/dports/graphics/blender/blender-2.91.0/source/blender/editors/transform/ |
H A D | transform_mode.c | 1013 mul_v3_fl(vec, td->factor * gps->runtime.multi_frame_falloff); in ElementResize() 1026 mul_v3_fl(vec, td->factor); in ElementResize()
|
H A D | transform_generics.c | 93 mul_v3_fl(v3, v3d->clip_end); in drawLine() 1081 mul_v3_fl(partial, 1.0f / (float)total); in calculateCenterMedian()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/gizmo_library/gizmo_types/ |
H A D | cage2d_gizmo.c | 1091 mul_v3_fl(matrix_scale[0], scale[0]); in gizmo_cage2d_modal() 1092 mul_v3_fl(matrix_scale[1], scale[1]); in gizmo_cage2d_modal()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/space_view3d/ |
H A D | view3d_placement.c | 428 mul_v3_fl(quad_base[i], 2.0f); in calc_bbox() 453 mul_v3_fl(delta_local, 2.0f); in calc_bbox()
|
H A D | view3d_project.c | 488 mul_v3_fl(p2, 2.0f); in ED_view3d_global_to_vector()
|
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/eevee/ |
H A D | eevee_shadows.c | 177 mul_v3_fl(aabb->center, 0.5f); in EEVEE_shadows_caster_register()
|
/dports/graphics/blender/blender-2.91.0/source/blender/modifiers/intern/ |
H A D | MOD_displace.c | 269 mul_v3_fl(local_vec, strength); in displaceModifier_do_task()
|
H A D | MOD_meshdeform.c | 335 mul_v3_fl(co, fac / totweight); in meshdeform_vert_task()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/ |
H A D | sculpt_multiplane_scrape.c | 269 mul_v3_fl(temp, displace); in SCULPT_do_multiplane_scrape_brush()
|
H A D | sculpt_paint_color.c | 284 mul_v3_fl(tmat[1], brush->tip_scale_x); in SCULPT_do_paint_brush()
|
H A D | sculpt_mask_expand.c | 245 mul_v3_fl(avg, 1.0f / total); in sculpt_mask_expand_modal()
|
H A D | sculpt_smooth.c | 449 mul_v3_fl(b_current_vertex, clamp_f(fade, 0.0f, 1.0f)); in SCULPT_surface_smooth_displace_step()
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | math_vector.c | 336 mul_v3_fl(r, angle); in mid_v3_v3v3_angle_weighted() 356 mul_v3_fl(r, angle); in mid_v3_angle_weighted()
|
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/operators/ |
H A D | bmo_utils.c | 394 mul_v3_fl(co, 1.0f / (float)j); in bmo_smooth_vert_exec()
|
/dports/graphics/blender/blender-2.91.0/source/blender/gpu/intern/ |
H A D | gpu_matrix.cc | 489 mul_v3_fl(v, 1.0f / v[3]); in GPU_matrix_project()
|
/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/overlay/ |
H A D | overlay_extra.c | 792 mul_v3_fl(instdata.mat[2], 1.0f - prb->falloff); in OVERLAY_lightprobe_cache_populate() 1233 mul_v3_fl(instdata.mat[0], cam->drawsize); in OVERLAY_camera_cache_populate() 1234 mul_v3_fl(instdata.mat[1], cam->drawsize); in OVERLAY_camera_cache_populate()
|
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/ |
H A D | colortools.c | 684 mul_v3_fl(vec, hlen / nlen); in curvemap_make_table() 702 mul_v3_fl(vec, hlen / nlen); in curvemap_make_table() 1491 mul_v3_fl(ycc, INV_255); in scopes_update_cb()
|
H A D | subdiv_ccg.c | 913 mul_v3_fl(a, 0.5f); in average_grid_element_value_v3() 966 mul_v3_fl(accumulator->co, f); in element_accumulator_mul_fl() 967 mul_v3_fl(accumulator->no, f); in element_accumulator_mul_fl()
|
H A D | mesh_remesh_voxel.c | 522 mul_v3_fl(co, 1.0f / (float)BM_vert_edge_count(v)); in BKE_mesh_remesh_voxel_fix_poles()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/armature/ |
H A D | armature_edit.c | 159 mul_v3_fl(cent, 1.0f / (float)total); in ED_armature_origin_set() 1072 mul_v3_fl(actboneaxis, length); in bone_align_to_bone()
|
/dports/graphics/blender/blender-2.91.0/source/blender/draw/intern/ |
H A D | draw_manager_text.c | 469 mul_v3_fl(vmid, 1.0f / (float)n); in DRW_text_edit_mesh_measure_stats()
|
/dports/graphics/blender/blender-2.91.0/source/blender/compositor/operations/ |
H A D | COM_GlareFogGlowOperation.cpp | 437 mul_v3_fl(fcol, w); in generateGlare()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/mesh/ |
H A D | editmesh_add.c | 83 mul_v3_fl(scale_half, 0.5f); in make_prim_init()
|
/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_parametrizer.c | 3446 mul_v3_fl(Ps, (v2->uv[1] - v3->uv[1])); in p_face_stretch() 3449 mul_v3_fl(tmp, (v3->uv[1] - v1->uv[1])); in p_face_stretch() 3453 mul_v3_fl(tmp, (v1->uv[1] - v2->uv[1])); in p_face_stretch() 3456 mul_v3_fl(Ps, w); in p_face_stretch() 3459 mul_v3_fl(Pt, (v3->uv[0] - v2->uv[0])); in p_face_stretch() 3462 mul_v3_fl(tmp, (v1->uv[0] - v3->uv[0])); in p_face_stretch() 3466 mul_v3_fl(tmp, (v2->uv[0] - v1->uv[0])); in p_face_stretch() 3469 mul_v3_fl(Pt, w); in p_face_stretch()
|
/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/tools/ |
H A D | bmesh_bevel.c | 1350 mul_v3_fl(norm_v, 1.0f / fcount); in offset_meet() 1963 mul_v3_fl(r_mat[0], 0.5f); in make_unit_cube_map() 1969 mul_v3_fl(r_mat[1], 0.5f); in make_unit_cube_map() 1975 mul_v3_fl(r_mat[2], 0.5f); in make_unit_cube_map() 1981 mul_v3_fl(r_mat[3], 0.5f); in make_unit_cube_map() 3889 mul_v3_fl(r_cent, 1.0f / (float)n); in vmesh_center() 3902 mul_v3_fl(co, 0.25f); in avg4() 4236 mul_v3_fl(co, 1.0f / (float)n_boundary); in cubic_subdiv() 4388 mul_v3_fl(co, 1.4f); in make_cube_corner_adj_vmesh() 4391 mul_v3_fl(co, 0.6f); in make_cube_corner_adj_vmesh() [all …]
|