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/dports/emulators/qemu42/qemu-4.2.1/roms/u-boot/include/linux/
H A Dcompat.h12 struct p_current{ struct
16 extern struct p_current *current; argument
/dports/emulators/qemu-utils/qemu-4.2.1/roms/u-boot/include/linux/
H A Dcompat.h12 struct p_current{ struct
16 extern struct p_current *current; argument
/dports/sysutils/u-boot-tools/u-boot-2020.07/include/linux/
H A Dcompat.h13 struct p_current{ struct
17 extern struct p_current *current; argument
/dports/emulators/qemu60/qemu-6.0.0/roms/u-boot/include/linux/
H A Dcompat.h12 struct p_current{ struct
16 extern struct p_current *current; argument
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dtabs.h114 void set_current_tab(int p_current);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dtabs.h114 void set_current_tab(int p_current);
/dports/science/lammps/lammps-stable_29Sep2021/src/SHOCK/
H A Dfix_msst.cpp335 p0 = p_current[direction]; in setup()
445 double A = total_mass * ( p_current[sd] - p0 - p_msst ) / in initial_integrate()
703 double A = total_mass * ( p_current[sd] - p0 - p_msst ) / in final_integrate()
737 p_current[0] = tensor[0]; in couple()
738 p_current[1] = tensor[1]; in couple()
739 p_current[2] = tensor[2]; in couple()
/dports/cad/geda/geda-gaf-1.8.2/gsymcheck/include/
H A Dprototype.h17 int s_check_symbol(TOPLEVEL *pr_current, PAGE *p_current, const GList *obj_list);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dcamera_2d.h77 void _set_current(bool p_current);
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dcamera_2d.h77 void _set_current(bool p_current);
/dports/science/lammps/lammps-stable_29Sep2021/src/QTB/
H A Dfix_qbmsst.cpp423 p0 = p_current[direction]; in setup()
575 double A = total_mass * ( p_current[sd] - p0 - p_qbmsst ) / in initial_integrate()
731 double A = total_mass * ( p_current[sd] - p0 - p_qbmsst ) / in final_integrate()
768 p_current[0] = tensor[0]; in couple()
769 p_current[1] = tensor[1]; in couple()
770 p_current[2] = tensor[2]; in couple()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dtab_container.h107 void set_current_tab(int p_current);
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dtab_container.h107 void set_current_tab(int p_current);
/dports/devel/godot-tools/godot-3.2.3-stable/editor/
H A Deditor_inspector.h44 …static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_or…
83 bool _is_property_different(const Variant &p_current, const Variant &p_orig);
/dports/devel/godot/godot-3.2.3-stable/editor/
H A Deditor_inspector.h44 …static bool is_node_property_different(Node *p_node, const Variant &p_current, const Variant &p_or…
83 bool _is_property_different(const Variant &p_current, const Variant &p_orig);
/dports/science/lammps/lammps-stable_29Sep2021/src/
H A Dfix_nh.h65 double p_current[6]; variable
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dcamera_2d.h88 void _set_current(bool p_current);
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dcamera_2d.h88 void _set_current(bool p_current);
/dports/science/lammps/lammps-stable_29Sep2021/src/BOCS/
H A Dfix_bocs.h74 double p_current[6]; variable
/dports/science/lammps/lammps-stable_29Sep2021/src/DRUDE/
H A Dfix_tgnh_drude.h64 double p_current[6]; variable
/dports/cad/lepton-eda/lepton-eda-1.9.17/libleptongui/src/
H A Di_callbacks.c1372 LeptonPage *p_current = schematic_window_get_active_page (w_current); in i_callback_page_next() local
1378 iter = g_list_find( lepton_list_get_glist( toplevel->pages ), p_current ); in i_callback_page_next()
1386 p_new = s_hierarchy_find_next_page(toplevel->pages, p_current); in i_callback_page_next()
1391 if (p_new == NULL || p_new == p_current) { in i_callback_page_next()
1408 LeptonPage *p_current = schematic_window_get_active_page (w_current); in i_callback_page_prev() local
1414 iter = g_list_find( lepton_list_get_glist( toplevel->pages ), p_current ); in i_callback_page_prev()
1421 p_new = s_hierarchy_find_prev_page(toplevel->pages, p_current); in i_callback_page_prev()
1426 if (p_new == NULL || p_new == p_current) { in i_callback_page_prev()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/animation/
H A Danimation_tree_player.h295 void set_current(int p_current);
417 void transition_node_set_current(const StringName &p_node, int p_current);
/dports/devel/godot2/godot-2.1.6-stable/scene/animation/
H A Danimation_tree_player.h295 void set_current(int p_current);
417 void transition_node_set_current(const StringName &p_node, int p_current);
/dports/multimedia/mkvtoolnix/mkvtoolnix-65.0.0/src/merge/
H A Dgeneric_packetizer.cpp1566 packet_cptr_di p_current; in apply_factory_short_queueing() local
1567 for (p_current = p_start + 1; p_current != p_end; ++p_current) in apply_factory_short_queueing()
1568 apply_factory_once(*p_current); in apply_factory_short_queueing()
1614 packet_cptr_di p_current; in apply_factory_full_queueing() local
1615 for (p_current = p_start; p_current != p_end; ++i, ++p_current) { in apply_factory_full_queueing()
/dports/science/lammps/lammps-stable_29Sep2021/src/EXTRA-FIX/
H A Dfix_npt_cauchy.h72 double p_current[6]; variable

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