/dports/databases/postgis32/postgis-3.2.0/liblwgeom/ |
H A D | lwgeom_topo.c | 1501 uint64_t numedges = 1; in _lwt_FindAdjacentEdges() local 1686 if ( numedges ) _lwt_release_edges(edges, numedges); in _lwt_FindAdjacentEdges() 1706 return numedges; in _lwt_FindAdjacentEdges() 1756 numedges = 0; in _lwt_MakeRingShell() 1770 i = numedges; in _lwt_MakeRingShell() 5698 if ( numedges ) in _lwt_AddLine() 6349 *numedges = nelems; in _lwt_FetchAllEdges() 7059 uint64_t numedges, i; in lwt_GetFaceContainingPoint() local 7084 if (numedges == 0) in lwt_GetFaceContainingPoint() 7169 numedges = 1; in lwt_GetFaceContainingPoint() [all …]
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_model.h | 95 int numedges; // are backwards edges member 201 int numedges; member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_model.h | 104 int numedges; // are backwards edges member 210 int numedges; member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_model.h | 104 int numedges; // are backwards edges member 210 int numedges; member
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | gl_model.h | 94 int numedges; // are backwards edges member 188 int numedges; member
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/q2map/ |
H A D | lightmap.c | 68 for (j=0 ; j<f->numedges ; j++) in PairEdges() 120 int numedges; member 140 t->numedges = 0; in AllocTriangulation() 171 if (trian->numedges > MAX_TRI_EDGES-2) in FindEdge() 179 e = &trian->edges[trian->numedges]; in FindEdge() 185 trian->numedges++; in FindEdge() 188 be = &trian->edges[trian->numedges]; in FindEdge() 194 trian->numedges++; in FindEdge() 415 for (e=trian->edges, j=0 ; j< trian->numedges ; e++, j++) in SampleTriangulation() 518 for (i=0 ; i<s->numedges ; i++) in CalcFaceExtents() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/q2map/ |
H A D | lightmap.c | 66 for ( j = 0 ; j < f->numedges ; j++ ) in PairEdges() 117 int numedges; member 136 t->numedges = 0; in AllocTriangulation() 166 if ( trian->numedges > MAX_TRI_EDGES - 2 ) { in FindEdge() 175 e = &trian->edges[trian->numedges]; in FindEdge() 181 trian->numedges++; in FindEdge() 184 be = &trian->edges[trian->numedges]; in FindEdge() 190 trian->numedges++; in FindEdge() 409 for ( e = trian->edges, j = 0 ; j < trian->numedges ; e++, j++ ) in SampleTriangulation() 515 for ( i = 0 ; i < s->numedges ; i++ ) in CalcFaceExtents() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/bsp/qrad3/ |
H A D | lightmap.c | 69 for (j=0 ; j<f->numedges ; j++) in PairEdges() 121 int numedges; member 141 t->numedges = 0; in AllocTriangulation() 172 if (trian->numedges > MAX_TRI_EDGES-2) in FindEdge() 180 e = &trian->edges[trian->numedges]; in FindEdge() 186 trian->numedges++; in FindEdge() 189 be = &trian->edges[trian->numedges]; in FindEdge() 195 trian->numedges++; in FindEdge() 416 for (e=trian->edges, j=0 ; j< trian->numedges ; e++, j++) in SampleTriangulation() 519 for (i=0 ; i<s->numedges ; i++) in CalcFaceExtents() [all …]
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/dports/games/gtkradiant/GPL/Q2Tools/bsp/qrad3/ |
H A D | lightmap.c | 69 for (j=0 ; j<f->numedges ; j++) in PairEdges() 121 int numedges; member 141 t->numedges = 0; in AllocTriangulation() 172 if (trian->numedges > MAX_TRI_EDGES-2) in FindEdge() 180 e = &trian->edges[trian->numedges]; in FindEdge() 186 trian->numedges++; in FindEdge() 189 be = &trian->edges[trian->numedges]; in FindEdge() 195 trian->numedges++; in FindEdge() 416 for (e=trian->edges, j=0 ; j< trian->numedges ; e++, j++) in SampleTriangulation() 519 for (i=0 ; i<s->numedges ; i++) in CalcFaceExtents() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 103 int numedges; // are backwards edges member 216 int numedges; member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_model.h | 103 int numedges; // are backwards edges member 215 int numedges; member
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_model.h | 103 int numedges; // are backwards edges member 216 int numedges; member
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_model.h | 103 int numedges; // are backwards edges member 215 int numedges; member
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_model.h | 107 int numedges; // are backwards edges member 222 int numedges; member
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | bspfile.h | 223 short numedges; member 236 int numedges; member
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | bspfile.h | 223 short numedges; member 236 int numedges; member
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_model.h | 103 int numedges; // are backwards edges member 215 int numedges; member
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/dports/games/ufoai/ufoai-2.5-source/src/client/renderer/ |
H A D | r_model_brush.cpp | 173 r_worldmodel->bsp.numedges = count; in R_ModLoadEdges() 238 for (i = 0; i < surf->numedges; i++) { in R_SetSurfaceExtents() 305 out->numedges = LittleShort(in->numedges); in R_ModLoadSurfaces() 533 const int numedges = surf->numedges; in R_LoadBspVertexArrays() local 534 vertexCount += numedges; in R_LoadBspVertexArrays() 535 if (numedges > 2) /* no triangles for degenerate polys */ in R_LoadBspVertexArrays() 536 indexCount += (numedges - 2) * 3; in R_LoadBspVertexArrays() 553 for (j = 0; j < surf->numedges; j++) { in R_LoadBspVertexArrays() 848 if (surf->numedges <= 2) { in R_GenerateTriangleSoup_() 853 int numTris = surf->numedges - 2; in R_GenerateTriangleSoup_()
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_aas_debug.c | 308 for ( i = 0; i < face->numedges; i++ ) in AAS_ShowFace() 313 if ( edgenum >= ( *aasworld ).numedges ) { in AAS_ShowFace() 355 for ( i = face->numedges - 1; i >= 0; i-- ) in AAS_ShowFacePolygon() 366 for ( i = 0; i < face->numedges; i++ ) in AAS_ShowFacePolygon() 417 for ( j = 0; j < face->numedges; j++ ) in AAS_ShowArea() 422 if ( edgenum >= ( *aasworld ).numedges ) { in AAS_ShowArea()
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_aas_debug.c | 308 for ( i = 0; i < face->numedges; i++ ) in AAS_ShowFace() 313 if ( edgenum >= ( *aasworld ).numedges ) { in AAS_ShowFace() 355 for ( i = face->numedges - 1; i >= 0; i-- ) in AAS_ShowFacePolygon() 366 for ( i = 0; i < face->numedges; i++ ) in AAS_ShowFacePolygon() 417 for ( j = 0; j < face->numedges; j++ ) in AAS_ShowArea() 422 if ( edgenum >= ( *aasworld ).numedges ) { in AAS_ShowArea()
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/dports/games/zhlt/zhlt-3.4/hlbsp/ |
H A D | surfaces.cpp | 116 int numedges; member 216 hv->numedges++; in GetVertex() 238 hv->numedges = 1; in GetVertex()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_draw.c | 374 if ((edge_p + fa->numedges + 4) >= edge_max) { in R_RenderFace() 375 r_outofedges += fa->numedges; in R_RenderFace() 399 for (i = 0; i < fa->numedges; i++) { in R_RenderFace() 513 if ((edge_p + psurf->numedges + 4) >= edge_max) { in R_RenderBmodelFace() 514 r_outofedges += psurf->numedges; in R_RenderBmodelFace()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | bspfile.c | 69 int16_t numedges; member 143 int numedges; member 224 face29->numedges = LittleShort (face2->numedges); in swap_to_bsp29() 295 for (i=0 ; i<bsp29->numedges ; i++) { in swap_to_bsp29() 375 face2->numedges = LittleShort (face29->numedges); in swap_from_bsp29() 448 for (i=0 ; i<bsp2->numedges ; i++) { in swap_from_bsp29() 529 face->numedges = LittleLong (face->numedges); in swap_bsp() 593 for (i=0 ; i<bsp->numedges ; i++) { in swap_bsp() 789 size += ROUND (bsp->numedges * sizeof (dedge_t)); in set_bsp2_write() 875 size += ROUND (bsp->numedges * sizeof (dedge29_t)); in set_bsp29_write() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/common/ |
H A D | bspfile.cpp | 141 face->numedges = LittleShort(face->numedges); in SwapBSPFile() 182 for (i = 0; i < curTile->numedges; i++) { in SwapBSPFile() 265 curTile->numedges = CopyLump(header, LUMP_EDGES, curTile->edges, sizeof(dBspEdge_t)); in LoadBSPFile() 347 AddLump(&bspfile, &outheader, LUMP_EDGES, curTile->edges, curTile->numedges * sizeof(dBspEdge_t)); in WriteBSPFile() 389 …Com_Printf("%5i edges %7i\n", curTile->numedges, (int)(curTile->numedges * sizeof(dBsp… in PrintBSPFileSizes()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/ufo2map/ |
H A D | faces.cpp | 415 for (i = firstmodeledge; i < curTile->numedges; i++) { in GetEdge() 428 if (curTile->numedges >= MAX_MAP_EDGES) in GetEdge() 429 Sys_Error("numedges >= MAX_MAP_EDGES (%i)", curTile->numedges); in GetEdge() 430 edge = &curTile->edges[curTile->numedges]; in GetEdge() 433 edgefaces[curTile->numedges][0] = f; in GetEdge() 434 curTile->numedges++; in GetEdge() 436 return curTile->numedges - 1; in GetEdge()
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