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Searched refs:p_current (Results 251 – 275 of 379) sorted by relevance

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/dports/science/lammps/lammps-stable_29Sep2021/src/RIGID/
H A Dfix_rigid_small.h170 double p_current[3], p_target[3]; variable
/dports/devel/godot/godot-3.2.3-stable/scene/gui/
H A Dtabs.h141 void set_current_tab(int p_current);
H A Dtabs.cpp406 void Tabs::set_current_tab(int p_current) { in set_current_tab() argument
408 if (current == p_current) return; in set_current_tab()
409 ERR_FAIL_INDEX(p_current, get_tab_count()); in set_current_tab()
411 current = p_current; in set_current_tab()
417 emit_signal("tab_changed", p_current); in set_current_tab()
H A Ditem_list.h177 void set_current(int p_current);
/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/
H A Dtabs.h141 void set_current_tab(int p_current);
H A Dtabs.cpp406 void Tabs::set_current_tab(int p_current) { in set_current_tab() argument
408 if (current == p_current) return; in set_current_tab()
409 ERR_FAIL_INDEX(p_current, get_tab_count()); in set_current_tab()
411 current = p_current; in set_current_tab()
417 emit_signal("tab_changed", p_current); in set_current_tab()
H A Ditem_list.h177 void set_current(int p_current);
/dports/cad/geda/geda-gaf-1.8.2/gnetlist/src/
H A Dg_netlist.c715 PAGE *p_current; in g_get_toplevel_attribute() local
728 p_current = p_iter->data; in g_get_toplevel_attribute()
732 o_attrib_search_floating_attribs_by_name (s_page_objects (p_current), in g_get_toplevel_attribute()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dcamera_2d.cpp316 void Camera2D::_set_current(bool p_current) { in _set_current() argument
318 if (p_current) in _set_current()
321 current = p_current; in _set_current()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dcamera_2d.cpp316 void Camera2D::_set_current(bool p_current) { in _set_current() argument
318 if (p_current) in _set_current()
321 current = p_current; in _set_current()
/dports/cad/geda/geda-gaf-1.8.2/libgeda/include/libgeda/
H A Dprototype.h345 GList* s_hierarchy_traversepages(TOPLEVEL *toplevel, PAGE *p_current, gint flags);
346 gint s_hierarchy_print_page(PAGE *p_current, void * data);
433 GList *s_tile_get_objectlists(TOPLEVEL *toplevel, PAGE *p_current, int world_x1, int world_y1, int …
446 void s_undo_init(PAGE *p_current);
447 void s_undo_free_all(TOPLEVEL *toplevel, PAGE *p_current);
/dports/devel/godot-tools/godot-3.2.3-stable/scene/animation/
H A Danimation_tree_player.h304 void set_current(int p_current);
430 void transition_node_set_current(const StringName &p_node, int p_current);
/dports/devel/godot/godot-3.2.3-stable/scene/animation/
H A Danimation_tree_player.h304 void set_current(int p_current);
430 void transition_node_set_current(const StringName &p_node, int p_current);
/dports/multimedia/vlc/vlc-3.0.16/modules/demux/mpeg/
H A Dts_si.c678 if( p_epg->b_present && p_epg->p_current ) in EITCallBack()
684 p_pmt->eit.i_event_start = p_epg->p_current->i_start; in EITCallBack()
685 p_pmt->eit.i_event_length = p_epg->p_current->i_duration; in EITCallBack()
/dports/devel/godot2/godot-2.1.6-stable/scene/gui/
H A Dtab_container.cpp421 void TabContainer::set_current_tab(int p_current) { in set_current_tab() argument
423 ERR_FAIL_INDEX(p_current, get_tab_count()); in set_current_tab()
426 current = p_current; in set_current_tab()
H A Dtree.h335 …void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = N…
430 …TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int &…
H A Ditem_list.h152 void set_current(int p_current);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/
H A Dtab_container.cpp421 void TabContainer::set_current_tab(int p_current) { in set_current_tab() argument
423 ERR_FAIL_INDEX(p_current, get_tab_count()); in set_current_tab()
426 current = p_current; in set_current_tab()
H A Dtree.h335 …void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = N…
430 …TreeItem *_find_item_at_pos(TreeItem *p_current, const Point2 &p_pos, int &r_column, int &h, int &…
H A Ditem_list.h152 void set_current(int p_current);
/dports/multimedia/vlc/vlc-3.0.16/modules/codec/
H A Dhxxx_helper.c694 block_t *p_block_list = NULL, *p_current; in hxxx_helper_get_annexb_config() local
723 p_current = p_block_list = p_block; in hxxx_helper_get_annexb_config()
726 p_current->p_next = p_block; in hxxx_helper_get_annexb_config()
727 p_current = p_block; in hxxx_helper_get_annexb_config()
/dports/cad/geda/geda-gaf-1.8.2/gschem/src/
H A Dx_dialog.c3857 GList *p_current; in close_confirmation_dialog_set_property() local
3877 for (p_current = (GList*)data; in close_confirmation_dialog_set_property()
3878 p_current != NULL; in close_confirmation_dialog_set_property()
3879 p_current = g_list_next (p_current)) { in close_confirmation_dialog_set_property()
3885 COLUMN_PAGE, p_current->data, in close_confirmation_dialog_set_property()
4064 PAGE *p_current; in x_dialog_close_window() local
4075 p_current = (PAGE*)iter->data; in x_dialog_close_window()
4077 if (p_current->CHANGED) { in x_dialog_close_window()
4110 p_current = (PAGE*)p_unsaved->data; in x_dialog_close_window()
4112 s_page_goto (toplevel, p_current); in x_dialog_close_window()
[all …]
H A Di_callbacks.c1582 PAGE *p_current = toplevel->page_current; in DEFINE_I_CALLBACK() local
1588 iter = g_list_find( geda_list_get_glist( toplevel->pages ), p_current ); in DEFINE_I_CALLBACK()
1596 p_new = s_hierarchy_find_next_page(toplevel->pages, p_current); in DEFINE_I_CALLBACK()
1601 if (p_new == NULL || p_new == p_current) { in DEFINE_I_CALLBACK()
1617 PAGE *p_current = toplevel->page_current; in DEFINE_I_CALLBACK() local
1623 iter = g_list_find( geda_list_get_glist( toplevel->pages ), p_current ); in DEFINE_I_CALLBACK()
1632 p_new = s_hierarchy_find_prev_page(toplevel->pages, p_current); in DEFINE_I_CALLBACK()
1637 if (p_new == NULL || p_new == p_current) { in DEFINE_I_CALLBACK()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dcamera.h119 void set_current(bool p_current);
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dcamera.h119 void set_current(bool p_current);

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