/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | g_local.h | 848 void AddRemap( const char *oldShader, const char *newShader, float timeOffset );
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_local.h | 1428 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_local.h | 815 void AddRemap( const char *oldShader, const char *newShader, float timeOffset );
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H A D | g_func_decs.h | 221 extern void AddRemap ( const char * oldShader , const char * newShader , float timeOffset ) ;
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_local.h | 1454 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_local.h | 1400 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_local.h | 1141 void AddRemap(const char *oldShader, const char *newShader, float timeOffset);
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/dports/games/ioquake3/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/ |
H A D | cg_local.h | 1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/ |
H A D | cg_local.h | 1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_local.h | 1392 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_local.h | 1392 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
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/dports/games/evq3/evq3/code/cgame/ |
H A D | cg_local.h | 1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_local.h | 1965 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOff…
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_local.h | 2194 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_local.h | 2211 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_local.h | 2239 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_local.h | 2372 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffse…
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_local.h | 2367 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffse…
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