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Searched refs:savename (Results 76 – 100 of 399) sorted by relevance

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/dports/games/widelands/widelands-build21/src/sound/
H A Dsound_handler.h217 explicit SoundOptions(int vol, const std::string& savename) in SoundOptions()
218 : enabled(true), volume(vol), name(savename) { in SoundOptions()
219 assert(!savename.empty()); in SoundOptions()
/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/
H A Dimages.c518 char savename[1024]; in Cmd_Grab() local
559 printf ("saving %s\n", savename); in Cmd_Grab()
560 CreatePath (savename); in Cmd_Grab()
577 char savename[1024]; in Cmd_Raw() local
582 sprintf (savename, "%s%s.lmp", gamedir, token); in Cmd_Raw()
611 printf ("saving %s\n", savename); in Cmd_Raw()
612 CreatePath (savename); in Cmd_Raw()
614 SaveFile (savename, cropped, w*h); in Cmd_Raw()
687 char savename[1024]; in Cmd_Colormap() local
760 printf ("saving %s\n", savename); in Cmd_Colormap()
[all …]
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/
H A Dimages.c534 char savename[1024]; in Cmd_Grab() local
579 printf( "saving %s\n", savename ); in Cmd_Grab()
580 CreatePath( savename ); in Cmd_Grab()
596 char savename[1024]; in Cmd_Raw() local
601 sprintf( savename, "%s%s.lmp", gamedir, token ); in Cmd_Raw()
630 printf( "saving %s\n", savename ); in Cmd_Raw()
631 CreatePath( savename ); in Cmd_Raw()
633 SaveFile( savename, cropped, w * h ); in Cmd_Raw()
704 char savename[1024]; in Cmd_Colormap() local
776 printf( "saving %s\n", savename ); in Cmd_Colormap()
[all …]
/dports/net/ntp/ntp-4.2.8p15/ntpd/
H A Dntp_filegen.c103 char *savename; /* temp store for name collision handling */ in filegen_open() local
116 savename = NULL; in filegen_open()
230 savename = emalloc(len); in filegen_open()
231 snprintf(savename, len, in filegen_open()
236 if (rename(filename, savename) != 0) in filegen_open()
240 free(savename); in filegen_open()
/dports/science/PETSc/petsc-3.14.1/src/sys/classes/draw/interface/
H A Ddsave.c40 const char *savename = NULL; in PetscDrawSetSave() local
52 if (!imageext) savename = filename; in PetscDrawSetSave()
58 savename = buf; in PetscDrawSetSave()
62 if (!savename) {ierr = PetscObjectGetName((PetscObject)draw,&savename);CHKERRQ(ierr);} in PetscDrawSetSave()
68 ierr = PetscStrallocpy(savename,&draw->savefilename);CHKERRQ(ierr); in PetscDrawSetSave()
/dports/devel/p5-Object-Import/Object-Import-1.005/lib/Object/
H A DImport.pm639 …fine, $nowarn_nomethod, $underscore, $exclude_method, $exclude_import, $savename, $funprefix, $fun…
679 if ($savename) {
680 $$savename{$_}++ for @funn;
/dports/emulators/nestopia/nestopia-1.51.1/source/fltkui/
H A Dnstcommon.cpp137 std::ifstream batteryFile(nstpaths.savename, std::ifstream::in|std::ifstream::binary); in nst_cb_file()
148 std::ofstream batteryFile(nstpaths.savename, std::ifstream::out|std::ifstream::binary); in nst_cb_file()
702 snprintf(nstpaths.savename, sizeof(nstpaths.savename), "%s", filename); in nst_set_paths()
705 for (int i = strlen(nstpaths.savename)-1; i > 0; i--) { in nst_set_paths()
706 if (nstpaths.savename[i] == '.') { in nst_set_paths()
707 nstpaths.savename[i] = '\0'; in nst_set_paths()
716 snprintf(nstpaths.gamename, sizeof(nstpaths.gamename), "%s", basename(nstpaths.savename)); in nst_set_paths()
719 …snprintf(nstpaths.savename, sizeof(nstpaths.savename), "%s%s%s", nstpaths.savedir, nstpaths.gamena… in nst_set_paths()
/dports/multimedia/py-mlt6/mlt-6.26.1/src/modules/oldfilm/
H A Dfilter_dust.c103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local
112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image()
116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image()
150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
/dports/multimedia/mlt6-qt5/mlt-6.26.1/src/modules/oldfilm/
H A Dfilter_dust.c103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local
112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image()
116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image()
150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
/dports/editors/texstudio/texstudio-4.1.2/completion/
H A Dalgorithmicx.cwl18 \algstore{savename}#/algorithmic
19 \algstore*{savename}#/algorithmic
20 \algrestore{savename}#/algorithmic
21 \algrestore*{savename}#/algorithmic
/dports/multimedia/mlt6/mlt-6.26.1/src/modules/oldfilm/
H A Dfilter_dust.c103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local
112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image()
116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image()
150 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Dmapimg.h127 bool mapimg_create(struct mapdef *pmapdef, bool force, const char *savename,
129 bool mapimg_colortest(const char *savename, const char *path);
/dports/games/freeciv/freeciv-2.6.6/common/
H A Dmapimg.h127 bool mapimg_create(struct mapdef *pmapdef, bool force, const char *savename,
129 bool mapimg_colortest(const char *savename, const char *path);
/dports/multimedia/mlt7/mlt-7.0.1/src/modules/oldfilm/
H A Dfilter_dust.c103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local
112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image()
116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image()
157 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
/dports/multimedia/mlt7-qt5/mlt-7.0.1/src/modules/oldfilm/
H A Dfilter_dust.c103 char savename[1024] = "", savename1[1024] = "", cachedy[100]; in filter_get_image() local
112 sprintf( savename, "cache-%d-%d", picnum,dx ); in filter_get_image()
116 luma_image = mlt_properties_get_data( properties , savename , NULL ); in filter_get_image()
157 …mlt_properties_set_data( properties, savename, savepic, luma_width * luma_height * 2, mlt_pool_rel… in filter_get_image()
/dports/mail/mlmmj/mlmmj-1.3.0/src/
H A Dmlmmj-bounce.c191 char *bindir, *mlmmjsend, *savename; in main() local
392 savename = concatstr(2, bfilename, ".lastmsg"); in main()
393 rename(mailname, savename); in main()
394 myfree(savename); in main()
/dports/devel/zziplib/zziplib-0.13.72/
H A Dtestbuilds.py314 savename = docname(dockerfile)
357 savename = docname(dockerfile)
400 savename = docname(dockerfile)
443 savename = docname(dockerfile)
486 savename = docname(dockerfile)
529 savename = docname(dockerfile)
572 savename = docname(dockerfile)
615 savename = docname(dockerfile)
660 savename = docname(dockerfile)
694 savename = docname(dockerfile)
[all …]
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dgamedat.cc166 string get_game_identity(const char *savename, const string &title);
328 const char *savename // User's savegame name. in save_gamedat() argument
332 if (save_compression > 0 && save_gamedat_zip(fname, savename)) in save_gamedat()
351 Flex_writer flex(out, savename, count); in save_gamedat()
391 const char *savename // User's savegame name. in save_gamedat() argument
397 save_gamedat(fname, savename); in save_gamedat()
400 save_names[num] = newstrdup(savename); in save_gamedat()
1051 const char *savename // User's savegame name. in save_gamedat_zip() argument
1068 std::strncpy(title, savename, 0x50); in save_gamedat_zip()
1133 if (zipClose(zipfile, savename) != ZIP_OK) in save_gamedat_zip()
/dports/games/vultures-eye/vulture-2.3.67/dist/linux/
H A Dsuse-nethack-misc.patch105 fd = open(savename, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, FCMASK);
107 fd = creat(savename, FCMASK);
112 + Fprintf(stderr, "could not chown %s to %i!\n", savename,
/dports/games/quake2max/Quake2maX_0.45-src_unix/server/
H A Dsv_ccmds.c156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument
161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame()
163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame()
176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
/dports/games/quake2-source/quake2-r0.16.2/src/server/
H A Dsv_ccmds.c156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument
161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame()
163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame()
176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
/dports/games/q2p/Q2P-0.2-2006-12-31/server/
H A Dsv_ccmds.c156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument
161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame()
163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame()
176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
/dports/games/quake2lnx/quake2-r0.16.2/src/server/
H A Dsv_ccmds.c156 void SV_WipeSavegame (char *savename) in SV_WipeSavegame() argument
161 Com_DPrintf("SV_WipeSaveGame(%s)\n", savename); in SV_WipeSavegame()
163 Com_sprintf (name, sizeof(name), "%s/save/%s/server.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
165 Com_sprintf (name, sizeof(name), "%s/save/%s/game.ssv", FS_Gamedir (), savename); in SV_WipeSavegame()
168 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sav", FS_Gamedir (), savename); in SV_WipeSavegame()
176 Com_sprintf (name, sizeof(name), "%s/save/%s/*.sv2", FS_Gamedir (), savename); in SV_WipeSavegame()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_main.c133 static char savename[13] = "ROTT0000.LBM"; variable
2852 memcpy (savename, "ROTT0000.LBM\0", 13); in GetFileName()
2854 memcpy (savename, "ROTT0000.PCX\0", 13); in GetFileName()
2867 savename[5] = num[0]; in GetFileName()
2868 savename[6] = num[1]; in GetFileName()
2869 savename[7] = num[2]; in GetFileName()
2874 savename[6] = num[0]; in GetFileName()
2875 savename[7] = num[1]; in GetFileName()
2878 savename[7] = num[0]; in GetFileName()
2888 sprintf(savename, "rott%04d.lbm", i); in GetFileName()
[all …]
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dsystem.c925 char * savename = "slot1.AvP";
926 FILE* fp = fopen(savename, "rb");
938 char * savename = "slot1.AvP";
939 FILE* fp = fopen(savename, "wb");

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