/dports/games/widelands/widelands-build21/src/sound/ |
H A D | sound_handler.h | 217 explicit SoundOptions(int vol, const std::string& savename) in SoundOptions() 218 : enabled(true), volume(vol), name(savename) { in SoundOptions() 219 assert(!savename.empty()); in SoundOptions()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/ |
H A D | images.c | 518 char savename[1024]; in Cmd_Grab() local 559 printf ("saving %s\n", savename); in Cmd_Grab() 560 CreatePath (savename); in Cmd_Grab() 577 char savename[1024]; in Cmd_Raw() local 582 sprintf (savename, "%s%s.lmp", gamedir, token); in Cmd_Raw() 611 printf ("saving %s\n", savename); in Cmd_Raw() 612 CreatePath (savename); in Cmd_Raw() 614 SaveFile (savename, cropped, w*h); in Cmd_Raw() 687 char savename[1024]; in Cmd_Colormap() local 760 printf ("saving %s\n", savename); in Cmd_Colormap() [all …]
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/ |
H A D | images.c | 534 char savename[1024]; in Cmd_Grab() local 579 printf( "saving %s\n", savename ); in Cmd_Grab() 580 CreatePath( savename ); in Cmd_Grab() 596 char savename[1024]; in Cmd_Raw() local 601 sprintf( savename, "%s%s.lmp", gamedir, token ); in Cmd_Raw() 630 printf( "saving %s\n", savename ); in Cmd_Raw() 631 CreatePath( savename ); in Cmd_Raw() 633 SaveFile( savename, cropped, w * h ); in Cmd_Raw() 704 char savename[1024]; in Cmd_Colormap() local 776 printf( "saving %s\n", savename ); in Cmd_Colormap() [all …]
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/dports/net/ntp/ntp-4.2.8p15/ntpd/ |
H A D | ntp_filegen.c | 103 char *savename; /* temp store for name collision handling */ in filegen_open() local 116 savename = NULL; in filegen_open() 230 savename = emalloc(len); in filegen_open() 231 snprintf(savename, len, in filegen_open() 236 if (rename(filename, savename) != 0) in filegen_open() 240 free(savename); in filegen_open()
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/dports/science/PETSc/petsc-3.14.1/src/sys/classes/draw/interface/ |
H A D | dsave.c | 40 const char *savename = NULL; in PetscDrawSetSave() local 52 if (!imageext) savename = filename; in PetscDrawSetSave() 58 savename = buf; in PetscDrawSetSave() 62 if (!savename) {ierr = PetscObjectGetName((PetscObject)draw,&savename);CHKERRQ(ierr);} in PetscDrawSetSave() 68 ierr = PetscStrallocpy(savename,&draw->savefilename);CHKERRQ(ierr); in PetscDrawSetSave()
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/dports/devel/p5-Object-Import/Object-Import-1.005/lib/Object/ |
H A D | Import.pm | 639 …fine, $nowarn_nomethod, $underscore, $exclude_method, $exclude_import, $savename, $funprefix, $fun… 679 if ($savename) { 680 $$savename{$_}++ for @funn;
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/dports/emulators/nestopia/nestopia-1.51.1/source/fltkui/ |
H A D | nstcommon.cpp | 137 std::ifstream batteryFile(nstpaths.savename, std::ifstream::in|std::ifstream::binary); in nst_cb_file() 148 std::ofstream batteryFile(nstpaths.savename, std::ifstream::out|std::ifstream::binary); in nst_cb_file() 702 snprintf(nstpaths.savename, sizeof(nstpaths.savename), "%s", filename); in nst_set_paths() 705 for (int i = strlen(nstpaths.savename)-1; i > 0; i--) { in nst_set_paths() 706 if (nstpaths.savename[i] == '.') { in nst_set_paths() 707 nstpaths.savename[i] = '\0'; in nst_set_paths() 716 snprintf(nstpaths.gamename, sizeof(nstpaths.gamename), "%s", basename(nstpaths.savename)); in nst_set_paths() 719 …snprintf(nstpaths.savename, sizeof(nstpaths.savename), "%s%s%s", nstpaths.savedir, nstpaths.gamena… in nst_set_paths()
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/dports/multimedia/py-mlt6/mlt-6.26.1/src/modules/oldfilm/ |
H A D | filter_dust.c | 103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local 112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image() 116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image() 150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
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/dports/multimedia/mlt6-qt5/mlt-6.26.1/src/modules/oldfilm/ |
H A D | filter_dust.c | 103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local 112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image() 116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image() 150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
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/dports/editors/texstudio/texstudio-4.1.2/completion/ |
H A D | algorithmicx.cwl | 18 \algstore{savename}#/algorithmic 19 \algstore*{savename}#/algorithmic 20 \algrestore{savename}#/algorithmic 21 \algrestore*{savename}#/algorithmic
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/dports/multimedia/mlt6/mlt-6.26.1/src/modules/oldfilm/ |
H A D | filter_dust.c | 103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local 112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image() 116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image() 150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
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/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | mapimg.h | 127 bool mapimg_create(struct mapdef *pmapdef, bool force, const char *savename, 129 bool mapimg_colortest(const char *savename, const char *path);
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/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | mapimg.h | 127 bool mapimg_create(struct mapdef *pmapdef, bool force, const char *savename, 129 bool mapimg_colortest(const char *savename, const char *path);
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/dports/multimedia/mlt7/mlt-7.0.1/src/modules/oldfilm/ |
H A D | filter_dust.c | 103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local 112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image() 116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image() 157 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
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/dports/multimedia/mlt7-qt5/mlt-7.0.1/src/modules/oldfilm/ |
H A D | filter_dust.c | 103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local 112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image() 116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image() 157 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
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/dports/mail/mlmmj/mlmmj-1.3.0/src/ |
H A D | mlmmj-bounce.c | 191 char *bindir, *mlmmjsend, *savename; in main() local 392 savename = concatstr(2, bfilename, ".lastmsg"); in main() 393 rename(mailname, savename); in main() 394 myfree(savename); in main()
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/dports/devel/zziplib/zziplib-0.13.72/ |
H A D | testbuilds.py | 314 savename = docname(dockerfile) 357 savename = docname(dockerfile) 400 savename = docname(dockerfile) 443 savename = docname(dockerfile) 486 savename = docname(dockerfile) 529 savename = docname(dockerfile) 572 savename = docname(dockerfile) 615 savename = docname(dockerfile) 660 savename = docname(dockerfile) 694 savename = docname(dockerfile) [all …]
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | gamedat.cc | 166 string get_game_identity(const char *savename, const string &title); 328 const char *savename // User's savegame name. in save_gamedat() argument 332 if (save_compression > 0 && save_gamedat_zip(fname, savename)) in save_gamedat() 351 Flex_writer flex(out, savename, count); in save_gamedat() 391 const char *savename // User's savegame name. in save_gamedat() argument 397 save_gamedat(fname, savename); in save_gamedat() 400 save_names[num] = newstrdup(savename); in save_gamedat() 1051 const char *savename // User's savegame name. in save_gamedat_zip() argument 1068 std::strncpy(title, savename, 0x50); in save_gamedat_zip() 1133 if (zipClose(zipfile, savename) != ZIP_OK) in save_gamedat_zip()
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/dports/games/vultures-eye/vulture-2.3.67/dist/linux/ |
H A D | suse-nethack-misc.patch | 105 fd = open(savename, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, FCMASK); 107 fd = creat(savename, FCMASK); 112 + Fprintf(stderr, "could not chown %s to %i!\n", savename,
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_ccmds.c | 156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument 161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame() 163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame() 176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_ccmds.c | 156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument 161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame() 163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame() 176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_ccmds.c | 156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument 161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame() 163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame() 176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_ccmds.c | 156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument 161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame() 163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame() 168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame() 176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_main.c | 133 static char savename[13] = "ROTT0000.LBM"; variable 2852 memcpy (savename, "ROTT0000.LBM\0", 13); in GetFileName() 2854 memcpy (savename, "ROTT0000.PCX\0", 13); in GetFileName() 2867 savename[5] = num[0]; in GetFileName() 2868 savename[6] = num[1]; in GetFileName() 2869 savename[7] = num[2]; in GetFileName() 2874 savename[6] = num[0]; in GetFileName() 2875 savename[7] = num[1]; in GetFileName() 2878 savename[7] = num[0]; in GetFileName() 2888 sprintf(savename, "rott%04d.lbm", i); in GetFileName() [all …]
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | system.c | 925 char * savename = "slot1.AvP"; 926 FILE* fp = fopen(savename, "rb"); 938 char * savename = "slot1.AvP"; 939 FILE* fp = fopen(savename, "wb");
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