/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/pipelines/ |
H A D | shader.h | 41 virtual void setProjectionMatrix(const GLfloat *projectionMatrix);
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/pipelines/ |
H A D | shader.h | 41 virtual void setProjectionMatrix(const GLfloat *projectionMatrix);
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/dports/graphics/opendx/dx-4.4.4/src/exec/hwrender/ |
H A D | hwView.h | 32 viewO _dxf_setHwViewProjectionMatrix(viewO vo, float projectionMatrix[4][4]);
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/motionblur/ |
H A D | Icosphere.cpp | 49 .setProjectionMatrix(camera.projectionMatrix()); in draw()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/ |
H A D | fallbackLightingShader.cpp | 76 GfMatrix4d const &projectionMatrix) in SetCamera() argument
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H A D | fallbackLightingShader.h | 70 GfMatrix4d const &projectionMatrix) override;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/modules/xr/ |
H A D | xr_view.idl | 18 readonly attribute Float32Array projectionMatrix;
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | OrthographicCamera.h | 38 void doValidateMatrices(Mat4x4f& projectionMatrix, Mat4x4f& viewMatrix) const;
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H A D | PerspectiveCamera.cpp | 64 … void PerspectiveCamera::doValidateMatrices(Mat4x4f& projectionMatrix, Mat4x4f& viewMatrix) const { in doValidateMatrices() argument 66 …projectionMatrix = perspectiveMatrix(fov(), nearPlane(), farPlane(), viewport.width, viewport.heig… in doValidateMatrices()
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H A D | PerspectiveCamera.h | 41 void doValidateMatrices(Mat4x4f& projectionMatrix, Mat4x4f& viewMatrix) const;
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/extras/shaders/rhi/ |
H A D | defaultuniforms.inc | 3 mat4 projectionMatrix;
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/dports/math/eigen3/eigen-3.3.9/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/misc/usd/USD-21.11/pxr/usdImaging/usdImagingGL/ |
H A D | engine.h | 220 const GfMatrix4d& projectionMatrix); 307 const GfMatrix4d &projectionMatrix,
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/dports/math/stanmath/math-4.2.0/lib/eigen_3.3.9/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/math/libmesh/libmesh-1.6.2/contrib/eigen/3.2.9/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/math/libsemigroups/libsemigroups-1.3.7/extern/eigen-3.3.7/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/misc/opennn/opennn-5.0.5/eigen/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/devel/taskflow/taskflow-3.2.0/3rd-party/eigen-3.3.7/demos/opengl/ |
H A D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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/dports/games/openspades/openspades-0.1.3/Sources/Draw/ |
H A D | GLRenderer.h | 119 Matrix4 projectionMatrix; variable 215 const Matrix4 &GetProjectionMatrix() const { return projectionMatrix; } in GetProjectionMatrix()
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/shaders/ |
H A D | stark_actor.vertex | 27 uniform mat4 projectionMatrix; 89 gl_Position = projectionMatrix * eyePosition;
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/dports/graphics/qgis/qgis-3.22.3/src/3d/shaders/ |
H A D | postprocess.frag | 10 uniform mat4 projectionMatrix; 113 vec4 positionInLightSpace = projectionMatrix * viewMatrix * vec4(worldPosition, 1.0f);
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/dports/misc/usd/USD-21.11/pxr/imaging/hd/ |
H A D | unitTestHelper.h | 71 GfMatrix4d const &projectionMatrix,
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/dports/misc/usd/USD-21.11/pxr/imaging/cameraUtil/ |
H A D | conformWindow.h | 95 const GfMatrix4d &projectionMatrix,
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/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/shaders_ng/ |
H A D | styledtext.frag | 12 mat4 projectionMatrix;
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/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/scenegraph/shaders_ng/ |
H A D | styledtext.frag | 12 mat4 projectionMatrix;
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