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Searched refs:playerclass (Results 26 – 49 of 49) sorted by relevance

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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dprogdefs.h356 float playerclass; member
H A Dcl_parse.c929 if (!cl.scores[slot].playerclass) in CL_NewTranslation()
955 colorA = playerTranslation + 256 + color_offsets[(int)cl.scores[slot].playerclass-1]; in CL_NewTranslation()
1352 cl.scores[i].playerclass = (float)MSG_ReadByte(); in CL_ParseServerMessage()
H A Dsbar.c778 if (!cl.scores[slot].playerclass) in FindColor()
795 colorA = playerTranslation + 256 + color_offsets[(int)cl.scores[slot].playerclass-1]; in FindColor()
H A Dpr_cmds.c2946 e->v.playerclass = newclass; in PF_setclass()
2947 client->playerclass = newclass; in PF_setclass()
H A Dsv_main.c980 NewName[strlen(NewName)-5] = client->playerclass + 48; in SV_PrepareClientEntities()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dd_player.h341 int SkinChanged(const char *skinname, int playerclass);
H A Dstatistics.cpp103 short playerclass; member
H A Dg_level.cpp98 EXTERN_CVAR (String, playerclass)
152 if (gs->PlayerClass != NULL) playerclass = gs->PlayerClass; in G_DeferedInitNew()
H A Ds_advsound.cpp1974 void S_MarkPlayerSounds (const char *playerclass) in S_MarkPlayerSounds() argument
1976 int classidx = S_FindPlayerClass(playerclass); in S_MarkPlayerSounds()
H A Dp_acs.cpp9323 const PClass *playerclass = PClass::FindClass (playerclass_name); in RunScript() local
9338 …changes += P_MorphPlayer(activator->player, activator->player, playerclass, duration, style, morph… in RunScript()
9355 actor->player, playerclass, duration, style, morphflash, unmorphflash); in RunScript()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dprogdefs.h536 float playerclass; member
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dr_alias.c1016 cl.players[cl.playernum].playerclass == CLASS_DWARF && in R_AliasDrawModel()
1024 cl.players[cl.playernum].playerclass == CLASS_DWARF && in R_AliasDrawModel()
H A Dgl_rmain.c560 if (cl.players[cl.playernum].playerclass == CLASS_DWARF && e->skinnum == 101) in GL_DrawAliasFrame()
567 else if (cl.players[cl.playernum].playerclass == CLASS_DWARF && (ambientlight+shadelight) < 51) in GL_DrawAliasFrame()
H A Dcl_ents.c1293 i = info->playerclass; in CL_ParsePlayerinfo()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/server/
H A Dsv_ccmds.c560 switch (cl->playerclass) in SV_Status_f()
H A Dsv_main.c334 MSG_WriteByte (buf, (client->playerclass<<5)|((int)client->edict->v.level&31)); in SV_FullClientUpdate()
1573 sprintf(newname,"%d",cl->playerclass); in SV_ExtractFromUserinfo()
H A Dpr_cmds.c2741 e->v.playerclass = newclass; in PF_setclass()
2742 host_client->playerclass = newclass; in PF_setclass()
2755 MSG_WriteByte (&sv.reliable_datagram, ((host_client->playerclass<<5)|((int)e->v.level&31))); in PF_setclass()
H A Dsv_send.c968 …MSG_WriteByte (&client->netchan.message, (host_client->playerclass<<5)|((int)host_client->edict->v… in SV_UpdateToReliableMessages()
H A Dsv_user.c1258 if (ucmd->buttons & 4 || sv_player->v.playerclass == CLASS_DWARF) // crouched? in SV_RunCmd()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp2755 DEFINE_CLASS_PROPERTY(playerclass, S, MorphProjectile) in DEFINE_CLASS_PROPERTY() argument
2809 DEFINE_CLASS_PROPERTY(playerclass, S, PowerMorph) in DEFINE_CLASS_PROPERTY() argument
/dports/games/zdoom/zdoom-2.8.1/src/menu/
H A Dplayermenu.cpp51 EXTERN_CVAR (String, playerclass) in EXTERN_CVAR() argument
/dports/games/trenchbroom/TrenchBroom-ed46601/app/resources/games/Hexen2/
H A DHexen2.fgd781 playerclass(integer) : "Player class (PoP)"
/dports/games/uhexen2/hexen2source-1.5.9/docs/
H A DReleaseNotes.old602 - Set the default playerclass to paladin: fresh installations of
H A DCHANGES.old3805 * set the playerclass cvar default to paladin. that way, a new

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