/dports/lang/v/v-0.1.29/thirdparty/sokol/ |
H A D | sokol_gfx.h | 3648 SOKOL_ASSERT(shd); in _sg_destroy_shader() 3654 pip->shader = shd; in _sg_create_pipeline() 5497 SOKOL_ASSERT(shd); in _sg_destroy_shader() 7113 SOKOL_ASSERT(!shd->d3d11_vs && !shd->d3d11_fs && !shd->d3d11_vs_blob); in _sg_create_shader() 7229 SOKOL_ASSERT(shd->d3d11_vs_blob && shd->d3d11_vs_blob_length > 0); in _sg_create_pipeline() 10783 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_ALLOC); in _sg_init_shader() 10786 shd->slot.state = _sg_create_shader(shd, desc); in _sg_init_shader() 10801 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_VALID); in _sg_init_pipeline() 11063 SOKOL_ASSERT(shd && shd->slot.state == SG_RESOURCESTATE_ALLOC); in sg_fail_shader() 11245 if (shd) { in sg_destroy_shader() [all …]
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgracontrols/ |
H A D | bctools.pas | 207 shd: TBGRABitmap; 235 shd := TBGRABitmap.Create(ATargetBGRA.Width,ATargetBGRA.Height,BGRAPixelTransparent); 236 shd.FontName := ATargetBGRA.FontName; 237 shd.FontStyle := ATargetBGRA.FontStyle; 238 shd.FontQuality := ATargetBGRA.FontQuality; 239 shd.FontHeight := ATargetBGRA.FontHeight; 240 shd.TextRect(r, r.Left, r.Top, AText, st, ColorToBGRA(ColorToRGB(AFont.ShadowColor), 242 BGRAReplace(shd, shd.FilterBlurRadial(AFont.ShadowRadius, rbFast)); 244 shd, boLinearBlend); 245 shd.Free;
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/dports/www/varnish6/varnish-cache-varnish-6.6.2/bin/varnishd/cache/ |
H A D | cache_http.c | 171 hp->shd = nhttp; in HTTP_create() 201 AN(hp->shd); in http_Teardown() 203 memset(hp->hd, 0, sizeof *hp->hd * hp->shd); in http_Teardown() 217 assert(fm->nhd <= to->shd); in HTTP_Dup() 961 assert(fm->nhd <= fm->shd); in HTTP_Encode() 995 if (vbe16dec(fm) <= to->shd) { in HTTP_Decode() 1016 vbe16dec(fm), to->shd); in HTTP_Decode() 1179 assert (to->nhd < to->shd); in http_FilterReq() 1225 if (to->nhd >= to->shd) { in http_SetHeader() 1263 if (p == NULL || to->nhd >= to->shd) { in http_PrintfHeader() [all …]
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/dports/editors/calligraplan/calligraplan-3.3.0/devtools/scripts/ |
H A D | calligra-devel-gdb | 9 set $length = $str->data->shd->len / $s 10 set $arr = ((KoTextStringChar*)($str->data->shd->data))
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/dports/editors/calligra/calligra-3.2.1/devtools/scripts/ |
H A D | calligra-devel-gdb | 9 set $length = $str->data->shd->len / $s 10 set $arr = ((KoTextStringChar*)($str->data->shd->data))
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/ffmpeg/libavfilter/ |
H A D | vf_scale_vulkan.c | 106 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute", 108 if (!shd) 111 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 113 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 135 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_overlay_vulkan.c | 118 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute", 120 if (!shd) 123 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 125 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */ 126 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */ 138 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_chromaber_vulkan.c | 108 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute", 110 if (!shd) 113 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 123 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 150 RET(ff_vk_compile_shader(ctx, shd, "main"));
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/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/ |
H A D | shaderProgram.cpp | 48 for (HgiShaderFunctionHandle const& shd : desc.shaderFunctions) { in HgiGLShaderProgram() 50 static_cast<HgiGLShaderFunction*>(shd.Get()); in HgiGLShaderProgram()
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/dports/games/netrek-client-cow/netrek-client-cow-3.3.2/ |
H A D | NEWMACRO.DOC | 41 1 help1 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers. 42 2 help2 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers. 43 3 help3 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers. 44 4 help4 %T%c: Help me! %d%% dam, %s%% shd, %f%% fuel %a lawyers. 49 5 doing1 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers. 50 6 doing2 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers. 51 7 doing3 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers. 52 8 doing4 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers. 58 F carrying %T%c@%b: %d%% dam, %s%% shd, %f%% fuel %a lawyers. 59 @ other2 %T%c: @%b %d%% dam, %s%% shd, %f%% fuel %a lawyers. [all …]
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/dports/math/libpgmath/flang-d07daf3/tools/flang1/utils/ast/ |
H A D | ast.in.h | 157 #define SHD_NDIM(i) astb.shd.stg_base[i].lwb 158 #define SHD_NEXT(i) astb.shd.stg_base[i].upb 159 #define SHD_FILL(i) astb.shd.stg_base[i].stride 160 #define SHD_LWB(i,j) astb.shd.stg_base[i+j+1].lwb 161 #define SHD_UPB(i,j) astb.shd.stg_base[i+j+1].upb 162 #define SHD_STRIDE(i,j) astb.shd.stg_base[i+j+1].stride 314 } shd; member
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/dports/lang/v/v-0.1.29/vlib/sokol/gfx/ |
H A D | gfx_funcs.v | 16 fn C.sg_destroy_shader(shd C.sg_shader) 46 fn C.sg_query_shader_state(shd C.sg_shader) C.sg_resource_state 53 fn C.sg_query_shader_info(shd C.sg_shader) C.sg_shader_info
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/dports/multimedia/handbrake/ffmpeg-4.4/libavfilter/ |
H A D | vf_chromaber_vulkan.c | 113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute", 115 if (!shd) 118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 155 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_overlay_vulkan.c | 140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute", 142 if (!shd) 145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */ 148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */ 164 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_scale_vulkan.c | 174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute", 176 if (!shd) 179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */ 232 RET(ff_vk_compile_shader(ctx, shd, "main"));
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/dports/multimedia/ffmpeg/ffmpeg-4.4.1/libavfilter/ |
H A D | vf_chromaber_vulkan.c | 113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute", 115 if (!shd) 118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 155 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_overlay_vulkan.c | 140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute", 142 if (!shd) 145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */ 148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */ 164 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_scale_vulkan.c | 174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute", 176 if (!shd) 179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */ 232 RET(ff_vk_compile_shader(ctx, shd, "main"));
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/ffmpeg/libavfilter/ |
H A D | vf_chromaber_vulkan.c | 113 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "chromaber_compute", 115 if (!shd) 118 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 128 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 155 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_overlay_vulkan.c | 140 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute", 142 if (!shd) 145 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 147 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */ 148 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */ 164 RET(ff_vk_compile_shader(ctx, shd, "main"));
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H A D | vf_scale_vulkan.c | 174 SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "scale_compute", 176 if (!shd) 179 ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS); 181 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 2, 0)); /* set 0 */ 182 RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 0 */ 232 RET(ff_vk_compile_shader(ctx, shd, "main"));
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/dports/editors/calligra/calligra-3.2.1/filters/words/msword-odf/ |
H A D | conversion.h | 123 …QString shdToColorStr(const wvWare::Word97::SHD& shd, const QString& bgColor, const QString& fontC… 138 …QString computeAutoColor(const wvWare::Word97::SHD& shd, const QString& bgColor, const QString& f…
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/src/platform_glfw/ |
H A D | Renderer.cpp | 635 GLuint shd = glCreateShader(GL_FRAGMENT_SHADER); in ReloadShader() local 639 glShaderSource(shd, 1, (const GLchar**)&szShaderCode, &nShaderCodeSize); in ReloadShader() 640 glCompileShader(shd); in ReloadShader() 641 glGetShaderInfoLog(shd, nErrorBufferSize, &size, szErrorBuffer); in ReloadShader() 642 glGetShaderiv(shd, GL_COMPILE_STATUS, &result); in ReloadShader() 646 glDeleteShader(shd); in ReloadShader() 651 glAttachShader(prg, shd); in ReloadShader() 658 glDeleteShader(shd); in ReloadShader()
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/dports/graphics/glexcess/glexcess/ |
H A D | scene09.cpp | 196 void h_drawquad0(int subdiv,GLfloat fact,GLuint shd) in h_drawquad0() argument 200 glColor4ub(255,255,255,shd); in h_drawquad0() 212 void h_drawquad1(int subdiv,GLfloat fact,GLuint shd,GLfloat offset) in h_drawquad1() argument 216 glColor4ub(255,255,255,shd); in h_drawquad1() 276 void h_drawquad3(int subdiv,GLfloat fact,GLuint shd,GLfloat offset) in h_drawquad3() argument 280 glColor4ub(255,255,255,shd); in h_drawquad3()
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/dports/cad/iverilog/verilog-11.0/vvp/ |
H A D | main.cc | 78 unsigned siz, rss, shd; in my_getrusage() local 89 if (3 == fscanf(statm, "%9u %9u %9u", &siz, &rss, &shd)) { in my_getrusage() 92 a->ru_ixrss = page_size * shd; in my_getrusage()
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