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Searched refs:playerNr (Results 51 – 75 of 76) sorted by relevance

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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/thradd/
H A Dthradd.c274 MissileBlock.sender = ShipPtr->playerNr; in initialize_horn()
342 MissileBlock.sender = ElementPtr->playerNr; in thraddash_preprocess()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/vux/
H A Dvux.c219 MissileBlock.sender = ElementPtr->playerNr; in spawn_limpets()
257 LaserBlock.sender = ShipPtr->playerNr; in initialize_horrific_laser()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/slylandr/
H A Dslylandr.c165 LaserBlock.sender = ElementPtr->playerNr; in initialize_lightning()
319 && ObjPtr->playerNr == NEUTRAL_PLAYER_NUM in harvest_space_junk()
/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Duqmdebug.h174 STARSHIP* findPlayerShip (SIZE playerNr);
H A Dbattle.c141 return CurrentInputToBattleInput (context->playerNr); in frameInputHuman()
H A Draces.h279 SIZE playerNr; member
H A Duqmdebug.c1476 findPlayerShip (SIZE playerNr) in findPlayerShip() argument
1488 ElementPtr->playerNr == playerNr) in findPlayerShip()
H A Dpickship.c370 LastStarShipPtr->playerNr = which_player; in GetEncounterStarShip()
H A Dhyper.c775 HyperSpaceElementPtr->playerNr = NEUTRAL_PLAYER_NUM; in AllocHyperElement()
816 HyperSpaceElementPtr->playerNr = NEUTRAL_PLAYER_NUM; in AddAmbientElement()
H A Dprocess.c687 if (sides_active <= 2 || ElementPtr->playerNr == 0) in PreProcessQueue()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/sis_ship/
H A Dsis_ship.c409 DefensePtr->playerNr = ElementPtr->playerNr; in spawn_point_defense()
496 LaserBlock.sender = ShipPtr->playerNr; in spawn_point_defense()
651 MissileBlock.sender = ShipPtr->playerNr; in initialize_blasters()
/dports/games/maxr/maxr-0.2.9/src/game/logic/
H A Dserver.cpp385 unsigned int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_CLAN() local
388 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_CLAN()
398 unsigned int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_LANDING_VEHICLES() local
399 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_LANDING_VEHICLES()
420 const int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_UPGRADES() local
421 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_UPGRADES()
447 int playerNr = message.popChar(); in handleNetMessage_MU_MSG_LANDING_COORDS() local
450 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_LANDING_COORDS()
461 int playerNr = message.popChar(); in handleNetMessage_MU_MSG_READY_TO_START() local
2742 if (playerNr != 0 || playerID[0] == '0') in getPlayerFromString()
[all …]
H A Dclient.cpp332 const int playerNr = message.popChar(); in HandleNetMessage_GAME_EV_PLAYER_CLANS() local
335 cPlayer* player = getPlayerFromNumber (playerNr); in HandleNetMessage_GAME_EV_PLAYER_CLANS()
1707 const int playerNr = atoi (playerID.c_str()); in getPlayerFromString() local
1708 if (playerNr != 0 || playerID[0] == '0') in getPlayerFromString()
1710 return getPlayerFromNumber (playerNr); in getPlayerFromString()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/blackurq/
H A Dblackurq.c340 MissileBlock.sender = ShipPtr->playerNr; in initialize_buzzsaw()
485 MissileBlock.sender = ElementPtr->playerNr; in spawn_gas_cloud()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mmrnmhrm/
H A Dmmrnmhrm.c321 LaserBlock.sender = ShipPtr->playerNr; in initialize_dual_weapons()
360 TorpBlock.sender = ShipPtr->playerNr; in initialize_dual_weapons()
/dports/games/uqm/uqm-0.8.0/src/uqm/planets/
H A Dlander.c710 || ElementPtr->playerNr != PS_NON_PLAYER) in CheckObjectCollision()
909 LightningElementPtr->playerNr = PS_NON_PLAYER; in AddLightning()
960 GroundDisasterElementPtr->playerNr = PS_NON_PLAYER; in AddGroundDisaster()
1063 if (ElementPtr->playerNr != PS_HUMAN_PLAYER) in BuildObjectList()
1450 WeaponElementPtr->playerNr = PS_HUMAN_PLAYER; in LanderFire()
1498 ExplosionElementPtr->playerNr = PS_HUMAN_PLAYER; in LanderExplosion()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/supox/
H A Dsupox.c199 MissileBlock.sender = ShipPtr->playerNr; in initialize_horn()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/arilou/
H A Darilou.c136 LaserBlock.sender = ShipPtr->playerNr; in initialize_autoaim_laser()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/druuge/
H A Ddruuge.c172 MissileBlock.sender = ShipPtr->playerNr; in initialize_cannon()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/utwig/
H A Dutwig.c138 MissileBlock.sender = ShipPtr->playerNr; in initialize_lance()
/dports/games/alienblaster/alienblaster/src/
H A Dshot.cc34 Shot::Shot( ShotTypes shotType, int playerNr, Vector2D position, float angle ) { in Shot() argument
37 fromWhichPlayer = playerNr; in Shot()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/ilwrath/
H A Dilwrath.c202 MissileBlock.sender = ShipPtr->playerNr; in initialize_flame()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/umgah/
H A Dumgah.c318 MissileBlock.sender = ShipPtr->playerNr; in initialize_cone()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mycon/
H A Dmycon.c313 MissileBlock.sender = ShipPtr->playerNr; in initialize_plasma()
/dports/games/uqm/uqm-0.8.0/src/uqm/ships/androsyn/
H A Dandrosyn.c244 MissileBlock.sender = ShipPtr->playerNr; in initialize_bubble()

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