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/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/handheld/console-border/
H A Dgba-retro-v2-6x.glslp3 shader1 = ../shaders/color/gba-color.glsl
H A Dgbc-retro-v2-2x.glslp3 shader1 = ../shaders/color/gbc-color.glsl
H A Dgbc-retro-v2-3x.glslp3 shader1 = ../shaders/color/gbc-color.glsl
H A Dgbc-retro-v2-5x.glslp3 shader1 = ../shaders/color/gbc-color.glsl
H A Dgba-retro-v2-4x.glslp3 shader1 = ../shaders/color/gba-color.glsl
H A Dgba-retro-v2-5x.glslp3 shader1 = ../shaders/color/gba-color.glsl
H A Dgbc-retro-v2-4x.glslp3 shader1 = ../shaders/color/gbc-color.glsl
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/xbr/
H A Dsuper-2xbr-3d-3p-smoother.slangp8 shader1 = "shaders/super-xbr/super-2xbr-3d-pass1.slang"
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/dithering/
H A Dmdapt.slangp8 shader1 = shaders/mdapt/passes/mdapt-pass1.slang
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/handheld/console-border/
H A Dgba-retro-v2-3x.slangp3 shader1 = ../shaders/color/gba-color.slang
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/border/gameboy-player/
H A Dgameboy-player-tvout+interlacing.slangp3 shader1 = ../../crt/shaders/tvout-tweaks.slang
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/handheld/
H A Dlcd-grid-v2-nds-color-motionblur.glslp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.glsl"
H A Dlcd-grid-v2-vba-color-motionblur.glslp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.glsl"
H A Dlcd-grid-v2-gbc-color-motionblur.glslp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.glsl"
H A Dlcd-grid-v2-palm-color-motionblur.glslp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.glsl"
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/borders/gameboy-player/
H A Dgameboy-player-tvout+interlacing.glslp3 shader1 = ../../crt/shaders/tvout-tweaks.glsl
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/border/sgba/
H A Dsgba-tvout+interlacing.slangp3 shader1 = ../../crt/shaders/tvout-tweaks.slang
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/presets/tvout/
H A Dtvout+nes-color-decoder.slangp5 shader1 = "../../crt/shaders/tvout-tweaks.slang"
H A Dtvout+snes-hires-blend.slangp5 shader1 = "../../crt/shaders/tvout-tweaks.slang"
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/handheld/
H A Dlcd-grid-v2-gba-color-motionblur.slangp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
H A Dlcd-grid-v2-gbc-color-motionblur.slangp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
H A Dlcd-grid-v2-psp-color-motionblur.slangp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
H A Dlcd-grid-v2-vba-color-motionblur.slangp8 shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/border/sgb/
H A Dsgb-tvout+interlacing.slangp3 shader1 = ../../crt/shaders/tvout-tweaks.slang
/dports/games/libretro-shaders-glsl/glsl-shaders-7052b09dc657d56bea443d5661dccbebcafe32dc/borders/sgb/
H A Dsgb-tvout+interlacing.glslp3 shader1 = ../../crt/shaders/tvout-tweaks.glsl

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