/dports/devel/godot/godot-3.2.3-stable/modules/bullet/ |
H A D | bullet_physics_server.h | 110 virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value); 112 virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const; 152 virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); 153 virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; 209 virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); 210 virtual float body_get_param(RID p_body, BodyParameter p_param) const; 339 virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, float p_value); 340 virtual float pin_joint_get_param(RID p_joint, PinJointParam p_param) const; 351 virtual void hinge_joint_set_param(RID p_joint, HingeJointParam p_param, float p_value); 352 virtual float hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const; [all …]
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H A D | area_bullet.cpp | 222 void AreaBullet::set_param(PhysicsServer::AreaParameter p_param, const Variant &p_value) { in set_param() argument 223 switch (p_param) { in set_param() 249 WARN_PRINTS("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); in set_param() 253 Variant AreaBullet::get_param(PhysicsServer::AreaParameter p_param) const { in get_param() 254 switch (p_param) { in get_param() 272 WARN_PRINTS("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); in get_param()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics/ |
H A D | physics_server_sw.h | 102 virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value); 103 virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const; 138 virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); 141 virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; 194 virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); 195 virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; 315 virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value); 316 virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const; 327 virtual void hinge_joint_set_param(RID p_joint, HingeJointParam p_param, real_t p_value); 328 virtual real_t hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const; [all …]
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H A D | physics_server_sw.cpp | 185 space->set_param(p_param, p_value); in space_set_param() 192 return space->get_param(p_param); in space_get_param() 389 area->set_param(p_param, p_value); in area_set_param() 408 return area->get_param(p_param); in area_get_param() 703 body->set_param(p_param, p_value); in body_set_param() 711 return body->get_param(p_param); in body_get_param() 1017 pin_joint->set_param(p_param, p_value); in pin_joint_set_param() 1025 return pin_joint->get_param(p_param); in pin_joint_get_param() 1110 hinge_joint->set_param(p_param, p_value); in hinge_joint_set_param() 1118 return hinge_joint->get_param(p_param); in hinge_joint_get_param() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/ |
H A D | physics_server_sw.h | 102 virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value); 103 virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const; 138 virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); 141 virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; 194 virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); 195 virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; 315 virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value); 316 virtual real_t pin_joint_get_param(RID p_joint, PinJointParam p_param) const; 327 virtual void hinge_joint_set_param(RID p_joint, HingeJointParam p_param, real_t p_value); 328 virtual real_t hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const; [all …]
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H A D | physics_server_sw.cpp | 185 space->set_param(p_param, p_value); in space_set_param() 192 return space->get_param(p_param); in space_get_param() 389 area->set_param(p_param, p_value); in area_set_param() 408 return area->get_param(p_param); in area_get_param() 703 body->set_param(p_param, p_value); in body_set_param() 711 return body->get_param(p_param); in body_get_param() 1017 pin_joint->set_param(p_param, p_value); in pin_joint_set_param() 1025 return pin_joint->get_param(p_param); in pin_joint_get_param() 1110 hinge_joint->set_param(p_param, p_value); in hinge_joint_set_param() 1118 return hinge_joint->get_param(p_param); in hinge_joint_get_param() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/ |
H A D | bullet_physics_server.h | 110 virtual void space_set_param(RID p_space, SpaceParameter p_param, real_t p_value); 112 virtual real_t space_get_param(RID p_space, SpaceParameter p_param) const; 152 virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); 153 virtual Variant area_get_param(RID p_area, AreaParameter p_param) const; 209 virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); 210 virtual float body_get_param(RID p_body, BodyParameter p_param) const; 339 virtual void pin_joint_set_param(RID p_joint, PinJointParam p_param, float p_value); 340 virtual float pin_joint_get_param(RID p_joint, PinJointParam p_param) const; 351 virtual void hinge_joint_set_param(RID p_joint, HingeJointParam p_param, float p_value); 352 virtual float hinge_joint_get_param(RID p_joint, HingeJointParam p_param) const; [all …]
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H A D | area_bullet.cpp | 222 void AreaBullet::set_param(PhysicsServer::AreaParameter p_param, const Variant &p_value) { in set_param() argument 223 switch (p_param) { in set_param() 249 WARN_PRINTS("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); in set_param() 253 Variant AreaBullet::get_param(PhysicsServer::AreaParameter p_param) const { in get_param() 254 switch (p_param) { in get_param() 272 WARN_PRINTS("Area doesn't support this parameter in the Bullet backend: " + itos(p_param)); in get_param()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | shader.cpp | 63 bool Shader::has_param(const StringName &p_param) const { in has_param() 68 return (params_cache.has(p_param)); in has_param() 141 void Shader::set_default_texture_param(const StringName &p_param, const Ref<Texture> &p_texture) { in set_default_texture_param() argument 144 default_textures[p_param] = p_texture; in set_default_texture_param() 145 VS::get_singleton()->shader_set_default_texture_param(shader, p_param, p_texture->get_rid()); in set_default_texture_param() 147 default_textures.erase(p_param); in set_default_texture_param() 148 VS::get_singleton()->shader_set_default_texture_param(shader, p_param, RID()); in set_default_texture_param() 152 Ref<Texture> Shader::get_default_texture_param(const StringName &p_param) const { in get_default_texture_param() 154 if (default_textures.has(p_param)) in get_default_texture_param() 155 return default_textures[p_param]; in get_default_texture_param()
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | shader.cpp | 63 bool Shader::has_param(const StringName &p_param) const { in has_param() 68 return (params_cache.has(p_param)); in has_param() 141 void Shader::set_default_texture_param(const StringName &p_param, const Ref<Texture> &p_texture) { in set_default_texture_param() argument 144 default_textures[p_param] = p_texture; in set_default_texture_param() 145 VS::get_singleton()->shader_set_default_texture_param(shader, p_param, p_texture->get_rid()); in set_default_texture_param() 147 default_textures.erase(p_param); in set_default_texture_param() 148 VS::get_singleton()->shader_set_default_texture_param(shader, p_param, RID()); in set_default_texture_param() 152 Ref<Texture> Shader::get_default_texture_param(const StringName &p_param) const { in get_default_texture_param() 154 if (default_textures.has(p_param)) in get_default_texture_param() 155 return default_textures[p_param]; in get_default_texture_param()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | light.cpp | 42 void Light::set_param(Param p_param, float p_value) { in set_param() argument 44 ERR_FAIL_INDEX(p_param, PARAM_MAX); in set_param() 45 param[p_param] = p_value; in set_param() 47 VS::get_singleton()->light_set_param(light, VS::LightParam(p_param), p_value); in set_param() 49 if (p_param == PARAM_SPOT_ANGLE || p_param == PARAM_RANGE) { in set_param() 52 if (p_param == PARAM_SPOT_ANGLE) { in set_param() 55 } else if (p_param == PARAM_RANGE) { in set_param() 62 float Light::get_param(Param p_param) const { in get_param() 64 ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); in get_param() 65 return param[p_param]; in get_param()
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H A D | cpu_particles.h | 246 void set_param(Parameter p_param, float p_value); 247 float get_param(Parameter p_param) const; 249 void set_param_randomness(Parameter p_param, float p_value); 250 float get_param_randomness(Parameter p_param) const; 252 void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); 253 Ref<Curve> get_param_curve(Parameter p_param) const;
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | light.cpp | 42 void Light::set_param(Param p_param, float p_value) { in set_param() argument 44 ERR_FAIL_INDEX(p_param, PARAM_MAX); in set_param() 45 param[p_param] = p_value; in set_param() 47 VS::get_singleton()->light_set_param(light, VS::LightParam(p_param), p_value); in set_param() 49 if (p_param == PARAM_SPOT_ANGLE || p_param == PARAM_RANGE) { in set_param() 52 if (p_param == PARAM_SPOT_ANGLE) { in set_param() 55 } else if (p_param == PARAM_RANGE) { in set_param() 62 float Light::get_param(Param p_param) const { in get_param() 64 ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); in get_param() 65 return param[p_param]; in get_param()
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H A D | cpu_particles.h | 246 void set_param(Parameter p_param, float p_value); 247 float get_param(Parameter p_param) const; 249 void set_param_randomness(Parameter p_param, float p_value); 250 float get_param_randomness(Parameter p_param) const; 252 void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); 253 Ref<Curve> get_param_curve(Parameter p_param) const;
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/ |
H A D | icloud.h | 48 Error remove_key(Variant p_param); 49 Variant set_key_values(Variant p_param); 50 Variant get_key_value(Variant p_param);
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/dports/devel/godot2-tools/godot-2.1.6-stable/platform/iphone/ |
H A D | icloud.h | 47 Error remove_key(Variant p_param); 48 Variant set_key_values(Variant p_param); 49 Variant get_key_value(Variant p_param);
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/dports/devel/godot2/godot-2.1.6-stable/platform/iphone/ |
H A D | icloud.h | 47 Error remove_key(Variant p_param); 48 Variant set_key_values(Variant p_param); 49 Variant get_key_value(Variant p_param);
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/dports/devel/godot/godot-3.2.3-stable/platform/iphone/ |
H A D | icloud.h | 48 Error remove_key(Variant p_param); 49 Variant set_key_values(Variant p_param); 50 Variant get_key_value(Variant p_param);
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | cpu_particles_2d.h | 249 void set_param(Parameter p_param, float p_value); 250 float get_param(Parameter p_param) const; 252 void set_param_randomness(Parameter p_param, float p_value); 253 float get_param_randomness(Parameter p_param) const; 255 void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); 256 Ref<Curve> get_param_curve(Parameter p_param) const;
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | cpu_particles_2d.h | 249 void set_param(Parameter p_param, float p_value); 250 float get_param(Parameter p_param) const; 252 void set_param_randomness(Parameter p_param, float p_value); 253 float get_param_randomness(Parameter p_param) const; 255 void set_param_curve(Parameter p_param, const Ref<Curve> &p_curve); 256 Ref<Curve> get_param_curve(Parameter p_param) const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/spatial_sound_2d/ |
H A D | spatial_sound_2d_server_sw.h | 203 virtual void room_set_param(RID p_room, RoomParam p_param, float p_value); 204 virtual float room_get_param(RID p_room, RoomParam p_param) const; 226 virtual void source_set_param(RID p_source, SourceParam p_param, float p_value); 227 virtual float source_get_param(RID p_source, SourceParam p_param) const; 246 virtual void listener_set_param(RID p_listener, ListenerParam p_param, float p_value); 247 virtual float listener_get_param(RID p_listener, ListenerParam p_param) const;
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/spatial_sound/ |
H A D | spatial_sound_server_sw.h | 204 virtual void room_set_param(RID p_room, RoomParam p_param, float p_value); 205 virtual float room_get_param(RID p_room, RoomParam p_param) const; 227 virtual void source_set_param(RID p_source, SourceParam p_param, float p_value); 228 virtual float source_get_param(RID p_source, SourceParam p_param) const; 247 virtual void listener_set_param(RID p_listener, ListenerParam p_param, float p_value); 248 virtual float listener_get_param(RID p_listener, ListenerParam p_param) const;
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/dports/devel/godot2/godot-2.1.6-stable/servers/spatial_sound/ |
H A D | spatial_sound_server_sw.h | 204 virtual void room_set_param(RID p_room, RoomParam p_param, float p_value); 205 virtual float room_get_param(RID p_room, RoomParam p_param) const; 227 virtual void source_set_param(RID p_source, SourceParam p_param, float p_value); 228 virtual float source_get_param(RID p_source, SourceParam p_param) const; 247 virtual void listener_set_param(RID p_listener, ListenerParam p_param, float p_value); 248 virtual float listener_get_param(RID p_listener, ListenerParam p_param) const;
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/dports/devel/godot2/godot-2.1.6-stable/servers/spatial_sound_2d/ |
H A D | spatial_sound_2d_server_sw.h | 203 virtual void room_set_param(RID p_room, RoomParam p_param, float p_value); 204 virtual float room_get_param(RID p_room, RoomParam p_param) const; 226 virtual void source_set_param(RID p_source, SourceParam p_param, float p_value); 227 virtual float source_get_param(RID p_source, SourceParam p_param) const; 246 virtual void listener_set_param(RID p_listener, ListenerParam p_param, float p_value); 247 virtual float listener_get_param(RID p_listener, ListenerParam p_param) const;
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | particles_material.h | 249 void set_param(Parameter p_param, float p_value); 250 float get_param(Parameter p_param) const; 252 void set_param_randomness(Parameter p_param, float p_value); 253 float get_param_randomness(Parameter p_param) const; 255 void set_param_texture(Parameter p_param, const Ref<Texture> &p_texture); 256 Ref<Texture> get_param_texture(Parameter p_param) const;
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