Home
last modified time | relevance | path

Searched refs:moveState (Results 26 – 50 of 51) sorted by relevance

123

/dports/graphics/qt5-wayland/kde-qtwayland-5.15.2p37/src/compositor/extensions/
H A Dqwaylandxdgshellv6integration_p.h103 } moveState; variable
H A Dqwaylandwlshellintegration_p.h95 } moveState; variable
/dports/security/keybase/client-v5.7.1/go/teams/
H A Dchain.go1294 moveState()
1349 moveState()
1383 moveState()
1412 moveState()
1541 moveState()
1592 moveState()
1625 moveState()
1718 moveState()
1740 moveState()
1778 moveState()
[all …]
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnitDef.cpp178 , moveState(MOVESTATE_HOLDPOS) in UnitDef()
386moveState = udTable.GetInt("moveState", (canmove && speed > 0.0f)? MOVESTATE_NONE: MOVESTATE_MANEU… in UnitDef()
387 moveState = std::min(moveState, int(MOVESTATE_ROAM)); in UnitDef()
H A DUnit.cpp207 moveState(MOVESTATE_MANEUVER), in CUnit()
489 if (unitDef->moveState <= MOVESTATE_NONE) { in PostInit()
493 moveState = builder->moveState; in PostInit()
497 moveState = unitDef->moveState; in PostInit()
500 Command c(CMD_MOVE_STATE, 0, moveState); in PostInit()
2408 CR_MEMBER(moveState),
H A DUnitDef.h254 int moveState; member
H A DUnit.h457 int moveState; variable
/dports/games/bubble-chains/bubble-chains-0.2.0/
H A Dgamescene.h165 MoveState moveState; variable
/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp145 , moveState(0) in UnitDef()
H A DUnitDef.h212 int moveState; member
H A DAIAICallback.cpp609 unitDef->moveState = sAICallback->UnitDef_getMoveState(skirmishAIId, unitDefId); in GetUnitDefById()
/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/util/
H A DmxMorphing.java236 move.moveState(state, -delta.getX() / ease, -delta.getY() in animateCell()
/dports/java/jgraphx/jgraphx-4.2.2/src/com/mxgraph/swing/handler/
H A DmxMovePreview.java357 preview.moveState(previewState, dx, dy, false, false);
/dports/games/spring/spring_98.0/rts/Sim/Units/CommandAI/
H A DBuilderCAI.cpp702 if (tempOrder && owner->moveState <= MOVESTATE_MANEUVER) { in ExecuteRepair()
1215 …const float searchRadius = (owner->immobile ? 0 : (300 * owner->moveState)) + ownerBuilder->buildD… in ExecuteFight()
1691 if (unit->beingBuilt && owner->team != unit->team && (owner->moveState != MOVESTATE_ROAM)) { in FindRepairTargetAndRepair()
1695 if (unit->beingBuilt && unit->moveDef != NULL && (owner->moveState == MOVESTATE_HOLDPOS)) { in FindRepairTargetAndRepair()
H A DCommandAI.cpp235 owner->moveState = MOVESTATE_HOLDPOS; in CCommandAI()
648 owner->moveState = (int)c.params[0]; in ExecuteStateCommand()
/dports/games/spring/spring_98.0/rts/System/Sync/
H A DDumpState.cpp129 file << "\t\t\tfireState: " << u->fireState << ", moveState: " << u->moveState << "\n"; in DumpState()
/dports/games/spring/spring_98.0/rts/ExternalAI/Interface/
H A DAISCommands.h979 int moveState; member
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dai-bots.cpp574 …static const AIState moveState[5] = { STATE_NONE, STATE_MOVEUP, STATE_MOVEDOWN, STATE_MOVELEFT, ST… in aiPushBotAction() local
602 e->state = moveState[e->dir]; in aiPushBotAction()
622 e->state = moveState[e->dir]; in aiPushBotAction()
647 e->state = moveState[e->dir]; in aiPushBotAction()
656 e->state = moveState[e->dir]; in aiPushBotAction()
663 e->state = moveState[e->dir]; in aiPushBotAction()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dai-bots.cpp568 …static const AIState moveState[5] = { STATE_NONE, STATE_MOVEUP, STATE_MOVEDOWN, STATE_MOVELEFT, ST… in aiPushBotAction() local
596 e->state = moveState[e->dir]; in aiPushBotAction()
616 e->state = moveState[e->dir]; in aiPushBotAction()
641 e->state = moveState[e->dir]; in aiPushBotAction()
650 e->state = moveState[e->dir]; in aiPushBotAction()
657 e->state = moveState[e->dir]; in aiPushBotAction()
/dports/games/spring/spring_98.0/rts/ExternalAI/
H A DAISCommands.cpp358 cmd->moveState = (int) c->params[0]; in mallocSUnitCommand()
1364 c = new Command(CMD_MOVE_STATE, cmd->options, cmd->moveState); in newCommand()
/dports/deskutils/egroupware/egroupware/vendor/egroupware/z-push-dev/src/lib/request/
H A Dsync.php1294 list($moveState,) = $exporter->GetMoveStates();
1295 $spa->SetMoveState($moveState);
/dports/www/groupoffice/groupoffice-6.4.231-php-71/modules/z-push/vendor/z-push/lib/request/
H A Dsync.php1294 list($moveState,) = $exporter->GetMoveStates();
1295 $spa->SetMoveState($moveState);
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnitDefs.cpp869 ADD_INT( "moveState", ud.moveState); in InitParamMap()
H A DLuaSyncedRead.cpp2557 HSTR_PUSH_NUMBER(L, "movestate", unit->moveState); in GetUnitStates()
/dports/games/spring/spring_98.0/rts/Sim/Units/Scripts/
H A DUnitScript.cpp868 return unit->moveState; in GetUnitVal()

123