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/dports/lang/v/v-0.1.29/thirdparty/sokol/
H A Dsokol_gfx.h3648 SOKOL_ASSERT(shd); in _sg_destroy_shader()
3654 pip->shader = shd; in _sg_create_pipeline()
5497 SOKOL_ASSERT(shd); in _sg_destroy_shader()
7113 SOKOL_ASSERT(!shd->d3d11_vs && !shd->d3d11_fs && !shd->d3d11_vs_blob); in _sg_create_shader()
7229 SOKOL_ASSERT(shd->d3d11_vs_blob && shd->d3d11_vs_blob_length > 0); in _sg_create_pipeline()
10783 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_ALLOC); in _sg_init_shader()
10786 shd->slot.state = _sg_create_shader(shd, desc); in _sg_init_shader()
10801 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_VALID); in _sg_init_pipeline()
11063 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_ALLOC); in sg_fail_shader()
11245 if (shd) { in sg_destroy_shader()
[all …]
/dports/graphics/lazpaint/lazpaint-7.1.6/bgracontrols/
H A Dbctools.pas207 shd: TBGRABitmap;
235 shd := TBGRABitmap.Create(ATargetBGRA.Width,ATargetBGRA.Height,BGRAPixelTransparent);
236 shd.FontName := ATargetBGRA.FontName;
237 shd.FontStyle := ATargetBGRA.FontStyle;
238 shd.FontQuality := ATargetBGRA.FontQuality;
239 shd.FontHeight := ATargetBGRA.FontHeight;
240 shd.TextRect(r, r.Left, r.Top, AText, st, ColorToBGRA(ColorToRGB(AFont.ShadowColor),
242 BGRAReplace(shd, shd.FilterBlurRadial(AFont.ShadowRadius, rbFast));
244 shd, boLinearBlend);
245 shd.Free;
/dports/www/varnish6/varnish-cache-varnish-6.6.2/bin/varnishd/cache/
H A Dcache_http.c171 hp->shd = nhttp; in HTTP_create()
201 AN(hp->shd); in http_Teardown()
203 memset(hp->hd, 0, sizeof *hp->hd * hp->shd); in http_Teardown()
217 assert(fm->nhd <= to->shd); in HTTP_Dup()
961 assert(fm->nhd <= fm->shd); in HTTP_Encode()
995 if (vbe16dec(fm) <= to->shd) { in HTTP_Decode()
1016 vbe16dec(fm), to->shd); in HTTP_Decode()
1179 assert (to->nhd < to->shd); in http_FilterReq()
1225 if (to->nhd >= to->shd) { in http_SetHeader()
1263 if (p == NULL || to->nhd >= to->shd) { in http_PrintfHeader()
[all …]
/dports/editors/calligraplan/calligraplan-3.3.0/devtools/scripts/
H A Dcalligra-devel-gdb9 set $length = $str->data->shd->len / $s
10 set $arr = ((KoTextStringChar*)($str->data->shd->data))
/dports/editors/calligra/calligra-3.2.1/devtools/scripts/
H A Dcalligra-devel-gdb9 set $length = $str->data->shd->len / $s
10 set $arr = ((KoTextStringChar*)($str->data->shd->data))
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavfilter/
H A Dvf_scale_vulkan.c106 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute",
108 if (!shd)
111 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
113 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
135 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_overlay_vulkan.c118 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute",
120 if (!shd)
123 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
125 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */
126 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
138 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_chromaber_vulkan.c108 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute",
110 if (!shd)
113 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
123 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
150 RET(ff_vk_compile_shader(ctx, shd, "main"));
/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/
H A DshaderProgram.cpp48 for (HgiShaderFunctionHandle const& shd : desc.shaderFunctions) { in HgiGLShaderProgram()
50 static_cast<HgiGLShaderFunction*>(shd.Get()); in HgiGLShaderProgram()
/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/
H A DNEWMACRO.DOC41 1 help1 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers.
42 2 help2 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers.
43 3 help3 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers.
44 4 help4 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers.
49 5 doing1 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers.
50 6 doing2 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers.
51 7 doing3 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers.
52 8 doing4 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers.
58 F carrying %T%c@%b: %d%% dam, %s%% shd, %f%% fuel %a lawyers.
59 @ other2 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers.
[all …]
/dports/math/libpgmath/flang-d07daf3/tools/flang1/utils/ast/
H A Dast.in.h157 #define SHD_NDIM(i) astb.shd.stg_base[i].lwb
158 #define SHD_NEXT(i) astb.shd.stg_base[i].upb
159 #define SHD_FILL(i) astb.shd.stg_base[i].stride
160 #define SHD_LWB(i,j) astb.shd.stg_base[i+j+1].lwb
161 #define SHD_UPB(i,j) astb.shd.stg_base[i+j+1].upb
162 #define SHD_STRIDE(i,j) astb.shd.stg_base[i+j+1].stride
314 } shd; member
/dports/lang/v/v-0.1.29/vlib/sokol/gfx/
H A Dgfx_funcs.v16 fn C.sg_destroy_shader(shd C.sg_shader)
46 fn C.sg_query_shader_state(shd C.sg_shader) C.sg_resource_state
53 fn C.sg_query_shader_info(shd C.sg_shader) C.sg_shader_info
/dports/multimedia/handbrake/ffmpeg-4.4/libavfilter/
H A Dvf_chromaber_vulkan.c113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute",
115 if (!shd)
118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
155 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_overlay_vulkan.c140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute",
142 if (!shd)
145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */
148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
164 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_scale_vulkan.c174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute",
176 if (!shd)
179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */
232 RET(ff_vk_compile_shader(ctx, shd, "main"));
/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavfilter/
H A Dvf_chromaber_vulkan.c113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute",
115 if (!shd)
118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
155 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_overlay_vulkan.c140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute",
142 if (!shd)
145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */
148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
164 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_scale_vulkan.c174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute",
176 if (!shd)
179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */
232 RET(ff_vk_compile_shader(ctx, shd, "main"));
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavfilter/
H A Dvf_chromaber_vulkan.c113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute",
115 if (!shd)
118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
155 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_overlay_vulkan.c140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute",
142 if (!shd)
145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */
148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
164 RET(ff_vk_compile_shader(ctx, shd, "main"));
H A Dvf_scale_vulkan.c174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute",
176 if (!shd)
179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */
182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */
232 RET(ff_vk_compile_shader(ctx, shd, "main"));
/dports/editors/calligra/calligra-3.2.1/filters/words/msword-odf/
H A Dconversion.h123 …QString shdToColorStr(const wvWare::Word97::SHD& shd, const QString& bgColor, const QString& fontC…
138 …QString computeAutoColor(const wvWare::Word97::SHD& shd, const QString& bgColor, const QString& f…
/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_glfw/
H A DRenderer.cpp635 GLuint shd = glCreateShader(GL_FRAGMENT_SHADER); in ReloadShader() local
639 glShaderSource(shd, 1, (const GLchar**)&szShaderCode, &nShaderCodeSize); in ReloadShader()
640 glCompileShader(shd); in ReloadShader()
641 glGetShaderInfoLog(shd, nErrorBufferSize, &size, szErrorBuffer); in ReloadShader()
642 glGetShaderiv(shd, GL_COMPILE_STATUS, &result); in ReloadShader()
646 glDeleteShader(shd); in ReloadShader()
651 glAttachShader(prg, shd); in ReloadShader()
658 glDeleteShader(shd); in ReloadShader()
/dports/graphics/glexcess/glexcess/
H A Dscene09.cpp196 void h_drawquad0(int subdiv,GLfloat fact,GLuint shd) in h_drawquad0() argument
200 glColor4ub(255,255,255,shd); in h_drawquad0()
212 void h_drawquad1(int subdiv,GLfloat fact,GLuint shd,GLfloat offset) in h_drawquad1() argument
216 glColor4ub(255,255,255,shd); in h_drawquad1()
276 void h_drawquad3(int subdiv,GLfloat fact,GLuint shd,GLfloat offset) in h_drawquad3() argument
280 glColor4ub(255,255,255,shd); in h_drawquad3()
/dports/cad/iverilog/verilog-11.0/vvp/
H A Dmain.cc78 unsigned siz, rss, shd; in my_getrusage() local
89 if (3 == fscanf(statm, "%9u %9u %9u", &siz, &rss, &shd)) { in my_getrusage()
92 a->ru_ixrss = page_size * shd; in my_getrusage()

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