATE_MOVEUP, STATE_MOVEDOWN, STATE_MOVELEFT, ST… in aiPushBotAction() local 602 e->state = moveState[e->dir]; in aiPushBotAction() 622 e->state = moveState[e->dir]; in aiPushBotAction() 647 e->state = moveState[e->dir]; in aiPushBotAction() 656 e->state = moveState[e->dir]; in aiPushBotAction() 663 e->state = moveState[e->dir]; in aiPushBotAction()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | ai-bots.cpp | 568 …static const AIState moveState[5] = { STATE_NONE, STATE_MOVEUP, STATE_MOVEDOWN, STATE_MOVELEFT, ST… in aiPushBotAction() local 596 e->state = moveState[e->dir]; in aiPushBotAction() 616 e->state = moveState[e->dir]; in aiPushBotAction() 641 e->state = moveState[e->dir]; in aiPushBotAction() 650 e->state = moveState[e->dir]; in aiPushBotAction() 657 e->state = moveState[e->dir]; in aiPushBotAction()
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/dports/games/spring/spring_98.0/rts/ExternalAI/ |
H A D | AISCommands.cpp | 358 cmd->moveState = (int) c->params[0]; in mallocSUnitCommand() 1364 c = new Command(CMD_MOVE_STATE, cmd->options, cmd->moveState); in newCommand()
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/dports/deskutils/egroupware/egroupware/vendor/egroupware/z-push-dev/src/lib/request/ |
H A D | sync.php | 1294 list($moveState,) = $exporter->GetMoveStates(); 1295 $spa->SetMoveState($moveState);
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/dports/www/groupoffice/groupoffice-6.4.231-php-71/modules/z-push/vendor/z-push/lib/request/ |
H A D | sync.php | 1294 list($moveState,) = $exporter->GetMoveStates(); 1295 $spa->SetMoveState($moveState);
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/dports/games/spring/spring_98.0/rts/Lua/ |
H A D | LuaUnitDefs.cpp | 869 ADD_INT( "moveState", ud.moveState); in InitParamMap()
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H A D | LuaSyncedRead.cpp | 2557 HSTR_PUSH_NUMBER(L, "movestate", unit->moveState); in GetUnitStates()
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/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/ |
H A D | UnitScript.cpp | 868 return unit->moveState; in GetUnitVal()
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