/dports/games/uqm/uqm-0.8.0/src/uqm/ships/thradd/ |
H A D | thradd.c | 274 MissileBlock.sender = ShipPtr->playerNr; in initialize_horn() 342 MissileBlock.sender = ElementPtr->playerNr; in thraddash_preprocess()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/vux/ |
H A D | vux.c | 219 MissileBlock.sender = ElementPtr->playerNr; in spawn_limpets() 257 LaserBlock.sender = ShipPtr->playerNr; in initialize_horrific_laser()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/slylandr/ |
H A D | slylandr.c | 165 LaserBlock.sender = ElementPtr->playerNr; in initialize_lightning() 319 && ObjPtr->playerNr == NEUTRAL_PLAYER_NUM in harvest_space_junk()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | uqmdebug.h | 174 STARSHIP* findPlayerShip (SIZE playerNr);
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H A D | battle.c | 141 return CurrentInputToBattleInput (context->playerNr); in frameInputHuman()
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H A D | races.h | 279 SIZE playerNr; member
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H A D | uqmdebug.c | 1476 findPlayerShip (SIZE playerNr) in findPlayerShip() argument 1488 ElementPtr->playerNr == playerNr) in findPlayerShip()
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H A D | pickship.c | 370 LastStarShipPtr->playerNr = which_player; in GetEncounterStarShip()
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H A D | hyper.c | 775 HyperSpaceElementPtr->playerNr = NEUTRAL_PLAYER_NUM; in AllocHyperElement() 816 HyperSpaceElementPtr->playerNr = NEUTRAL_PLAYER_NUM; in AddAmbientElement()
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H A D | process.c | 687 if (sides_active <= 2 || ElementPtr->playerNr == 0) in PreProcessQueue()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/sis_ship/ |
H A D | sis_ship.c | 409 DefensePtr->playerNr = ElementPtr->playerNr; in spawn_point_defense() 496 LaserBlock.sender = ShipPtr->playerNr; in spawn_point_defense() 651 MissileBlock.sender = ShipPtr->playerNr; in initialize_blasters()
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/dports/games/maxr/maxr-0.2.9/src/game/logic/ |
H A D | server.cpp | 385 unsigned int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_CLAN() local 388 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_CLAN() 398 unsigned int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_LANDING_VEHICLES() local 399 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_LANDING_VEHICLES() 420 const int playerNr = message.popInt16(); in handleNetMessage_MU_MSG_UPGRADES() local 421 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_UPGRADES() 447 int playerNr = message.popChar(); in handleNetMessage_MU_MSG_LANDING_COORDS() local 450 auto& player = getPlayerFromNumber (playerNr); in handleNetMessage_MU_MSG_LANDING_COORDS() 461 int playerNr = message.popChar(); in handleNetMessage_MU_MSG_READY_TO_START() local 2742 if (playerNr != 0 || playerID[0] == '0') in getPlayerFromString() [all …]
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H A D | client.cpp | 332 const int playerNr = message.popChar(); in HandleNetMessage_GAME_EV_PLAYER_CLANS() local 335 cPlayer* player = getPlayerFromNumber (playerNr); in HandleNetMessage_GAME_EV_PLAYER_CLANS() 1707 const int playerNr = atoi (playerID.c_str()); in getPlayerFromString() local 1708 if (playerNr != 0 || playerID[0] == '0') in getPlayerFromString() 1710 return getPlayerFromNumber (playerNr); in getPlayerFromString()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/blackurq/ |
H A D | blackurq.c | 340 MissileBlock.sender = ShipPtr->playerNr; in initialize_buzzsaw() 485 MissileBlock.sender = ElementPtr->playerNr; in spawn_gas_cloud()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mmrnmhrm/ |
H A D | mmrnmhrm.c | 321 LaserBlock.sender = ShipPtr->playerNr; in initialize_dual_weapons() 360 TorpBlock.sender = ShipPtr->playerNr; in initialize_dual_weapons()
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/dports/games/uqm/uqm-0.8.0/src/uqm/planets/ |
H A D | lander.c | 710 || ElementPtr->playerNr != PS_NON_PLAYER) in CheckObjectCollision() 909 LightningElementPtr->playerNr = PS_NON_PLAYER; in AddLightning() 960 GroundDisasterElementPtr->playerNr = PS_NON_PLAYER; in AddGroundDisaster() 1063 if (ElementPtr->playerNr != PS_HUMAN_PLAYER) in BuildObjectList() 1450 WeaponElementPtr->playerNr = PS_HUMAN_PLAYER; in LanderFire() 1498 ExplosionElementPtr->playerNr = PS_HUMAN_PLAYER; in LanderExplosion()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/supox/ |
H A D | supox.c | 199 MissileBlock.sender = ShipPtr->playerNr; in initialize_horn()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/arilou/ |
H A D | arilou.c | 136 LaserBlock.sender = ShipPtr->playerNr; in initialize_autoaim_laser()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/druuge/ |
H A D | druuge.c | 172 MissileBlock.sender = ShipPtr->playerNr; in initialize_cannon()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/utwig/ |
H A D | utwig.c | 138 MissileBlock.sender = ShipPtr->playerNr; in initialize_lance()
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/dports/games/alienblaster/alienblaster/src/ |
H A D | shot.cc | 34 Shot::Shot( ShotTypes shotType, int playerNr, Vector2D position, float angle ) { in Shot() argument 37 fromWhichPlayer = playerNr; in Shot()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/ilwrath/ |
H A D | ilwrath.c | 202 MissileBlock.sender = ShipPtr->playerNr; in initialize_flame()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/umgah/ |
H A D | umgah.c | 318 MissileBlock.sender = ShipPtr->playerNr; in initialize_cone()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mycon/ |
H A D | mycon.c | 313 MissileBlock.sender = ShipPtr->playerNr; in initialize_plasma()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/androsyn/ |
H A D | androsyn.c | 244 MissileBlock.sender = ShipPtr->playerNr; in initialize_bubble()
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