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Searched refs:oldShader (Results 76 – 94 of 94) sorted by relevance

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/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_local.h848 void AddRemap( const char *oldShader, const char *newShader, float timeOffset );
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_local.h1428 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_local.h815 void AddRemap( const char *oldShader, const char *newShader, float timeOffset );
H A Dg_func_decs.h221 extern void AddRemap ( const char * oldShader , const char * newShader , float timeOffset ) ;
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_local.h1454 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dtr_local.h1400 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_local.h1141 void AddRemap(const char *oldShader, const char *newShader, float timeOffset);
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_local.h1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_local.h1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_local.h1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_local.h1392 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/
H A Dtr_local.h1392 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
/dports/games/evq3/evq3/code/cgame/
H A Dcg_local.h1584 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_local.h1965 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOff…
/dports/games/evq3/evq3/code/renderer/
H A Dtr_local.h2194 void R_RemapShader(const char *oldShader, const char *newShader, const char *timeOffset);
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_local.h2211 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_local.h2239 void R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_local.h2372 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffse…
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_local.h2367 void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffse…

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